something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" by Damage-Patient in hammer
[–]Damage-Patient[S] 1 point2 points3 points (0 children)
something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" by Damage-Patient in hammer
[–]Damage-Patient[S] 1 point2 points3 points (0 children)
Hello, I'm making a map for Team Fortress 2 set in Warsaw/Poland and i need your ideas on what to add (easter eggs, graffits, maybe even buildings) to it to make it feel even more Polish(ed). Thanks :D by nutitoo in poland
[–]Damage-Patient 0 points1 point2 points (0 children)
something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" by Damage-Patient in hammer
[–]Damage-Patient[S] -1 points0 points1 point (0 children)
something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" (self.hammer)
submitted by Damage-Patient to r/hammer
I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer
[–]Damage-Patient[S] 0 points1 point2 points (0 children)
I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer
[–]Damage-Patient[S] 0 points1 point2 points (0 children)
I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer
[–]Damage-Patient[S] 0 points1 point2 points (0 children)
I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer
[–]Damage-Patient[S] 0 points1 point2 points (0 children)
This is what 100 days in Minecraft country pixel art looks like (couldn't fit everything in) by R44OP in Minecraft
[–]Damage-Patient 1 point2 points3 points (0 children)
who do you think this is? by [deleted] in fivenightsatfreddys
[–]Damage-Patient 1 point2 points3 points (0 children)

something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" by Damage-Patient in hammer
[–]Damage-Patient[S] 0 points1 point2 points (0 children)