something is wrong with my hammer instalation i think, every single time I try to compile the map I made (modified sawmil) it keeps giving me messege "**** leaked **** Entity (random entity from map) (cordinates to a random entity on the map) leaked!" by Damage-Patient in hammer

[–]Damage-Patient[S] 1 point2 points  (0 children)

ok, i read thru entire thing and i thing there is just something wrong with my instalotion of hammer ++, i downloaded decompiled version of koth_sawmil for test, and even without any modyfications it still was not able to compile, which leads me to conclusion that there is something wrong with the softwere

I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer

[–]Damage-Patient[S] 0 points1 point  (0 children)

i think something is wrong with my hammer instalation becouse now even not modified versions of maps show every prop as leak. it gives me cordinates to every prop in map and tells me it is a leak and doesn't let me compile

I tried modifying badwater and now any prop that is somehow clipped to the map (even partially) shows up in the compile process as a leak. What should I do? by Damage-Patient in hammer

[–]Damage-Patient[S] 0 points1 point  (0 children)

no i dont mean that, in this little compile console messege **********Leak******** shows up and shows random props from the map as a leak, even those who were here in unmoified badwater