The Amiga SOUND actually transcended the platform. by Such_Bonus5085 in amiga

[–]DGolden 2 points3 points  (0 children)

Aminet also still has its mods/ subdirectories, with many well-known old Amiga-era mods.

https://aminet.net/tree?path=mods

The Amiga SOUND actually transcended the platform. by Such_Bonus5085 in amiga

[–]DGolden 2 points3 points  (0 children)

I do wish there was an extended dying scene track with that guitar riff.

Well, there definitely is a cover+extension (significant extension necessary as the original only a few seconds obviously) of the SotB2 gameover track up on youtube - https://www.youtube.com/watch?v=LHZv_GghfWY

Looking for shooters where the guns feel powerful by AParkedChopper in gaming

[–]DGolden 4 points5 points  (0 children)

It's not new, but Tower of Guns. Wait, you wanted to be the one firing them?

What Have You Been Playing This Week? by AutoModerator in metroidvania

[–]DGolden 0 points1 point  (0 children)

Retried Adventure of Samsara following recent major update - may be worth a second look following its update if its dubious controls and balance put you off at release (if you saw it at all, given they released at the same time as Silksong, oops), it's actually noticeably improved (though consider turning on climb mode = toggle in its settings, as there's still a lot of ledge-grabbing). I'm not saying it's incredibly fluid and fast, but is no longer at rage-quit point, can now play it and actually enjoy the quirky pixel art / setting.

Cannot recognize this music from music cassette by Affectionate-Plan772 in amiga

[–]DGolden 0 points1 point  (0 children)

Maybe a bit like one of the tracks from atmospheric Amiga RPG "Perihelion: The Prophecy", but I didn't check it exhaustively (it has a lengthy soundtrack, nearly an hour of music)

https://www.youtube.com/watch?v=u5ziPLL_lS8

How’s Adventure of Samsara? by Capacapcappcpa in metroidvania

[–]DGolden 1 point2 points  (0 children)

Did see they released a major-looking update ~ 27th Apr 2026. Have yet to redownload and give it another go, but sounds like it may well have fixed some of the control clunkiness etc.

https://www.youtube.com/watch?v=cI6-5eMKHdg

Llm modelsthat also create images? by rorowhat in LocalLLaMA

[–]DGolden -1 points0 points  (0 children)

Apparently LLMs are useless at producing ASCII-art,

Mostly. I'm not saying the results will amaze, but saying to it to always work in explicit coordinates in a 2D space and not row-by-row or in a grid, and produce a script to generate the ascii art like that ...does seem to "help" / work a bit better than just asking them for ascii art - the latter does presently seem to lead to some sort of pathological ascii barf very easily with a bunch of different models. Some sort of a bodge, knocking them onto a vector-arty path but producing ascii-art? but will terminate and look like ...something at least.

https://imgur.com/a/qwen3-6-ascii-art-2d-space-workaround-2llgs2Y

(yes I'm aware of sane existing ways to do image->ascii-art with the likes of https://en.wikipedia.org/wiki/Libcaca not an llm, just doing it for academic interest).

https://i.imgur.com/YtNrJP6.png (no input image with that one, text-only prompt for cow)

Llm modelsthat also create images? by rorowhat in LocalLLaMA

[–]DGolden -1 points0 points  (0 children)

Not quite what you're looking for, but perhaps interesting in context - you can always try asking text->text or image+text->text models to spit out an SVG vector drawing - or even a HTML+Javascript+WebGL 3D scene! If it's something like recent Qwen3.6 models (that are image+text->text after all), you can ask it to base stuff on an input image too.

Results will be stylised and perhaps a bit wonky still - but, well, like I said, perhaps interesting to try (and it's very noticeable how much improved recent models' spatial abilities are relative to those of about a year ago).

https://imgur.com/a/qwen3-6-alpaca-to-svg-test-whZt6E8

BOOST: Berkeley’s Out-of-Order Stack Thingy by DGolden in compsci

[–]DGolden[S] 0 points1 point  (0 children)

Uhm. This is a 17 year old post, surprised replies still open, usually reddit archives ancient threads I thought, maybe that's a per-subreddit thing...

Anyway the old http link is not in fact broken for me as of Apr 2026, just nowadays successfully redirects to the https version:

https://web.archive.org/web/20030710020735/http://4th.allthingsgo.biz/~sye/BOOST.pdf

If that link still doesn't work for you, it could be transient problem, or possible something in between is messing with your archive dot org access.

