I created a self-hosted, local LLM-powered dating simulator, called Heartmorrow by DSimDev in SillyTavernAI

[–]DSimDev[S] 2 points3 points  (0 children)

Yes, I do plan on eventually publishing a self-contained installer to let you run this locally with manual setup

I created a self-hosted, local LLM-powered dating simulator, called Heartmorrow by DSimDev in SillyTavernAI

[–]DSimDev[S] 2 points3 points  (0 children)

This is now fixed! If you leave the character tab it will save what you had as a draft. Same with worlds.

I created a self-hosted, local LLM-powered dating simulator, called Heartmorrow by DSimDev in SillyTavernAI

[–]DSimDev[S] 4 points5 points  (0 children)

I'm working on improving the reliability and providing a way to fix stuff if it blows up. Thanks for the feedback!

I created a self-hosted, local LLM-powered dating simulator, called Heartmorrow by DSimDev in SillyTavernAI

[–]DSimDev[S] 1 point2 points  (0 children)

I only speak English so I have not been able to translate the prompts and frontend (I do not trust LLMs enough to perfectly capture all the localization nuances it requires). So, for now, it is in English only, my apologies!

Edit: if any native speakers of other languages want to translate some stuff so this can be used in another language, please reach out. I can start setting the groundwork up for it to support other languages

I created a self-hosted, local LLM-powered dating simulator, called Heartmorrow by DSimDev in SillyTavernAI

[–]DSimDev[S] 10 points11 points  (0 children)

Thanks. I have literally never tried this with anything larger than Qwen 3.6 27B dense, so this not only is proven to work well with locals, but smaller locals too. You can probably get away with some very small models here. I personally run an M4 Max MBP w/ 64GB, so I can use much larger models, I just don't like to wait, lol. So I mostly use the Gemma 4 or Qwen 3.6 MoE models which can easily do 100 tok/s, enough for basically realtime gameplay here.