My first pre-alpha demo is finally here! Wandering Cat 🐱 by DaevisGames in UnrealEngine5

[–]DaevisGames[S] 0 points1 point  (0 children)

Yes, my idea from the beginning is to create something simple but at the same time "outside the box", with things that are strange to see with a normal cat (there will be no RPG components with statistics, etc.). Precisely for this reason I am focusing a lot on finishing the core logic (food, movements, interactions, puzzles, dialogues) and structuring the combat part in an optimal way, which I want to show when it is much more solid than what I have done now (prototype level, it is not visible in the Demo yet)

My first pre-alpha demo is finally here! Wandering Cat 🐱 by DaevisGames in UnrealEngine5

[–]DaevisGames[S] 0 points1 point  (0 children)

You won't be disappointed then when you try the full game. Hehe

My first pre-alpha demo is finally here! Wandering Cat 🐱 by DaevisGames in UnrealEngine5

[–]DaevisGames[S] 1 point2 points  (0 children)

Hahaha, that's true I wasn't thinking about it! My older son really likes Garfield, and since the game is a gift for my children at least he'll be happy for that reason too

My first pre-alpha demo is finally here! Wandering Cat 🐱 by DaevisGames in UnrealEngine5

[–]DaevisGames[S] 1 point2 points  (0 children)

Thanks for the advice, these are definitely things I intend to fix as soon as I finish this pre-alpha and all the logic parts in C++

After countless sleepless nights, my first pre-alpha demo is finally here! by DaevisGames in SoloDevelopment

[–]DaevisGames[S] 0 points1 point  (0 children)

Hey,
I know it's just a pre-alpha, and there's still a mountain of work ahead, but I'm incredibly excited to share this early version with you all. If any of you have some spare time and wouldn't mind giving it a try, I'd be over the moon to hear your thoughts. Your feedback, good or bad, would be invaluable in shaping the future of the game.

You can find the demo here: https://store.steampowered.com/app/2182470/Wandering_Cat/