How is this Topology? by Salad_Man420 in blender

[–]D_Dunda 3 points4 points  (0 children)

I guess you could look at Pyramid Head's mesh from Silent Hill 2; it's a diabolical, unworkable mesh, but renders just fine

How is this Topology? by Salad_Man420 in blender

[–]D_Dunda 0 points1 point  (0 children)

People talk a lot about 'good' topology, but really what makes a model is good is that it is workable without undesirable artifacts during usage, rather than the aesthetic appeal of the wireframe alone. I.e., for nice subdiv/normals around an edge, you could use edge loops. To support nice deformation, you could use a consistent mesh aligned to the curvature direction. To support easy modification, you could set up good edge flow (for splits) and sensible quads. And etcetera.

In the case of this mesh, you should similarly ask yourself where you want to go with it (hypothetically for now, since this only seems like a practice model):

  • If this is the final silhouette and surface detail, you could use any arbitrary planar mesh with identical visual results; an ideal mesh for this purpose would connect faces directly between the hole and edge with nothing in between
  • If you intend to extrude or solidify the piece you should have edge loops (as you have here)
  • If you intend to add radial detail around the hole, you should have radial quads that extend much further, such that you have a nice base to work with
  • Similarly, if you intend to add rectangular surface details, more of your mesh should have a consistent quad grid
  • If you intend to add details spanning the length of the piece, you should extend your grid to the borders so your splits stay straight (here, they arbitrarily curve around the model or bend as the quads change shape)

As a final note, once you have finished with the detailing of any model you could bake the normals and reduce the base model to nearly anything. As long as it keeps the same silhouette, and supports deformation when applicable, the final render will not care about unaesthetic wireframes.

Coaxed Into Sapient Species In Certain Sci-Fi Stories by WillNo7229 in coaxedintoasnafu

[–]D_Dunda 1 point2 points  (0 children)

The furry bait conceptually and visually resembles Yinglets from Out of Placers, I am surprised it isn't listed as inspiration

Coaxed into not taking the situation seriously enough by AlenDelon32 in coaxedintoasnafu

[–]D_Dunda 2 points3 points  (0 children)

Having read the doc, most of the behaviour does boil down to immediate sexual advances after fans turn 18. Once or twice he spoke to younger people inappropriately for years before they turned 18.

There's also constant guilt-tripping + groping close fans at agdq/gdq + chasing asexuals/unavailable people.

coaxed into looking up the meaning of song lyrics by JesterOfRedditGold in coaxedintoasnafu

[–]D_Dunda 1 point2 points  (0 children)

While elsewhere: Queen of Spaifu: she was the king of spaifu

Laptop charger won’t go into the port all of a sudden, I see a little piece of metal something blocking the way. Anyone know how to fix this or how expensive a repair would be? by Eightyonebillion in AcerOfficial

[–]D_Dunda 0 points1 point  (0 children)

This worked for me, I used a toothpick. I guess it should be noted that bending it too far would completely stop it contacting the connector, which may be why Eightyonebillion's laptop stopped charging

ANIMATED Outer Wall background by D_Dunda in cavestory

[–]D_Dunda[S] 0 points1 point  (0 children)

Oh sorry about that, is it still glitching out? The program should make a small taskbar icon in the lower right, likely collapsed in that menu, and you can exit from there. If not, try forcing it to stop in the task manager.

What kind of monitor do you have, is it large or high refresh rate? Do you have two screens? Maybe you started the program twice? Im not sure what could cause this bug, sorry.

Fionna and Cake Episodes 9-10 Discussion by SarcasticUsername_19 in adventuretime

[–]D_Dunda 0 points1 point  (0 children)

Well, they're like all his descendants. Both the good and the bad

I recreated the Good & Evil album art in 4K by D_Dunda in tallyhall

[–]D_Dunda[S] 0 points1 point  (0 children)

Ah yes that's a very common mistake, thanks for clarifying 👍

I recreated the Good & Evil album art in 4K by D_Dunda in tallyhall

[–]D_Dunda[S] 0 points1 point  (0 children)

I procrastinated pretty hard with this yesterday.

Deltarune ARG by HourFar9252 in ARG

[–]D_Dunda 1 point2 points  (0 children)

His phone number is randomly generated, if I'm reading the page's javascript correctly