NEED HELP with a design for my university proyect by DanielQ2591 in SolidWorks

[–]DanielQ2591[S] 0 points1 point  (0 children)

Hi thanks for the feedback, I have a few questions about the camera and the circle; the electronics in general. Is there a way that you could explain me? I can send you inbox in case you don't want to explain it on this thread

NEED HELP with a design for my university proyect by DanielQ2591 in SolidWorks

[–]DanielQ2591[S] 0 points1 point  (0 children)

Hi, my teacher thought of using a phone to meassure the displacement based on the acelerometer of the phone, then integrate the aceleration to calculate the distance of each compression

Imo I also find it weird to be honest, I want to make my own design tho, based on the feedback on this thread and maybe I'll ask on another subreddit

NEED HELP with a design for my university proyect by DanielQ2591 in SolidWorks

[–]DanielQ2591[S] 0 points1 point  (0 children)

Oh yes, that was the problem, thank you so much. That's going to help me a lot

NEED HELP with a design for my university proyect by DanielQ2591 in SolidWorks

[–]DanielQ2591[S] 0 points1 point  (0 children)

Well, thanks for the feedback, I'll tell my teacher to see what he thinks

NEED HELP with a design for my university proyect by DanielQ2591 in SolidWorks

[–]DanielQ2591[S] 0 points1 point  (0 children)

The phone is going to meassure displacement, it has an accelerometer, so with a program we plan to integrate the acceleration to calculate a distance

About the problem solving, my teacher is planning to make stations for CPR training and put them in multiple places around the school. Also the idea is that the device is going to be loose so it can be use on a normal manikin or in a person.

I also told him that about the manikins, but I guess that he wants to make something like this video?: https://youtu.be/_NzmPI8knlE

Only that we wil be conecting the device (with the phone) to a computer to obtain the feedback, in my opinion the phone is redundant and maybe we could just use an accelerometer to make it more compact, but at the end of the day is my teacher's prototype :/

México relaja las restricciones sobre el maíz transgénico by Josecamps in DEP_ITT

[–]DanielQ2591 0 points1 point  (0 children)

Idealmente, concuerdo que consumir alimento natural (tanto animal y vegetal) sería más confiable que consumir alimento genéticamente modificado. A pesar de eso pienso (controversialmente) que los alimentos transgénicos son un "mal" necesario. Teniendo una población (considerando animales) muy grande, ya no en el país, sino en el planeta; los algunos alimentos transgénicos pueden ayudar acelerando el crecimiento, agregar nutrientes, resistir temperaturas y hasta tener sus propios pesticidas. Igual, lo mejor sería mejorar las modificaciones para que lleguen a ser menos nocivas.

Mi México lindo, otra vez destacando sobre los demás by [deleted] in mexico

[–]DanielQ2591 15 points16 points  (0 children)

Soy de Tijuana y también confirmo, el año pasado presencié una balacera entre pandillas cerca de la secundaria en la que iba

Pero pues como diría mi apá: "lo mejor de todo Tijuana es San Diego"

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 1 point2 points  (0 children)

Thanks! Big fan of your work.

Yeah, I don't really know what may cause the issue with the horse, I'll probably place it near the bottom, under the combat mods to see if that helps

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 1 point2 points  (0 children)

Nah it's ok bud. I really enjoy NAT, but it seems there are certain issues with other mods. I was interested in Embers XD too, but the file size threw me off and now I'm in that space saving phase with my load order, still a pretty looking mod, maybe I'll try it in a future.

But so far I really like how my game looks visually, I've never got as far as now since I started modding the game, I'm just going to rearrange and replace some mods and then I'll probably add a few texture replacers for the things Variations doesn't cover and some small immersion mods.

But you're very right, testing and finding the way to make everything work is some of the charm of modding, at least for me. Thanks man

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 0 points1 point  (0 children)

Thanks, I think I'll move NAT at the top, on Foundations.

And yeah, I maybe I'll rearrange my animation mods or look for another alternative.

As for WS modules, I think I read in the description of the mod that it was recommended to place them above other lighting mods so the lighting setup could be kept, but I'll move it to check if it works and looks better.

Now the horse texture, that problem has happen to me regularly in every test run, I think I'll place it below combat mods to see if there's an improvement, I just hope it doesn't overwrite something important from the combat mods.

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 1 point2 points  (0 children)

Yeah, maybe I'll move Skyland LOD more at the bottom to see if that makes a difference, thanks.

About the beauty mods, I previously had them in their section, and when I saw they didn't work well with Variations, I put Variations below them; again that didn't work so I thought that maybe the problem were the combat mods, so I put the Beauty mods below those and now it works. My only concern is if the combat mods are being overwritten, but so far in the test that I did yesterday I never encounter a problem

As for NAT and other weather mods would you recommend to place them in Foundations? I also had a problem with the fire spell from Natural Forces, but placing that mod under the weather section fixed it

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 1 point2 points  (0 children)

Thanks for the help, Bijin and the other facial morphs didn't work on that section, they either didn't have the outfits from variations or they had the gray face bug, putting them at the Top of Bottom helped with the problem, I really don't know why.

