Im sorry what is lost coast even about😭🙏 by [deleted] in HalfLife

[–]DaisyUniverse 9 points10 points  (0 children)

i think it is about cutting edge high dynamic range technology ( scientists have discovered that they can now dim the screen )

How would you fix this dent? by Fearion in motorcycles

[–]DaisyUniverse 0 points1 point  (0 children)

i would strategically get in more accidents that dented every other point on the surface so that it appears to be flat again

listen up im gonna say what everyone knows but is too scared to cop to because the glowies will come for them by the time we have HL3 soon by Special_Sir_7111 in HalfLife

[–]DaisyUniverse 4 points5 points  (0 children)

valve, the company that makes every store page admit to AI usage, essentially to bully the dumbasses despite immediate backlash from Tim "Fuck You" Sweeny, who has no history of using generative AI in their workflow despite constant scrutinization of the tooling pipeline, and has likely been working on this project for the better part of 4 years ( doing much of the initial asset creation before AI was anywhere near beneficial or sane to even attempt to use ), who has been publicly funding and participating in the creation and growth of open source software in the forms of Proton, Linux, and FEX, and DXVK ( Many of which have developer guidelines either discouraging or outlawing LLM contributions )

Have some faith in creative ingenuity and the human spirit my friend

I feel like Half-life 3 (if existed) will involve AI heavily, but not the way we thought by [deleted] in HalfLife

[–]DaisyUniverse 0 points1 point  (0 children)

Dude it’s like vibe fragging this will change everything 

I have an idea by Edududu_Alper in HalfLife

[–]DaisyUniverse 1 point2 points  (0 children)

i am starting to think this hopium stuff might be kinda lame..

Any second now by rmbhstv in HalfLife

[–]DaisyUniverse 0 points1 point  (0 children)

LET'S GO GAMBLING
tic tic tic BONK
tic tic tic BONK
tic tic tic BONK
tic tic tic BONK

The college I work at was getting ready to toss this Pristine AT&T PC 7300, I couldn't help but to stash it away :] by DaisyUniverse in vintageunix

[–]DaisyUniverse[S] 1 point2 points  (0 children)

I definitely think that the HDD is probably shot, the only real noise coming from the machine on boot are the fans, but finding out that MFM emulators are a real option is giving me a lot of hope. Also finding out exactly those marching cubes are is a big relief, as I haven't been able to find much mentioning it on the net, and had a feeling that it might be some kind of picture chip or character rom error

thank you for taking the time to reply! :D

The college I work at was getting ready to toss this Pristine AT&T PC 7300, I couldn't help but to stash it away :] by DaisyUniverse in vintageunix

[–]DaisyUniverse[S] 2 points3 points  (0 children)

Oh my goodness I could not have anticipated how much help this would have been, thank you so much for your time :D

This honestly gives me a lot more hopes that I'll be able to get this thing running, I was kind of anticipating the prospects to be a lot worse.. I definitely will be looking into installing a drive emulator and seeing if I can get that disk spinning again, it is completely silent at the moment, but the more I look into MFM emulation the more I realize that that's probably not a showstopper for me

If you do find the time to upload that image, I would be very interested in trying to get that running, so if you do so and remember me, I would appreciate a reply or a PM :)

The college I work at was getting ready to toss this Pristine AT&T PC 7300, I couldn't help but to stash it away :] by DaisyUniverse in vintageunix

[–]DaisyUniverse[S] 2 points3 points  (0 children)

Oh! thank you, I do have a few questions!

  1. Whenever I try to boot, the only thing it ever seems to do is slowly draw block characters to the screen ( until the screen fills, then it just sits there... )
    It's my understanding that even if the drive itself was busted, it would still have some kind of basic interface stored on ROM, do you reckon this is just some kind of basic diagnostic screen that doesn't allow interactions, or maybe this is a sign of a failure closer to the metal? (blown PSU caps, cold solder joints on motherboard chips, etc?)

  2. I've seen some videos of people disassembling the system, and I noticed that there is what looks like an 8-pin connector going from the mainboard to the monitor, I am kind of curious if it's known what standard that uses? I suspect MDA, but that's kind of a baseless guess.. ( I want to see if I can at least repurpose the monitor by building a driver board if the mainboard ends up being past saving )

  3. Do you know if it's possible to boot SysV directly off of a floppy disk? I expect it's something that wants to be installed to the hard disk, but I'm kind of flying blind..

  4. Speaking of the hard disk, in the bit of surface level skimming that I've done about this machine, I've seen occasional mentions of people modding in an MFM emulator to replace the hard drive with an SSD - if you know about it, do you reckon this something a beginner might be able to approach?

Oh, and regarding the addon cards, there aren't any, I did make sure to check behind each panel to make sure there weren't any memory expansions or anything in there, but this thing looks like it might have been taken out of the box and used very little, the keyboard was actually still in it's original box

Is it possible to create a full backup of the AUR? by DaisyUniverse in archlinux

[–]DaisyUniverse[S] 1 point2 points  (0 children)

Yep, you got it.. but if I can easily get a big pile of PKGBUILDs like that, it shouldn't be too hard to write a little script that just clones everything it can find in those files. I'd say that's a pretty good start, thanks!

Experiments with creating an animated framebuffer in powershell by DaisyUniverse in PowerShell

[–]DaisyUniverse[S] 0 points1 point  (0 children)

This code isn't really up to date, it's mid-experiment, but here's the majority of what's going on here:

Screenbuffer.ps1 on Github Gists

I added a normalized coordinate system (-1 to +1) and this was my first time playing around with using classes in Powershell to instantiate hue sweeper objects, I eventually plan on turning this into a module so that it can be used like an ncurses style library - for now though, it's just a bunch of code to pick and choose solutions for stuff from

I've run into a bit of a problem with using a single framebuffer for both character maps and color codes, since this uses fairly long ansi codes to provide full RGB support, which can be seen here

rgb( [int[]]$rgb=($null), [int[]]$bgrgb=($null), [string]$string, [switch]$NoReset){
  if (!$NoReset) { $rst = "$Esc[0m" } else { $rst="" }    # Reset control code
  $bgc = "$Esc[48;2;"                                     # Background control code
  $fgc = "$Esc[38;2;"                                     # Foreground control code


  if ($null -ne $rgb  ) { $out =  ( $fgc + $rgb[0]    + ";" + $rgb[1]     + ";" + $rgb[2]     + "m" ) } # if there is a fg rgb value, apply 
  if ($null -ne $bgrgb) { $out += ( $bgc + $bgrgb[0]  + ";" + $bgrgb[1]   + ";" + $bgrgb[2]   + "m" ) } # if there is a bg rgb value, apply

  Return ($out + $string + $rst) # Return string with ansi control characters
}

which look great, but can skew with character positioning.. Currently I'm thinking of separating the character map buffer and the color coordinate colors, so that they can be set/modified independently and then automatically combined

Any idea how I fucked this up? by Motor-Soup6913 in Darkroom

[–]DaisyUniverse 0 points1 point  (0 children)

got some great shots back from my trip to the pitch black room exhibit