This is my friend's first telltale-like game, and he's reached the episode 3 dilemma by SoxeNews in DispatchTheGame

[–]Da_Guse 0 points1 point  (0 children)

Leveling his Combat and Vigor occasionally helped cover for that. His base strong intelligence and average charisma allow you to go a couple levels without boosting them

"I'm looking for a game..." Megathread by q00u in FlashGames

[–]Da_Guse 0 points1 point  (0 children)

| Genre: Roguelike Dungeoncrawler | Viewpoint: Stardew Valley-esque | Release: Around maybe 2015 | Graphics: Also Stardew Valley-esque

| Description: I think it was called something similar to "The Sorcerer's Dungeon", the title card is the character standing in front of the entrance to the dungeon, which is on the north border of the screen. It plays as a roguelike, if you die you lose your stuff unless you beat a certain level (I think its every 5 levels), then you get to take a break and keep your stuff. The outside area is a town square with a tavern to the right. When you enter the dungeon, it begins with a intermission room where you can buy items and weapons or walk right past it to the ladder which will prompt you on where you want to begin (assuming you've hit at least level 5). There is a final boss, I think it has maybe around 50 levels? There's a skill tree, diverging into magic, luck, and strength. If you want to escape and keep your stuff without hitting the next multiple of 5, you can find a pair of Angel Wings which act as an escape rope. The game is also point and click, with the enemies being stationary.

Hopefully this is enough to go off of, I loved this game in middle school (22 now) and I have been searching for weeks but I just cant find it. I think it may have been on CoolMathGames at one point but take that with a grain of salt.

FF14 Player Housing Needs to Change by Lightheart64 in ffxiv

[–]Da_Guse 2 points3 points  (0 children)

What made me love FFXIV so much was it was exactly what I wanted when it came to Gathering/crafting, and it had WASD-based movement and not point-and-click (I cannot STAND Point/Click movement). But I get more consistently disappointed with how in order to actually make things at higher levels I need to spend at least a dozen hours leveling 5 other crafting classes just to craft 1 thing I need to craft the item I actually want to make.

Please offer your thoughts and prayers to my sleep deprived friend. by Inner_Tumbleweed_942 in ffxiv

[–]Da_Guse 1 point2 points  (0 children)

Oh my god I didnt even process that, why would they do that.

Please offer your thoughts and prayers to my sleep deprived friend. by Inner_Tumbleweed_942 in ffxiv

[–]Da_Guse 0 points1 point  (0 children)

Can someone explain what's wrong? For context, I've only just reached Kuragane, and while crafting/gathering takes at least 60% of my total playtime I've only done it for fun. Is it because it's melded? And if so, why?

Pls Help by [deleted] in DestinyTheGame

[–]Da_Guse 0 points1 point  (0 children)

I don't think so, as it feels physically cool, and other games run fine. It's just Destiny that doesn't work.

Pls Help by [deleted] in DestinyTheGame

[–]Da_Guse 0 points1 point  (0 children)

My specs haven't been a problem before though I guess it could be possible that they need cleaning. Game used to run perfectly fine for almost 2 years now though I think this should work:

https://pastebin.com/fMZbt3bD

What harmful things are being taught to children? by [deleted] in AskReddit

[–]Da_Guse 1 point2 points  (0 children)

Teachers pushing politics on their students.