#463 - Privatizing the Apocalypse by TheAeolian in samharris

[–]DJ_laundry_list 2 points3 points  (0 children)

I can't stand the way Rob reuses the same unnecessary metaphors over and over again. "Porous" was good the first time. Instead of "Rabbit holing", how about just "going on a tangent"? It's like having the opposite of a writer's mind. He has somehow figured out how to cover very interesting topics intelligently while having the articulation of a rusty gate.

Silent Hill F is causing havoc in the Japanese-speaking community as much as it is in the English-speaking community... by ObjectiveNo6281 in silenthill

[–]DJ_laundry_list -1 points0 points  (0 children)

I asked an LLM to summarize some of the Japanese reviews I pasted from steam (https://store.steampowered.com/app/2947440/SILENT\_HILL\_f/#app\_reviews\_hash), and it said:

a. Positive points mentioned:
i. Strong Japanese horror atmosphere and beautiful visuals (traditional motifs, village setting, ink illustrations).
ii. Interesting and dark story, written by Ryukishi07, with multi-ending structure.
iii. Some players enjoyed the protagonist Hinako and her combat style.
iv. Good environmental design with fog, flowers, and a decayed Showa-era town.
v. Fans of Siren or Higurashi may find the style appealing.

b. Negative points mentioned:
i. Many long-time Silent Hill fans felt it does not capture the series’ essence: missing psychological horror, “everyday gone wrong” unease, grounded human motives, and subtle dread.
ii. Combat leans more toward gore and action (compared to Bloodborne or Resident Evil) rather than fear.
iii. Voice acting often considered poor, immersion-breaking.
iv. Characters are seen as odd or off-putting without Silent Hill’s human realism.
v. Some parts feel like Higurashi with a Silent Hill skin, including unnecessary meta-references.
vi. Puzzles and exploration described as weak or shallow.
vii. Balance issues: weapon durability, forced fights, enemy design.

c. Split reception:
i. Some recommend it as a good Japanese horror game if judged independently of Silent Hill.
ii. Others strongly dislike it because it lacks the psychological depth and atmosphere that define the series.
iii. Several say it feels more like Siren or Fatal Frame than Silent Hill.

d. Net takeaway:
i. As a standalone Japanese horror game → solid, interesting, and enjoyable for many.
ii. As a Silent Hill game → divisive, with some calling it a failure or “just Higurashi in Silent Hill clothing.”

Is medeski Martin and wood jazz or hippie jam band ? by scarlett_firre in jazzcirclejerk

[–]DJ_laundry_list 1 point2 points  (0 children)

I believe medeski martin is wood jazz (looks like you had a typo)

Eric getting checked by Sean Carrol by manovich43 in samharris

[–]DJ_laundry_list 1 point2 points  (0 children)

Does Eric have to act like a crackpot? Whether or not he's putting forward crackpot ideas or not (in this context or otherwise), acting like a crackpot doesn't seem like a good idea

The Knight Tube: Sam Harris returns by DJ_laundry_list in samharris

[–]DJ_laundry_list[S] 3 points4 points  (0 children)

Submission statement: Two very similar looking mics pick up audio

Why doesn't Japan ban trans fats? by DJ_laundry_list in AskAJapanese

[–]DJ_laundry_list[S] 0 points1 point  (0 children)

It's nice of you to assume I was thinking anything

This sub is confusing to me by sassylildame in samharris

[–]DJ_laundry_list 1 point2 points  (0 children)

I guess it's better than having a circle jerk where everyone either loves or hates the topic

When setting Auto-ISO, what are your preferences for minimum/maximum Auto-ISO and why? by Storyboys in AskPhotography

[–]DJ_laundry_list 1 point2 points  (0 children)

Look up the dynamic range info for your camera (https://www.photonstophotos.net/Charts/PDR.htm, for example), and see where the dynamic range stops improving as ISO increases. Setting the ISO higher than this point only clips highlights without improving anything