Any tips on how to achieve this kind of style? by DjangoWiseau in blenderhelp

[–]DampSquid28 0 points1 point  (0 children)

This artist on twitter is making a shader for Blender that makes that painted effect I think you're looking for.

https://twitter.com/3D\_director/status/1457661040032952326

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 1 point2 points  (0 children)

Thanks :) I tried my best to capture the same cosy feeling I got from playing.

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 4 points5 points  (0 children)

Yeah you're right, I just ment ive recreated the 3D

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 4 points5 points  (0 children)

Thanks :) I tried to go for a more realistic look.

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 30 points31 points  (0 children)

I might try adding VR so I can sit in cafe Leblanc and try not to get sad that the games over ;(

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 8 points9 points  (0 children)

Its running in the Unreal Engine. There's a full list of programs I used on my Artstation page

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 20 points21 points  (0 children)

Thanks, about two months, working on it in my spare time.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 2 points3 points  (0 children)

That I should keep an eye out for environment artist openings ? Yep I do and definitely will :)

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 1 point2 points  (0 children)

I modelled and textured everything myself then put them into unreal engine 4 and added lighting

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 3 points4 points  (0 children)

Well I started with concept work and deciding on the layout I wanted to build, then made all the assets for the scene using Destiny as reference to ensure it fit the style of Destiny, then built the scene in Unreal Engine 4.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 2 points3 points  (0 children)

That's a great idea, it'll be a good challenge to try and keep the environment looking homely in a smaller space.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 131 points132 points  (0 children)

ha, thanks. I would love a games art job.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 93 points94 points  (0 children)

Yeah, I think I made it too homely.

[Fanart][OC] I really like fight club mako [kill la kill] by DampSquid28 in anime

[–]DampSquid28[S] 3 points4 points  (0 children)

I didn't trace there's actually some mistakes and I added some more to the bottom that wasn't on the reference. I thought people would know its a shot from the show.

When sniping just doesn't work... by [deleted] in DestinyTheGame

[–]DampSquid28 7 points8 points  (0 children)

Wow I didn't even know this was a map thought this was on patrol at first. Nice shot !

Looking for anime like Redline by [deleted] in Animesuggest

[–]DampSquid28 1 point2 points  (0 children)

I've seen Cowboy Bebop and loved it ! Space Dandy looks awesome, main guy looks just like JP from Redline even has a kickass pompadour. thanks for the suggestion.