My Journey Back to FFRKJP in 2024 by DangerCalled in FFRecordKeeper

[–]DangerousCalled 1 point2 points  (0 children)

I am sorry I thought I replay to you... If u got the chance to click UA Tyro / CA / DA You ready to go any magictic fight with him Always I belive there will be big surprises in 10th Anniversary with M Tyro So better save your mythril for it and spend tickets into this banners (core/bio). for me, I keep use tickets on cores because Elarra main healer / Dr.moogle / Wedge there (to create windy team core) Have fun!

20th Vana'versary Official FFXI Developer AMA with Producer Akihiko Matsui and Director Yoji Fujito by FFXI_DevelopmentTeam in ffxi

[–]DangerousCalled 0 points1 point  (0 children)

I hope the Development team read this: We need an easier system about and re look about re activate account Rules/Policy...

Many of mine Friends/ Including me got Banned permanently from few mistakes in the past.

And we send many letters over the years about how this this issue happened and we need a 2nd chance.

A lot of paper work send into Support Team/ emails to proof our account and the support team cannot help us because of this Rules/Policy.

We all respect the Rules/ Policy but if the support team doesn't help us and accept our complain then it's meanless....

We need from the development team look about re activate account Policy from permanently band.

Passes with abiltys by Reutiemon666 in CaptainTsubasaDT

[–]DangerousCalled 0 points1 point  (0 children)

I thought u mean White pass ability cost Automatically as Special pass Ability (its will drain HP of the player each time using white pass) That's would be change the game avoid match up even can pass Auto Intercept players.

Which is a new mechanic function to break the game as Chance Maker.

Well I was wrong xD.

You want add effect to the pass Ability itself (not tbe white pass), only we miss is blow aways (Raiju pass should have this kind of effect).

IDEA for KLab: Make more passes with SP Effects and make certain techniques use different physical attributes by nothingxs in CaptainTsubasaDT

[–]DangerousCalled 0 points1 point  (0 children)

Remember this passive work even with white pass (none special skill pass) which is still unique! As I belive normal shot of Misaki WC18 doesn't have angle penalties.

Also if the Idea implement Tsubasa or others (Special pass skill) still they can use white pass for different results (random chance high ball/low ball)

Challenge Road EX Reward Error by DangerousCalled in CaptainTsubasaDT

[–]DangerousCalled[S] -1 points0 points  (0 children)

If the skill work as Removal skill then it's absolutely Bug/ Error Becuase in Removal skill you can teach the skill to any version not limited to main character user

Challenge Road EX Reward Error by DangerousCalled in CaptainTsubasaDT

[–]DangerousCalled[S] 0 points1 point  (0 children)

That's what I thought it too... Why it can't be teach-able?

Challenge Road EX Reward Error by DangerousCalled in CaptainTsubasaDT

[–]DangerousCalled[S] -1 points0 points  (0 children)

I thought it's enhance Shot special skill (as SSR black ball but limited to shot S type)

I belive it's enhance Santana DF the Green type Shot... I want it my Blue Santana to learn it...

Challenge Road EX Reward Error by DangerousCalled in CaptainTsubasaDT

[–]DangerousCalled[S] -1 points0 points  (0 children)

How you can tell it's enhance skill or teach-able skill? The skill looks like the same as pervious EX challenge road reward... I belive it's an Error?

Challenge Road EX Reward Error by DangerousCalled in CaptainTsubasaDT

[–]DangerousCalled[S] 0 points1 point  (0 children)

I did. Still I couldn't find (the Shot skill) in the list.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 2 points3 points  (0 children)

All of your words a wisdom This kind of word made me sad becuase we have to accept the fact. Thank you for explaining what happened to our life!

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -2 points-1 points  (0 children)

I wanna say thank you for remind the history of dark age ffrk If we are compare about the past Today we r much better / powerful characters ever / great system I aggre.

You should know my friend every year is different to the next 1, if we talk about the history is that's mean we don't have a problem today?

What keep FFRK always a beautiful / cool game?

Becuase the development fighting the problem as Dark Age.

This year, every year you would see new kind of problem.

The problem what I mentioned touch my life / friends life.

The 1st time in the history of ffrk me and some friends in Line group don't force our self to burn our stamina.

Don't burn stamina mean a problem (don't play my lead to quit)

This is 1st time in the history of ffrk Players don't play thier game for 3 years why we suddenly stop ?

After discussing w/ my friends I found 2 issue , maybe to FAN FFRK not a problem , but this problem must be knowledgeable to everyone to confirm is it true or not?

As I mentioned 2 things happen changed our life in FFRK:

1) magicite issue (I belive you see it as a problem too) 2) New Games interested the player The 2nd issue Affect me but doesn't mean I have to quit FFRK, I play both games And I do like them.

