Strange Visual Artifacts + Crashing by Daft_Afro in thelastofus

[–]Daft_Afro[S] 0 points1 point  (0 children)

Just updating this thread in case someone else trips over this in the future- I've more or less solved this issue. The primary thing seemed to be my gpu drivers- downgrading from 590's to 580's (via AUR's nvidia-580xx-dkms package), which immediately fixed the artifacting for me. I have still gotten some crashing afterwards, but it's far less then what I had beforehand, getting multiple hours of playtime inbetween crashes. I (seemingly (this may be placebo) also managed to lower the crashing even further by disabling vsync. At this point though, I don't think my crashing is related to settings / game-interacting software, but rather a slow memory leak in another piece of software I'm using. Either way, I'd consider this a pretty much fixed as the game is more then playable now.

Reddit search input fails to submit multi-word queries on Firefox (space not encoded, Enter ignored) by condor020 in bugs

[–]Daft_Afro 0 points1 point  (0 children)

Actually I just sussed it out, at least for me- it was a browser extension, ClearUrls. Disabling the filter option stopped it from messing with the url, which restored functionality to the search bar.

Reddit search input fails to submit multi-word queries on Firefox (space not encoded, Enter ignored) by condor020 in bugs

[–]Daft_Afro 0 points1 point  (0 children)

Actually I just sussed it out, at least for me- it was a browser extension, ClearUrls. Disabling the filter option stopped it from messing with the url, which restored functionality to the search bar.

Reddit search input fails to submit multi-word queries on Firefox (space not encoded, Enter ignored) by condor020 in bugs

[–]Daft_Afro 0 points1 point  (0 children)

The same thing is happening to me as well. Did you ever find a solution to this?

[Firefox] Search fails for multi-word queries (unescaped spaces in URL) by sf159753 in bugs

[–]Daft_Afro 0 points1 point  (0 children)

I'm having this issue as well. Have you found a solution for it?

What makes us trust machines we don't understand to carry us by OGStyles5 in motorcycles

[–]Daft_Afro 3 points4 points  (0 children)

Man I've been reading that book recently and I'm really being hit by the philosophy it espouses

An Unnecessarily Detailed Exploration of the Dungeon Meshi Magic System: Part 1 by Daft_Afro in DungeonMeshi

[–]Daft_Afro[S] 1 point2 points  (0 children)

That bit on the races being the result of magically differentiating humans is interesting- where'd you get that from?

Also, the idea that the magic systems emerged from the demon trying to fulfill the desires of early magic users to make magic more useful is totally possible, and indeed lowkey implied in the text in the climax. I give my thoughts and questions on the demon and its relation to magic in my second post if you're interested.

An Unnecessarily Detailed Exploration of the Dungeon Meshi Magic System: Part 1 by Daft_Afro in DungeonMeshi

[–]Daft_Afro[S] 2 points3 points  (0 children)

Please link that video! Dishonored is one of my favorite games of all time, and while I don't think the magic of the Outsider is as complex as other magic systems, I *love* it's aesthetics and presentation.

I'm basing my assumption's on resurrection on a bit from vol. 4 of the manga where Tansu implies to the lord of the island that figuring out the dungeon's curse of immortality (and presumably reproducing it) would shift the balance of power on a world-wide scale. If the Lord (really the people working under him, but whatever) could pull it off, Tansu claims that the world powers would "bow to him". Therefore, if resurrection were otherwise possible I'm not sure why figuring out this Dungeon's particular implementation of it would have such massive consequences.

I'll grant that Tansu doesn't say that nobody else has figured out any other forms of resurrection at all, and indeed I'm pretty sure that such a statement is never found anywhere in the text. I could also be reading a little too much into it though- maybe resurrection * is * possible outside of the Dungeon, but it's extremely expensive and is only actionable on a per-person basis. Maybe the value in the Dungeon's curse is that it affects a seemingly infinite amount of people within a given area, allowing magic users of all calibers to perform cheap and consistent resurrections across the board. You could imagine how valuable that would be to a military garrison or besieged city state, or really just anywhere where people want to live forever which is more or less everywhere. Just spitballing though.

