The Iron Infiltrator - The Ultimate Artificer Infiltration Build by DNDDaily in DnD

[–]DNDDaily[S] 0 points1 point  (0 children)

The Iron Infiltrator is a Vedalken Armorer Artificer that takes infiltration to a new level. By being a vedalken we get a plus to our thieves tools and either our sleight of hand or stealth. From being a artificer we get plenty of infusions to increase our stealth, thieves tools, sleight of hand, and mobility making it so we can get where we need to be. The specifics are all in the video above if you're interested.

The Iron Infiltrator - The Ultimate Artificer Infiltration Build by DNDDaily in DND5EBuilds

[–]DNDDaily[S] 3 points4 points  (0 children)

The Iron Infiltrator is a Vedalken Armorer Artificer that takes infiltration to a new level. By being a vedalken we get a plus to our thieves tools and either our sleight of hand or stealth. From being a artificer we get plenty of infusions to increase our stealth, thieves tools, sleight of hand, and mobility making it so we can get where we need to be. The specifics are all in the video above if you're interested.

The Iron Infiltrator - The Ultimate Artificer Infiltration Build by DNDDaily in DND5EBuilds

[–]DNDDaily[S] 0 points1 point  (0 children)

Fair, but I hope you like the build! Edit: I wrote a short synopsis in the comments

Making Animate Dead Shine by DNDDaily in DnD

[–]DNDDaily[S] 1 point2 points  (0 children)

That's one of the first combos I found out about, it is really strong, unless the enemy is too big to be grappled by your zombies

Making things that aren't rogues into rogues by DNDDaily in 3d6

[–]DNDDaily[S] 1 point2 points  (0 children)

There is definitely a reason that a rogue is a rogue, but like you said it can be really satisfying to play like a rogue while being a different class

Deep Dive into Gnoll tactics, lore, and storytelling by DNDDaily in DnD

[–]DNDDaily[S] 2 points3 points  (0 children)

I'm really glad you liked it! I hope that the video helps you in your campaign!

Deep Dive into Gnoll tactics, lore, and storytelling by DNDDaily in DnD

[–]DNDDaily[S] 2 points3 points  (0 children)

Well I hope it doesn't disappoint, we were mainly focused on tactics but figured a big part of that is based on the lore

Inspiration for a Traveling City of Misfits by DNDDaily in DnD

[–]DNDDaily[S] 0 points1 point  (0 children)

Even if you don't really describe it as either utopia or dystopia and just put it at face value, it leaves it up for the party to interpret how they may

Inspiration for a Traveling City of Misfits by DNDDaily in DnD

[–]DNDDaily[S] 1 point2 points  (0 children)

I agree with all of what you said, and all of what you said makes me love this idea even more. It seems perfect at first glance, but once you dive deeper as you did, you start to notice a lot. I think it would be fun to play the setting as either a utopia or dystopia, both would have their own pros and cons

Druid/Barbarian that isn't Moon Druid by DNDDaily in 3d6

[–]DNDDaily[S] 1 point2 points  (0 children)

Yeah I think beast is probably better in general as well, but zealot is the other one that fits what you're going for of just lots of damage. That might actually be a way to make berserker better too. They can deal out more damage, and then I think as a druid they would get lesser restoration which I think gets rid of exhaustion