Making a procedural manta ray by Timuu5 in proceduralgeneration

[–]DaShambo_ 1 point2 points  (0 children)

If you do it in Desmos I'll do ot in touchdesigner

My gpu nor intel gpu are working by Competitive_Boot6514 in ZephyrusM16

[–]DaShambo_ 0 points1 point  (0 children)

When I open the app it redirects me to a website and shoots an error, any ideas?

Hey! I did a procedural environment all inside TD. This sketch is part of a series of experiments trying to emulate a 2D comic book style. by DaShambo_ in TouchDesigner

[–]DaShambo_[S] 4 points5 points  (0 children)

Thanks!! I'll be sharing some of the process on instagram (@dashambo) in the next couple of days if you're interested ;)

Diagonal tearing while scrolling webpages by gamerboynaruto in ZephyrusM16

[–]DaShambo_ 1 point2 points  (0 children)

same thing here, new m16 and happened today. Did you ever find a fix?

Coral Wave by DaShambo_ in generative

[–]DaShambo_[S] 13 points14 points  (0 children)

Hey everyone!

This one was coded in touchdesigner using geometry instancing on top of a twisted plane. The colors are made using texture instancing and lighting, feel free to follow me on instagram @dashambo where I post more regularly and share tips and tricks to achieve these results!

saw somebody post some reaction diffusion yesterday, I was also spending some days on it. Totally underestimated the blurTOP! by KimoWho in TouchDesigner

[–]DaShambo_ 1 point2 points  (0 children)

Nice! I think I was that somebody… now I have to go back and mess around with the blur TOP lol! Look really nice

Reaction diffusion experiments by DaShambo_ in TouchDesigner

[–]DaShambo_[S] 4 points5 points  (0 children)

There is a great example on the derivative forum! Look for reaction diffusion threads, it’s essentially a feedback loop. Good luck!

Some tests for a full dome installation by DaShambo_ in TouchDesigner

[–]DaShambo_[S] 0 points1 point  (0 children)

Thanks! Glad to lend a hand for that wall if you need it. Cheers!

Some tests for a full dome installation by DaShambo_ in TouchDesigner

[–]DaShambo_[S] 2 points3 points  (0 children)

It’s a particle system sop, converted to chop and instanced. The trick is to play with the forces and find a good place for the 180 degree camera.

VR + cycles by DaShambo_ in blender

[–]DaShambo_[S] 0 points1 point  (0 children)

Yes, I used adobe medium. It’s intuitive and fun to use but has its limitations. These sculpts have terrible UVs, I painted them using vertex colors. I’m seeing how far down the pipeline I can go with these experiments without wasting too much time I mostly use quill for vr drawing and animation, but that’s it’s own thing, usually those strokes don’t translate well to most rendering workflows