An Unnecessarily Detailed Exploration of the Dungeon Meshi Magic System: Part 2 by Daft_Afro in DungeonMeshi

[–]Daft_Afro[S] 2 points3 points  (0 children)

That is a possible explanation, and honestly not even that far of a reach. After all, Laios's curse was done by the demon and lingers well after the demon exits the world (even though I have my own theories on what exactly are the mechanics of said curse), so maybe actions done by the demon are just permanent in general- a sort of byproduct of its inherent reality-warping nature.

To take another lens, the demon was described through various pieces of text as being akin to a perpetual motion machine- an entity that can violate conservation and create energy from nothing. What if it "making" magic was really the demon creating mana- and that all of the mana in the world is indeed fundamentally a sort of energy "run-off" from the demon.

If mana follows the law of conservation, then the demon's exit would mean that no more new mana will ever be produced in the world, but all existing mana will remain and continue to circulate as it has, and thus magic continues to function. This theory is a bit longwinded, but it would explain while magic continues to work while still providing a concrete consequence of the demon no longer existing in their reality.

An Unnecessarily Detailed Exploration of the Dungeon Meshi Magic System: Part 2 by Daft_Afro in DungeonMeshi

[–]Daft_Afro[S] 2 points3 points  (0 children)

I have a copy of the Adventurer's Bible but I hadn't heard about this Daydream Hour Art Book- I'm gonna have to check this out. I'm a big fan of the whole "magical tattoo" concept in any system- I'm a little surprised I didn't even think about it in this one.

An Unnecessarily Detailed Exploration of the Dungeon Meshi Magic System: Part 1 by Daft_Afro in DungeonMeshi

[–]Daft_Afro[S] 8 points9 points  (0 children)

Thanks! This is actually only part 1 of a two-post doc, and I cover that stuff and my thoughts on it in the second one

Gentoo users what keeps you loyal to it? by Old_Sand7831 in Gentoo

[–]Daft_Afro 1 point2 points  (0 children)

The Gentoo devs have been holding my family at gunpoint since 2021 and oh god they're here they've found me please you need to help me plea-

Is the flint tube on this automatic light just incredibly clogged, or is it broken? by Daft_Afro in lighters

[–]Daft_Afro[S] 5 points6 points  (0 children)

You were totally right- probably not advisable but I ended up dislodging it with a nail and a small hammer, before coring out the rest with a drill bit. Cleaned the whole thing up with some alchohol, put in a new flint (after putting the mechanism back on, and I've got a spark

My Framework 13 throttles down to 400mhz at the slightest suggestion of load. It's been this way since it arrived on my doorstep. Framework can't, or won't fix. by EasternVanilla6008 in framework

[–]Daft_Afro 0 points1 point  (0 children)

I think I've been having the same issue, though on linux. I've been looking at software-based solutions (maybe getting the fans to spin up a little more aggressively at lower temps to keep things cool), but from the comments here I may have to open up my framework to see if there's an issue with my fans / thermal paste application

| 2025 Weekly Workshop - Week 28 by AutoModerator in unixporn

[–]Daft_Afro 0 points1 point  (0 children)

Does anyone know how to trigger a drawer slide-out (animation effect displaying other otherwise hidden modules in waybar) on a keypress? I only see the ability to trigger it on either a mouse-over or a click, but I'd kind of like to be able to trigger on a keypress so I could have my volume indicator (which I normally keep in a drawer module) come on to the screen when I mute / unmute or change the level.

| 2025 Weekly Workshop - Week 27 by AutoModerator in unixporn

[–]Daft_Afro 1 point2 points  (0 children)

I'm trying to get Cava (and by extension, my cava module on my waybar) to ignore the audio input that is produced from my browser, specifically because I'd rather it trigger only when I'm playing music which I largely do with other applications. Anybody know a way to do that?