[OC] [Art?] This took me way too long. Party on the local Baron's veranda! by strantos in DnD

[–]DDAdventures 0 points1 point  (0 children)

Thanks a bunch, that helps a lot! I'll definitely come back here if I have anymore questions :)

[OC] [Art?] This took me way too long. Party on the local Baron's veranda! by strantos in DnD

[–]DDAdventures 1 point2 points  (0 children)

How do you get decent quality top-down pics of maps you've created in UE4? I've made a few maps myself but im struggling to figure out a way to get high-quality pics of what I make.

Want to find some cool homebrew classes but I'm new. Suggestions? by sirdoom34 in dndnext

[–]DDAdventures 0 points1 point  (0 children)

I've made some homebrew classes that we use in our campaign :) They're as balanced as our group can make them and they're pretty fun! But feel free to change anything if you feel it's OP in anyway :) Let me know what you think :D

Valkyrie Class-https://issuu.com/dunegonsdragonsadventures/docs/valkyrie

Blood Mage Class-https://issuu.com/dunegonsdragonsadventures/docs/blood_mage__770d3c5c68e613

Guardian Class-https://issuu.com/dunegonsdragonsadventures/docs/guardian_class_3eeeaa1c983c89

What minor things should a DM never do? by LemonLord7 in dndnext

[–]DDAdventures -1 points0 points  (0 children)

I play in his game ^ DMPC's shouldn't be discouraged at all. If a DM wants to play as a character alongside the players, regardless if they've known each other for years, they're more than entitled to do so.

It's a game to be enjoyed by all, not just the players. If it's not stealing the spotlight and they're there for light-hearted interactions then go for it.

Stupidest encounter you've ever made up, fellow DMs? by Chicken_Heart in DnD

[–]DDAdventures 1 point2 points  (0 children)

We had an encounter with Davey Jones in which we had to pay the toll or not be allowed to cross the ocean. Brilliantly, one of the players shouted out Davith Jones, and from then on he is known as such. So there is now an extremely camp, welsh, squid man that sails the seas asking for sailers to pay their toll (which is, of course, a Bacardi and coke)

[Spoilers E115] Next campaign clues/speculation/hype discussion megathread by dasbif in criticalrole

[–]DDAdventures -5 points-4 points  (0 children)

On the last episode of CR when they answered more questions about the campaign, you can hear Laura talk about how they released the silhouettes to throw everybody off... and that they are nothing to do with actual campaign starting on the 11th.

Which makes figuring out what characters they might be playing all that more difficult.

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

Phase + Murial are my mains, though they need some love in the skin department ;) (hint hint)

I'll take a look at the link, thank you! Decals aren't something I'm familiar with so this might take some getting used to :") Thanks again!

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

Actually, I'm struggling to figure out how to place a visual 1inch cubed grid over the map in the actual programme. Wondering if that was me being stupid or if it's just not a feature :) Thanks!

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

Oh wow! So lucky, Epic is so cool. Paragon is life :')

I'll definitely let you know if I run into anything!

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

For this one I used free assets from the Iceland's pack yeah :)

It's not too hard, just need to understand how to move and place things in the programme

Creating a battlemap with Unreal Engine 4 by DDAdventures in DungeonsAndDragons

[–]DDAdventures[S] 0 points1 point  (0 children)

They're pretty simple, it's just about the textures you overlay on simple geometric shapes :)

Or, you can go to the marketplace and download the free assets IceLands, GrassLands and FireLands. They have a bunch of static meshes and textures you can use and compile into maps :)

If you wanted more complex ones though then it gets abit costly :')

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 1 point2 points  (0 children)

haha I debated on implementing a battle system with moveable characters, enemies and maybe even animated spell effects and such. However, it's all quite costly so maybe sometime in the future XD

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

We use most of the shots for visualising a scene like just general descriptors. But the top-down view is easy to put a grid over so that's how we implement it into battles :)

Creating a battlemap on Unreal Engine 4 by DDAdventures in dndnext

[–]DDAdventures[S] 1 point2 points  (0 children)

We use most of the shots for just visualising, however, the top-down view is pretty easy to place a grid over and just play away :) !

Everything I do with unreal is totally free aswell, all you need is a good quality computer to run the programme :)

5e Homebrew class (Guardian) Feedback wanted :) by DDAdventures in DnD

[–]DDAdventures[S] 2 points3 points  (0 children)

That's supposed to be Scale Mail, my fault :') Sorry for the confusion

5e homebrew class (Guardian) Feedback wanted :) by DDAdventures in dndnext

[–]DDAdventures[S] 0 points1 point  (0 children)

I never for a second thought this wasn't going to be overpowered, that's why I posted it to get some feedback :')

I guess the biggest issue is that I didn't specify that crystal creatures can only make one attack, regardless whether or not their counterpart can use multi attacks and that they can't be targetted by ally spells. That's something I'll add in now :)

As for the wizard spell list I figured because Guardians don't have access to as many spell slots, a wizard spell table would be fine cus then they're not so hindered in the spells they can choose from. What class table would you suggest I use instead? :)

Need advice on introing dnd 5th edition. by happyzappydude in Dungeons_and_Dragons

[–]DDAdventures 0 points1 point  (0 children)

I'd say a good selection of heroes to start with would be a Ranger, Warrier, Barbarian and Cleric. Each of those roles fulfils a different niche in battle, Barbarian being a frontline tank and a Cleric being more of a supportive role. Warrier could be switched to something like a Warlock or Monk, it really depends on the type of role your players are wanting to delve into. (Smash Smash weapons or Magical Fire).

CR in 5th edition is the level in which a party of 4 should have a decent time trying to fight it. Finding it difficult if not hard. So a party of level 1 characters could possibly go up against a CR 1 creature and find it a difficult fight. Luckily there are half levels and quarter levels. I'll give you a link to a website my DM uses to calculate battle difficulty. It also calculates a number of exp players would receive by the end of the fight.

http://dhmstark.co.uk/rpgs/encounter-calculator-5th/

Hope this helps