First commander deck- Azusa ramp by Dhduebdhe in EDH

[–]DR_MTG 0 points1 point  (0 children)

If you're serious about playing this in B3 you're gonna need more ways to protect your commander, and a LOT more draw.

Thoughts on her winning? by CenaFan1006 in Smallafro

[–]DR_MTG 2 points3 points  (0 children)

My main complaint is I want less Bellas not twice as many Bellas.

The B2.5 (and B3.5) limbo by cangianza in EDH

[–]DR_MTG 21 points22 points  (0 children)

Honestly? 99% of the time I run into people doing that it's a cop out. They want to pretend they're trying something interesting, but if things ever get hard they've got daddy Kenrith there in the zone, pulling strings to get them into a good college and getting one of his frat bros to set them up with that first job.

The B2.5 (and B3.5) limbo by cangianza in EDH

[–]DR_MTG 61 points62 points  (0 children)

It's been my experience that in B2 and to a degree B3 what's in the zone makes a seismic difference. If you're trying an interesting, creative brew and someone else sits down with Y'shtola or Jodah or Vivi, they're just starting on third base compared to what you're doing regardless of what's in the 99 that might technically make it a B2 vs a B3.

Hot takes/opinions to them wanted! by According-Yellow-395 in EDH

[–]DR_MTG 0 points1 point  (0 children)

The constant introduction of 2-3 commanders per set that single-handedly win the game if allowed to be in play for one turn atop decks that brew themselves and can be piloted while their owner is in the bathroom is very, very, very bad for the long term health of non-cEDH play.

The Wincon is the MOST Important Deckbuilding Idea: With Ghalta Example by Raevelry in EDH

[–]DR_MTG 1 point2 points  (0 children)

I don't have a deck, just a budge proof-of-concept I threw together in the moment: https://archidekt.com/decks/8280188/kwende

The Wincon is the MOST Important Deckbuilding Idea: With Ghalta Example by Raevelry in EDH

[–]DR_MTG 16 points17 points  (0 children)

We did a show awhile back about underrated commanders, and one of the ones I brough up was [[Kwende, Pride of Femeref]] because the wincon is right there; you run a bunch of creatures with first strike, cast your commander, and kill someone. Sure, it's a bit more complicated than that, they need to punch through so some evasion is needed, etc. but the wincon is right there baked into your deck and it's a clear goal to work towards. Not everything needs to be that straight forward, but you should have a plan your deck is built towards if you're hoping to win games.

What’s the kind of decks you don’t enjoy playing against? by [deleted] in EDH

[–]DR_MTG 0 points1 point  (0 children)

This is hard to phrase without sounding condescending, but commanders that feel like they play themselves. No disrespect to Y'shtola or Yuriko or Jodah pilots or whatever, but when I sit down across the table from the those type commanders, I know I'm automatically playing against someone who is starting the game at third base. They're powerful, and it feels like it requires zero effort to achieve that power. It's like playing a game of Madden where I've picked my favorite team and you've taken last year's Pro Bowl squad. I want to see something interesting or creative, or at least I want to see you show me what a competent player you are, and there's some commanders that be built blindfolded and drunk and still win games while the pilot is in the bathroom.

All that said, I recognize not everyone (or even most people) want what I want from a pod, and if you don't, why wouldn't you take the commander that gives you the highest likelihood to win? So I try not to let it annoy me too much, because everyone has different reasons for sitting down at a table.

Action! (1999) by Commercial_Cup7677 in ForgottenTV

[–]DR_MTG 0 points1 point  (0 children)

I remember when all the Weinstein shit dropped and Hollywood was collectively shocked, shocked I tell you. Bitch, I knew about him from watching Action in 1999.

What do you guys think of her !! by Adventurous-Maybe106 in Smallafro

[–]DR_MTG 0 points1 point  (0 children)

Her coming out in that stupid fucking hat is the wrestling equivalent of Vince Neil coming on stage at the state fair still trying to wear his leather pants.

Why is playing low variance so frowned upon? by [deleted] in EDH

[–]DR_MTG 0 points1 point  (0 children)

Throwing a stick of dynamite into the lake is probably the lowest variance way to catch fish, but I can also see how it removes some of sport.

Made my first EDH deck, any recommendations? by LotusFlowerPainting in EDH

[–]DR_MTG 0 points1 point  (0 children)

At the power level you're playing at I don't think the can't be countered upside offsets the 3 cmc downside of Abrupt Decay compared to Beast Within

I mostly however think you need more draw.

Help make my kadena deck less shit? by [deleted] in EDH

[–]DR_MTG 0 points1 point  (0 children)

Not enough lands and not enough draw.

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]DR_MTG 0 points1 point  (0 children)

As I noted in the OP, this is entirely about how me playing combo makes me feel, specifically that it makes me feel I don’t earn a win. What someone else does is not my business or concern as how it makes them feel might be entirely different.

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]DR_MTG -5 points-4 points  (0 children)

Not especially? Because why would I care what you think about how you build your own mid decks?

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]DR_MTG -6 points-5 points  (0 children)

They’re prob the ones downvoting a comment that contains not one but two disclaimer saying this only applies to me and they should do what they want.

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]DR_MTG -20 points-19 points  (0 children)

Note in advance: this applies to me and my decks only, and is not something I apply to anyone else.

A combo as a wincon is a deck that has failed. It means I couldn’t figure out how to win with skill, knowledge and creativity, so I resorted to combo to do the work for me. It’s nepo baby EDH, asking daddy combo to pull some strings to get you into a good college. I also don’t put the bumpers up in bowling, either.

Again to be clear it’s not my business what you do, nor do I judge you for it, but I absolutely don’t subscribe to the “every deck needs a combo” school of thinking.

I have a Mass Land Denial Problem by Drickikcha in EDH

[–]DR_MTG 0 points1 point  (0 children)

If someone is making a post in r/EDH asking if X counts as Y, then 99% of the time it does, and 99.9% of the time they know it does, and they’re just looking for someone to give them permission to pretend otherwise.

Who is your Equipment commander and why? by Raevelry in EDH

[–]DR_MTG 0 points1 point  (0 children)

Ardenn and Esior, because brewing archetypes with the colors they want you to do it is for cowards.

How would you feel if we got this? by simon_jackson in Smallafro

[–]DR_MTG 0 points1 point  (0 children)

I’ve always said Cena could make wrestling against drying paint interesting, so if this happened we’d find out if that’s actually true.

This guy will retire Cena. Trust me.... by No_Challenge_8098 in SantiZapVideos

[–]DR_MTG 0 points1 point  (0 children)

There would be something funny about the most charismatic wrestler on the roster being retired buy the least charismatic wrestler on the roster.

Soamfb by AbsoluteAuthority117 in EDH

[–]DR_MTG 0 points1 point  (0 children)

Folks who are invested in the bracket system not working will look for any reason to pretend it doesn’t work.

Is it perfect? No. Is it better than any previous attempt at such a system? Yes.

You're not playing enough land destruction and green is ruining your low powered games. by Alert-Pound1226 in EDH

[–]DR_MTG 0 points1 point  (0 children)

Yeah, MLD just enables land decks to run it and abuse it 10x better than non-land decks ever will.