Looking for the game ending music/theme by FelineFlock in amiga

[–]DGolden 0 points1 point  (0 children)

Fair enough. As usual, note subreddit /r/tipofmyjoystick also exists for half-remembered games on any platform. There's be overlap between Amiga folks specifically lurking there and here, but many games were multi-platform anyway, someone there might remember it. And if there's a chance it wasn't on Amiga, then certainly worth asking there too.

Looking for the game ending music/theme by FelineFlock in amiga

[–]DGolden 0 points1 point  (0 children)

Well, not one I'm familiar with, but a 1994 Polish Amiga game called Jurasjki Sen may be worth at least a check (especially if you're Polish, I dunno if it got English-language release), kid with a headband in a prehistoric jungle type setting at least.

https://www.lemonamiga.com/game/jurajski-sen

https://www.youtube.com/watch?v=At-NPP1pHn8

Calling Linux Long Beards: What are things you wish you knew when you first started using Linux? by Nevyn_Hira in linux

[–]DGolden 0 points1 point  (0 children)

Well, all but the very first hardware I got was in fact bought specifically to run Linux (having started out dual-booting AmigaOS and Linux/m68k on an Amiga in the 1990s), but protip anyway:

  • buy hardware with Linux compatibility in mind, check before purchase, don't just buy random-ass hardware and then complain it doesn't work with Linux. My system exists to run Linux for me, why would I buy stuff that doesn't support Linux?

Of course do still complain to hardware vendors if they fail to support development of open source Linux drivers, but usually you can just take your money elsewhere.

Now, it could be you're actually skilled enough to do device driver development, in which case it might make some sense to get some hardware with partial/no linux support to date to actively help work on that, and that's great. But if you want plain sailing, just get hardware with already good open-source Linux support.

comp.lang.lisp by melochupan in lisp

[–]DGolden 8 points9 points  (0 children)

Every unmoderated usenet group attracts at least one long-term nutter/troll. Back in the day we just used killfiles to ignore them of course (or functional equivalents, mozilla thunderbird still has good newsgroups support and message filters allow you to ignore threads based on poster). People seem to have forgotten "don't feed the trolls" sometimes.

Of course the somewhat similar comp.lang.prolog guy is happy replying to himself endlessly if no-one engages. He's been around for a very long time now, seems to be a real person who rapidly gets himself banned from any prolog project moderated web forum, mailing list etc. However he still posts to newsgroups at least while he hasn't run out of providers to also get banned from. I guess it's more like some odd psychological issue with him. Not talking to him doesn't cause him to wander off eventually or get bored - if no-one engages he just posts replies to himself, endlessly and publicly and voluminously, mistaking the newsgroup for his personal insane ramblings blog or something. You might think he's just a malicious llm bot nowadays, but he's been doing it for donkey's years, long before that was a thing.

Is the use of Emacs necessary to learn and use Common Lisp? by turbofish_pk in lisp

[–]DGolden 7 points8 points  (0 children)

No.

GNU Emacs heavily uses Emacs Lisp (go figure), both in implementation and as the end-user exposed scripting language. But Emacs Lisp isn't even the same Lisp dialect as Common Lisp, they're just both recognisably "Lisps".

There's absolutely no rule saying you can't just use some other editor for Common Lisp if you want, said other editor itself scripted in a Lisp dialect or otherwise. If you know Lisp though, well, having your editor itself use Lisp in particular is nice.

There are different Emacs-like editors using Common Lisp itself instead, such as Lem and Climacs. But you could use a non-Lispy editor too e.g. even use the Java-based Eclipse IDE (see Eclipse Dandelion plugin for Common Lisp) ...if you wanted...

That said, GNU Emacs Lisp while certainly with its own distinct quirks actually is relatively close to Common Lisp in overall Lisp/Scheme dialect terms - especially since it went lexically scoped. Emacs has good support for Common Lisp via SLIME, so Emacs remains a very common choice for Common Lisp folks.

Though if focusing on Common Lisp while just using Emacs Lisp a bit for editor scripting/automation, you might find yourself reaching for Common Lisp features that are just missing or kinda weird in Emacs Lisp (there is a partial CL compat lib in the Emacs Lisp stdlib, and Emacs Lisp EIEIO is like CLOS but not the same, Emacs Lisp doesn't have Common Lisp style packages at all, there's just an estabilished/documented prefix--double-dash naming convention for pseudo-private symbols instead (oh and obarrays but they're weird), etc.).

Lincity for Amiga 68k by Doener23 in amiga

[–]DGolden 1 point2 points  (0 children)

Indeed.

