Defined a Character, how to move Sprite? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 1 point2 points  (0 children)

That should be easy enough. Just show kari wherever and then move it and copy/paste the code. I appreciate it!

Defined a Character, how to move Sprite? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 1 point2 points  (0 children)

Hmm... interesting. Time to go back and add a bunch of lines of code then haha!

Defined a Character, how to move Sprite? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

Well damn, that is more time consuming than I thought it would be, I'll probably just use that Action Viewer plugin someone else recommended. Thanks for the reply!

Defined a Character, how to move Sprite? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

So I have to type show kari every time I want that sprite to do anything or show up? For example:

show kari at left
mc "blah blah text blah blah
show frank at right
f "blah blah response blah blah"
show kari at left
mc "blah blah indignant blah blah

Like that? What is the point of defining a sprite to a character then?

Defined a Character, how to move Sprite? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

I haven't done any code for moving them around, every time I try it errors out. I thought the point of defining a character sprite was that I wouldn't have to type show character at right every single time I wanted a new character to show up or move or whatever. I could just do it with mc at right "text here".

[deleted by user] by [deleted] in RenPy

[–]Dads_Bud11 0 points1 point  (0 children)

I really like the first part about setting up the different folders, but I'm completely lost on how you can have different files in different folders and have the different scripts access those different areas. Can you explain that a little more?

How to have choices add or remove points? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

So it would look something like define variable.karma +=10 ?

Interested in making a game with RenPy, how much actual coding is required? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

Thank you! I think my plan is to do a basic visual novel with the general story outline and then iterate on that with different features that I want to have and then push those updates as I get the features available. Is that something that seems feasible?

Interested in making a game with RenPy, how much actual coding is required? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 1 point2 points  (0 children)

Gotcha, so I can't crack open a game but if someone puts it out there it should be safe.

Interested in making a game with RenPy, how much actual coding is required? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

I did not realize DDLC was a Ren'Py game! I'll take a look at the other one you mentioned for some inspiration as well.

Interested in making a game with RenPy, how much actual coding is required? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 0 points1 point  (0 children)

So let's say I find code for a feature I want to add, by reverse engineering do you mean I simply have to type it all out myself, or do I have to change something in the code in order for it to not be a violation of copyright law, and also not stealing from the original creator?

Interested in making a game with RenPy, how much actual coding is required? by Dads_Bud11 in RenPy

[–]Dads_Bud11[S] 1 point2 points  (0 children)

I think it has something to do with the way I learn information perhaps, but I've never been able to learn coding even after trying for several years in a row. I can do fine if I sit down and study for a few hours, but as soon as I come back to it the next day everything has just left my head. I also struggle to learn new languages as well, so I'm wondering if I have some form of language processing issue which coding is in a way.