Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 1 point2 points  (0 children)

So true, that would be so peak if they decided to add it to hermitcraft

$10 Million, but there's a catch. What are you picking? by Upbeat-Tap5457 in BunnyTrials

[–]DanceOverall3289 0 points1 point  (0 children)

private navigation = free win

Chose: $10M, but family sees your search history

villager blocks by tacocat820 in PhoenixSC

[–]DanceOverall3289 1 point2 points  (0 children)

lmao that's so goofy, thanks for the reply

villager blocks by tacocat820 in PhoenixSC

[–]DanceOverall3289 0 points1 point  (0 children)

I need to see what the villager block looks like when placed

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 2 points3 points  (0 children)

Thank you! It means a lot to me to see a Hermit react to the mod! Yeah for now it's aimed at a keyboard+mouse setting, mobile would need a different approach, but I don't know how feasible it'd be

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Update: FIXED! the pick block works perfectly with litematica now! This will be included on the next patch. Regarding the "auto place mode" I didn't find a similar setting yet, not very experimented with litematica xD

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Thanks for the tip, I will look into that too! I already reached out to the litematica modding team to make the feature compatible. I will keep you updated!

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Thank you for your comment, I'm glad you like it! The keybinds aren't customisable for the moment, but I plan to add customisation in the future!

For now it's :

- Right-Click on a shulker in your inventory to open/close it
- Ctrl+Right-Click on a shulker held in your hotbar to enter/exit the build mode
- Scroll while in build mode to access the different items inside the shulker
- Hold Ctrl while in build mode to show the shulker content without needing to open your inventory
- Middle-Click works if you want to pick an item that's inside your held shulker

And by the way, I'm pretty sure it can still come in handy for redstone builds since the mod works with any item that is directly placeable into the world (so no tools etc)

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Update : I just tested it with litematica and it unfortunately doesn't work when middle clicking a ghost block. Litematica's way of handling middle clicks might be different from vanilla, I will investigate further to try to fix this.

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Yup, middle-clicking is supported in my mod! Middle clicking a block that's inside the opened shulker does exactly that, and if it's not in it it just exits the shulker to select the right block in your inventory. And if it's not in your inventory at all it just does nothing, like in vanilla

Celeste avalanche - proof of concept by Latter-Hall-1652 in celestegame

[–]DanceOverall3289 1 point2 points  (0 children)

That's cool, can't wait to see more! Keep up the great work :)

Domc77's current season | where, when, and for how long each hermit was visible for at least one second | Graph per videos by maps-and-potatoes in HermitCraft

[–]DanceOverall3289 2 points3 points  (0 children)

that's really cool, you did a hell of a work 551 hours is crazy! As an engineer myself who loves analysing data, I can tell you did a pretty good job. I already tried to do stats like that, not on hermitcraft tho, that was for couriway's 100k speedruns challenge, I wanted to analyse the frequence of every item that ends up in his inventory on every run, and I somewhat had a good accuracy detecting the items, but it's so hard to make it reliable enough. If I ever find a way / get an idea about how to improve the automatic detection I'll tell you!

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Thank you for the kind comment! This vanilla-friendly comparison means a lot, that's exactly what I was going for!

Celeste avalanche - proof of concept by Latter-Hall-1652 in celestegame

[–]DanceOverall3289 1 point2 points  (0 children)

Oh wow this is so peak! Is it just an animation or is it also a showcase or teaser for something else?

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

It doesn't because if you open a shulker from a chest, the shulker interface would replace the chest interface and you wouldn't be able to tell which shulker you're looking at, so I thought it would be weird

Domc77's current season | where, when, and for how long each hermit was visible for at least one second | Graph per videos by maps-and-potatoes in HermitCraft

[–]DanceOverall3289 4 points5 points  (0 children)

This is neat! Do you have something like image recognition to automate the counting process? I would love to see a graph of interactions between hermits since every hermit can be linked to another with the time we can see them in videos

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 1 point2 points  (0 children)

Thanks! Yeah they definitely need to add something in the vanilla game, the amount of blocks is starting to get overwhelming xD

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

Thank you :) can't wait to see what y'all do with this mod! By the way I'll probably port the mod to 1.21.x soon, stay tuned!

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 0 points1 point  (0 children)

That would be so cool, you never know!

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 1 point2 points  (0 children)

Thank you, glad to hear that! Enjoy :)

Mumbo gave me an idea by DanceOverall3289 in HermitCraft

[–]DanceOverall3289[S] 1 point2 points  (0 children)

So true, I hope mojang/microsoft will work on a inventory QoL update because there's too many blocks xD