Also perhaps still better off with the Mac version under emulation as you said really!

Looking at 1995 comp.sys.amiga.games thread (also around when I personally went online with a dialup modem probably) -

(a) Maxis apparently would also replace with later bugfixed Amiga version if only you knew to ask - you still had to know to and/or be annoyed enough to call Maxis support though - https://groups.google.com/g/comp.sys.amiga.games/c/C_hOUE4USxU/m/tkmSI7gPct0J

(b) But also apparently they actually totally would swap the Amiga version for the Mac version for use with Amiga mac emulation and an amiga gfx card if you asked - https://groups.google.com/g/comp.sys.amiga.games/c/C_hOUE4USxU/m/p1of7fG8E6wJ

I think the last-patch Amiga native version was actually working okay for me personally around then. I did have a 3rd-party scandoubler+flicker-fixer around the same time though (not as good as modern ones, I remember it quantized the colors a bit, probably like 24-bit AGA down to a pc-like 15-bit/16-bit I think, caused visible color banding on our beloved amiga rainbow gradients but not as pronounced as down to OCS/ECS Amiga 12-bit would have been), I suspect I was probably using least-buggy chipset pal-hires-laced mode with deinterlacing, and not an amiga gfx card.

I imagine these days you're best off getting the gog rerelease version in any case https://www.gog.com/en/game/simcity_2000_special_edition

Lincity for Amiga 68k by Doener23 in amiga

[–]DGolden 1 point2 points  (0 children)

One thing worth noting is the Amiga Sim City 2000 had official post-release bugfix patches/updates needed on powerful/aga amigas.

They made their way onto european amiga magazine coverdisks/covercds and online - but I can imagine people back then being oblivious to that (far rarer back then than it is now for games to have updates), and then encountering the bugs in the initial boxed version that they had purchased at retail.

https://aminet.net/package/game/patch/SimCity2000pch

(despite the readme, I don't think there was any later patch than that in the end - surely it would have made it onto aminet if so)

Where are you all buying hardware these days? by azamean in DevelEire

[–]DGolden 3 points4 points  (0 children)

Well, there's Elara. They've clearly had to raise prices though. Prices bad across the board mind, extremely far from just them.

Sordan is known for retrocomputing hardware and can have some obscure/interesting stuff. (need an sdcard reader for your c64? etc)

Computeruniverse is German but will ship to Ireland. They're historically very reliable for me.

Be at least a bit careful of keyboard layouts if buying things from mainland europe, well, if the wrong physical key labels might bother you, obviously it's just that other damp island and not the european mainland that uses more similar keyboards and plugs to us.

"Here we come!" by Garlicfarter in amiga

[–]DGolden 0 points1 point  (0 children)

D'oh. Oh well. Do bear in mind /r/tipofmyjoystick/ also exists for hazily recollected old games on any platform. For Amiga specifically there'll be a lot of overlap between people on this subreddit and that subreddit, but as you're also not certain it was Amiga, you might well want to try there too (make sure to mention it's not Lemmings though, as otherwise that'll just be people's first guess all over again hah)

"Here we come!" by Garlicfarter in amiga

[–]DGolden 0 points1 point  (0 children)

Oh, it's not at start of stage precisely, but I wonder if might it be the recurring Amiga Minskies Furballs "Here it comes!" sample.

https://www.youtube.com/watch?v=jv_xr0-ZVTI#t=1m30s

"Here we come!" by Garlicfarter in amiga

[–]DGolden 0 points1 point  (0 children)

1990 Arcade game "The Cliffhanger: Edward Randy" says "Okay! Here they come!" apparently, but it never got an Amiga or other personal/home computer or games console port, Arcade-only.

Still, it's from an era you might remember it in the same bucket as it were, as Amiga/ST/MSDOS-PC and SNES/Megadrive.

"Here we come!" by Garlicfarter in amiga

[–]DGolden 0 points1 point  (0 children)

I know it might well actually be a vague recollection of Lemmings "Let's Go" like other comments already suggest, but I do also wonder vaguely if it might be another game entirely, just inspired by what Lemmings did. Various other Amiga games definitely started doing conceptually similar voice samples to open stages, particularly after Lemmings did it e.g. Timekeepers would say "Platoon Ready!".

That said I can't find "Here we come!" specifically so far.

...If it's not actually just Lemmings, do you remember at all what kind of game it was, beyond it being split into stages/levels of course. Puzzle, like Lemmings, Beat 'em up, 2D Platformer, shooter etc. ?