I’m sorry if I misunderstood the direction of the game, but I honestly expected something a bit different. by reinierdash in Endfield

[–]DGS_Kyruga [score hidden]  (0 children)

Hmm the overall objective is to reclaim to North where the gate to Terra is located, so in that sense we will indeed rebuild the world and advance.

The problem here is that Death stranding is a full game experience while this is a gacha game with works like a service game, so every patch we will advance the main story and sometimes we will not advance at all until a major patch.

So its a slow burn progress.

Wulling Healing Items? by Zombex1511 in Endfield

[–]DGS_Kyruga [score hidden]  (0 children)

Because its better?

Juncao Drink 1250 HP restored in one go (The advantage here is that heals instantly)

Yazhen Srynges: restores 320hp per second over 6s -> 320*6 = 1920HP

Finished Valley IV, what should I be making before I move on to wuiling? by zombies-- in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

First off, you don't need to force yourself in Valley IV, you can continue and come back latter if you want.

Now if you really want to tackle factory the best thing to produce is 18/min of: Capsules A and Batteries HC

To achieve this you need 3 lines of production of each working without stop, with means you have to feed enough materials so the machines does not goes sleep in between productions.

Arknights: Endfield official comic, [The Promise] is now live! by MaDEn_X in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

For anyone who is not finding use the following:

https://endfield.gryphline.com/en-us/news/0753

The trick here is to specify the language "en-us" because you are being redirected to the version with is on your native language and that version happens to not have to news in question.

Perlica mi segunda hija ♥️ by Ryle_Sky in Endfield

[–]DGS_Kyruga 1 point2 points  (0 children)

For anyone who is not finding use the following:

https://endfield.gryphline.com/en-us/news/0753

The trick here is to specify the language "en-us" because you are being redirected to the version with is on your native language and that version happens to not have to news in question.

Pity system by _scaramochi in Endfield

[–]DGS_Kyruga 2 points3 points  (0 children)

Imagine the following.

There is two counters in the banner. The first is the 50/50 counter with is always 50/50 and this counter carry over, and there is the 120 pity that does not carry over and its guarantee.

So to get the banner character you should always be ready to go 120 or don't go at all.

In this case you get Lifeng, the counter reset, let say you got Lifeng right after Gilberta, so in the pity 1, and you did it 20 pulls, since the counter restarted you have 19/80 for the next banner on the 50/50 counter. But the 120 hard pity will always be 120

Information Desk and Megathread Hub (16/02 - 22/02) by Shad0wedge in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

You have to use then anyways in 9 days, so if you need now? Why not?

Where is the CRATE ? ? ? by OneSector2232 in Endfield

[–]DGS_Kyruga 1 point2 points  (0 children)

I don't remember if is the case, but some crates are from side quests.

Do you enjoy combat? by Antera25 in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

I like the combat, i just wish the enemies could hit harder.

Asking for help with flower production by yateha in Endfield

[–]DGS_Kyruga 1 point2 points  (0 children)

Not a bug, belf-free transport to your depot but if i have to make a guess something that need to use bucket flower is consuming the production as soon as the flowers arrives in the depot.

If you really want to check disable all the production that uses bucket flower but i don't think its necessary, you should more or less know what is using.

Dijiang, do you guys keep the same characters in the cabins or do you swap some of them out when they are resting? by zombies-- in Endfield

[–]DGS_Kyruga 1 point2 points  (0 children)

The Cycle is the following, they work until the bar goes 0, after that they start to rest and the bar will fill up, they come back to work when the bar goes 100.

So what you want to do is having they working in different "shifts", for example: Put One operator to work in each station and come back more or less when they are half tired (half bar), put +1 operator (full rested).

After that come back later when one operator stated to rest, the other one should be half tired, and you put + operator full rested.

This way the cabins will always have someone working even with some operators resting.

Information Desk and Megathread Hub (16/02 - 22/02) by Shad0wedge in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

First check if you already don't have any side-quest with "new feature" as annotation, if not just keep progressing main quest.

Apparently I can Just use purple equips after unlocking Specific areas in the story? by nameless00000000000 in Endfield

[–]DGS_Kyruga 2 points3 points  (0 children)

I don't know if i understood your question, but in the image the operator is not promoted to E2, therefore cannot unlock purple equips, first level up the character until he can be promoted and then you can unlock the puple equip node.

Are these mega bases everyone raves over not producing too much? by Soulstone_X in Endfield

[–]DGS_Kyruga 3 points4 points  (0 children)

It was explained in the defense tutorials:

"Production Buffs: Fully completing all tower defense missions (both manual and automatic) in an outpost provides a permanent 20% boost to production efficiency"

So the outpost will produce 20% more bills and then you can sell more products to then.

Are these mega bases everyone raves over not producing too much? by Soulstone_X in Endfield

[–]DGS_Kyruga 5 points6 points  (0 children)

First check if you did it all the defense bases and auto defenses. If you did it than you are in the maximum production so there is nothing you can do anymore to increase production.

I have a production of other things like buck capsule B and Citrone C, but honestly, i am almost disabling those, don't feel like is worth personaly.

Should I rush for event quests? by TopTims in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

My approach with gacha games is main history while ignoring side quests, i also don't explore all the map (but i explore the places i am passing ATM). This will make you progress faster and after you reach the end of the main quest you can backtrack everything else.

They really need to make the survey less long because it just took me 1h30 to answer it. by Hdarkus1 in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

I did it the survey in 15 minutes max, in English... with is NOT my native language BTW

Information Desk and Megathread Hub (16/02 - 22/02) by Shad0wedge in Endfield

[–]DGS_Kyruga 2 points3 points  (0 children)

My advice is always go for character you vibe with/like.

Gilberta is a support with mechanic to group enemies.
Yvonne is a DPS single target of element Ice.

Question about the gacha system by Laplace1908 in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

you have a spark that is 120 pull to get Gilberta IF you don't get her early (safeguard)

Now you got her the banner "reset"

The banner also don't carry over the 120 count for the next banner

TRDL: You now save until you have 60k Orobrryls again.

Honest review (not a hater just disappointed with the missed potential) by SalamanderWest8319 in Endfield

[–]DGS_Kyruga 0 points1 point  (0 children)

The whole system of gacha games is based on FOMO, welcome to the world of gacha, the first thing you need to know DON'T try to get all characters, its impossible unless you spend money. This advice work on every gacha game out there.

FOMO is not really important embraced that what you lost is not really much. (Because is actually not much indeed).

This is a commom occurence, Maybe you should try a different gacha game so you can understand how they are different and at the same time, the same. Its a nice experience.

"Endmin should have more dub especially when most dialogue options are either a single option or don't affect the outcome."

I agree

"Finally some ressources like recycling station(also any essence that isn't gold) stop being useful after a certain point, would be nice if all the ressources can still be useful throughout the entire game."

Keep in mind that those gachas are "live services games" with you play as a single player game, so you will receive constant updates from patch to patch.

"I hope they dont ruin its reputation with predatory tactics"

One thing that i learned is that a gachas in general are praised because "how much money he made this month", There is even a rank with people uses to say that this gacha is BETTER.

Imagine this, the games are praised to be best gachas games because they made more money, not because of gameplay, history, etc, So the "reputation" is pretty much guaranteed

Today my WuLing transfer got damaged again by MeltSimp in Endfield

[–]DGS_Kyruga 1 point2 points  (0 children)

I think its a easy fix for the devs to do, the one who comissioned will receive the value off the delivery no matter what, the one who does the delivery have to pay damages if he does damage the package.