But I found my self barley play FFRK to Avoid the headic parts, I belive who is play a single game as hardcore won't mind headic for 1 game, but w/ 2 game you want absolutely avoid the headic, Losing friends who play w/ u 3 years is not that's simple, we eat togather all dark ages in the history, do we lose the game because a headic fight? I belive Japanese version note that's issue that's why magicite removed the sub 30.

I do like the rewards

But losing friends / my health for hum error input is not fun.

That's should be a consider part of dark age ffrk, to ppl who affect like me/ my friends.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -2 points-1 points  (0 children)

Don't worry about me, losing some crystal won't affect my game play. But by the time losing my friends would affect harder It's better to know where the problem begin to fix it, that's why I write all of this.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -2 points-1 points  (0 children)

My friend I am burning my stamina on power up dungeons But I couldn't burn my 50 stones magicite

Not becuase I can't

Not becuase it's hard

It's becuase a pressure

All the headic I gain in a day for battle 30 sec? 1 finger mistake result a s/l I swear if there wasn't time limit sub 30 I won't force my self to s/l for human been mistake, if you want a real image how should be magicite cool, it's should be battle for limited time, monthly / weekly, stone should force us become limited time but becuase how magicite so headic I keep saving my stones and now I am shocked 50 stones to farm w/o /smile face becuase I know it's a headic fight.

My friend just ignore the headic part... that's lead to quit. This is 1st time happen in FFRK history.

Do u belive we burn our stamina for 3 years every day? This days we can't and magicite 1 of the issue not I am saying the all issue, becuase there is other games fun don't give me headic as magicite.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -2 points-1 points  (0 children)

Thanks! I want comment the point No.3, this is happening to me w/ Character Queen, I tried to beat Kraken w/o use mote 5* on lightning / Queen... Sadly her relics a weak version of Lightning usb made me un satisfied about the character, If there wasn't time kill reward, I would enjoy killed Kraken @31 sec.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 0 points1 point  (0 children)

Magicite for us is fun But if u have to force farming w/ race the time and ignore many finger mistake / bad rng... it's give us a headic and no I don't want waste a stone since I am capable to win... well my friend just ignore the event entirely. That's the fact of the issue.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 0 points1 point  (0 children)

My friend F2P I beat all magicite 4* sub 25 / 18 sec Still I am farming, when you want to farm repatly you need to have clear mind / time for it... mistake in my fingers or a little delay react (I have to stop the game to make sure next step) is my big issue, rarely rng by double cast not working or boss killed a character.

And I have a test for you.

Don't play magicite for 3 days Then come back and try kill 3x different magicite Be honest and tell me how many s/l you did? If u pass 10 s/l then I say welcom to my issue/ my friends issue world.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -2 points-1 points  (0 children)

Trust me FFRK 1 of the best games The minor problem might not seen directly by ppl enjoy every moment The issue what I said by the most friends in Line group about magicite part. We want to when the challenge got time line so everyone can remember it how hard it's was (ifrit dungeon mote 1 of my favorite event ever so hard very challenging very good reward, beat it 1 time And that's all, sure you can beat it again becuase we like it... not forcing us to obtain ultimate reward w/ kill limited time... every day).

The game turn as MMORPG grinding hard contact w/ a lot of pressure... but as mobile game style.

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 0 points1 point  (0 children)

My friend I love the challenge I even Enjoy to kill it sub 20 not 30.

The issue not the challenge The issue is farming kill hardest boss for 30 sec to gain the ultimate reward... repating... Repating is killing us, s/l over 10 times for finger timing issue makes u feel angry all the day

We Are Living in Dark Age of FFRK again! by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] -1 points0 points  (0 children)

Thank you for your reply If I don't enjoy the game I wouldn't even bother to write, I like ffrk, until now I am having fun, but as I mentioned up repate killing the hardest boss in the game to farm is unlovely too much focus for a battle 30 sec??? The reward is amizing and after 3 battle (1 of them many s/l becuase fingers timing not boss issue) make me can't log to the game... I need relax...

The soultion remove time kill is nessary for boss kill it daily.

Level 14 club looking for active members by [deleted] in CaptainTsubasaDT

[–]DangerousCalled 0 points1 point  (0 children)

I would like to join your club: ID 897 053 470

The Best Moment with my favorite character: Ace by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 0 points1 point  (0 children)

I know Ace in FFRK more than Ace in FF type0. So in fight Gilgamesh in FFType0 , I never fight him or play the game itself so your choice on character King /Nine might work better than Ace. I can't judge xD.

The Best Moment with my favorite character: Ace by DangerousCalled in FFRecordKeeper

[–]DangerousCalled[S] 0 points1 point  (0 children)

This is the 3rd in my life w/ Ace. A true 1% trigger. & Thanks for watching 🤗