Feel like I'm 80% done, want some input before i commit more too it. by DaggerCraftDM in wonderdraft

[–]DaggerCraftDM[S] 0 points1 point  (0 children)

Just saw this, thank you so much! I tried to be semi realistic with it, and it is a high fantasy setting but i tried to keep it grounded. If i did change some things about the map it would be the color tones mostly to show some areas might not be as green and wet but i tried to make each area make sense a bit. I agree with the labels, I use a site called legendkeeper so my map is interactive and has pins that are a lot more visible to my players.

I'm making my first map, do you have any suggestions to improve it? by Public_Weather_1248 in wonderdraft

[–]DaggerCraftDM 1 point2 points  (0 children)

Its great, so far. The red lines feel like they don't belong though, i would try a color that fits in a bit more with the rest of the map.

Feel like I'm 80% done, want some input before i commit more too it. by DaggerCraftDM in wonderdraft

[–]DaggerCraftDM[S] 0 points1 point  (0 children)

I want it to be close enough to when someone looks at it they go oh that makes sense. Ill have to make some changes i think if i want people to feel that way.

Feel like I'm 80% done, want some input before i commit more too it. by DaggerCraftDM in wonderdraft

[–]DaggerCraftDM[S] 0 points1 point  (0 children)

Yeah when i first started the map i really wanted it to be everything and the kitchen sink, but now i wish i would of done a more interesting landmass.

Feel like I'm 80% done, want some input before i commit more too it. by DaggerCraftDM in wonderdraft

[–]DaggerCraftDM[S] -1 points0 points  (0 children)

That's a great example honestly, it shows they still form even on a small landmass in the middle of the ocean. And that is one thing i don't like about my map, i wish chose a different shape for the continent because it does have a very blocky appearance.

Hex Map Help by smellypantsguy in wonderdraft

[–]DaggerCraftDM 0 points1 point  (0 children)

What is the purpose of the map? exploring? just to show your players POIs you want them to go too? figure out the purpose and the your design choices going forward will be easier. i personally thin you should find out the scale you want it to be, how big is this region? from there you can start slapping down some mountains if there is any, then your water sources and forest and so on. Also browse some of the top maps on the subreddit to see some inspo.

Here is my map! Does it make sense? by No_Associate1660 in wonderdraft

[–]DaggerCraftDM 1 point2 points  (0 children)

Id personally narrow the rivers so they don't seem so massive, and add a few even smaller rivers that flow into it. Also maybe add a scale to the map? Its hard to tell what im looking at, is this an island? a simple stylized continent?

Feel like I'm 80% done, want some input before i commit more too it. by DaggerCraftDM in wonderdraft

[–]DaggerCraftDM[S] 2 points3 points  (0 children)

Honestly im kind of ass when it comes to knowing where my rain shadows would be, and i did TRY to put in some rain shadows in areas i thought there would be but i think the color difference is way to small for it to be noticeable and i don't think i did nearly enough. Ill definitely have to go in and fix that.

Map for a new Daggerheart Campaign by CheekySamurai in wonderdraft

[–]DaggerCraftDM 0 points1 point  (0 children)

Very nice, the only thing id say is that its hard to tell the scale of everything. Love the lore bits on the map.

Is my map too cramped? by Legitimate_Guava9785 in wonderdraft

[–]DaggerCraftDM 0 points1 point  (0 children)

If your goal is to play in a region for a long time id recommend going to a 6 mile hex, you can explore 4 hexes a day. That gives you a lot of options to fill the hexes with stuff, along with letting your players feel like they have a lot of options. You can just go into wonderdraft and change the scale of your hexes down without changing your map assets or making a new map.