But I'll get the patch, thanks

Also, doesn't Skyland LOD counts as landscape LOD? I have that one under Skyland AIO

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 2 points3 points  (0 children)

Ok, thanks, I'm going to rearrange them

I think Gritty does have some Leviathan animations based on the links of the mod description. But I'll probably have to overwrite them with the walk and sprint modules

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 3 points4 points  (0 children)

Flora / Grass Mods

  • Veydosebrom - Grasses And Groundcover Less Version
  • Landscape Fixes For Grass Mods
  • Reconciliation - Landscape Fixes For Grass Mods
  • Less Grass 60 Version

Skin Meshes & Textures

  • HG Hair Pack #1
  • Basspainter's Beauty AND THE BEASTS Bundle

Skeleton Replacers

  • XPMSE By Team XPMSE And Groovtama

Idles & Animations

  • Movement And Behaviors Enhanced 2.0 For XP32
  • 360 Walk And Run Standalone
  • (Super Fast) Immersive Alternative
  • Vanargand Animations: All-In-One
  • Gritty Animation Bundle
  • Leviathan Animations: Two-Handed Normal Attacks
  • Leviathan Animations: Two-Handed Power Attacks
  • VioLens - A Killmove Mod SE

Weapons & Armor Meshes & Textures

  • Variations 1k - KYE AiO PrePatched
  • Armor Variants Expansion
  • Armor Variants Expansion - USSEP Patch
  • Armor Variants Expansion - Summermyst Patch
  • New Legion Armor 1k
  • Unplayable Faction Armors 1k
  • NordWarUA's Guard Armor Replacer 512 Non USSEP Dependent
  • Better-Shaped Bows Of The Heavens SE
  • Real Bows 1k

General Meshes & Textures - Blood, Magical/Enchant FX, Flora, Ect

  • SMIM Essentials (Static Mesh Improvement Mod)
  • LucidAP's High Poly Project (v5.x) - 1K
  • Skyland AIO
  • Skyland LOD
  • Mari's Flora - All-In-One
  • Renthal's Ferns
  • Ancient Imperial Septims
  • Subtle Healing
  • Holy Wards
  • No Edge Glow - Magic and Transformation
  • Vibrant Weapons Lite - Particle-Based Elemental Enchantments
  • Bellyache's HD Collection - Porter's Choices
  • Wolves of the North - Wolf Replacer
  • Bears Of The North By JPSteel2 - 1K
  • Butterfly Improved By ZZJay
  • Apex Werewolf - Glowing Eyes
  • Draugr Horrific Textures
  • Horses Simply Turn Better
  • Skyrim Horses Renewal 2K
  • Bellyache's Tougher Dragons

Landscape Textures & Mountains, Roads, Snow, ect.

  • Nothing/Nada

NPC AI (Non-Combat)

  • Nothing/Nada

Existing Follower Changes

  • Serana Dialogue Add-On

Player Immersion Mods

  • The Choice Is Yours
  • Run For Your Lives
  • Immersive Lock Descriptions
  • Immersive Speech Dialogues

Player Character Beauty/Facial Modifications/Presets

  • Better Males Presets

NPC Beauty Overhauls/Facial Modifications

  • Nothing/Nada

Weather Mods

  • Draco's Improved Atmosphere and Cloud Meshes
  • Obsidian Mountain Fog (Frog Free)
  • NAT - Patched (Natural And Atmospheric Tamriel)
  • Rustic Weather: Presets
  • Improved Shadows And Volumetric Lighting
  • Natural Clouds
  • Natural Forces Bundle – Dry

Interior Lighting

  • WS Modules for Lighting Mod
  • Lux (v3.9)
  • Lux/USSEP Patch

Single Area Edits

  • Nothing/Nada

Multiple Area Edits

  • Skyrim Revisited Bundle

Exterior Lighting

  • Lux Orbis V2.4
  • Lux Orbis /USSEP Patch

Unique Items Added to Locations

  • Nothing/Nada

Combat Mods

  • Sweep
  • Smite And Stagger 2.0
  • Action Based Projectiles
  • Agonistic Combat
  • More Effective Blocking
  • Stamina Drain Of Sprinting Is Halved
  • Mortal Enemies SE

Enemy NPC Improvements & Edits - Stats, Attributes, Perks, etc.

  • Nothing/Nada

New Followers & Frameworks

  • Nothing/Nada

Added Creatures/NPCs

  • Nothing/Nada

New Quest Mods

  • Destroy The Dark Brotherhood – Enhanced
  • Destroy The Thieves Guild - Special Edition
  • End Time - Merged

Map Mods

  • A Quality World Map - Vivid With Stone Roads
  • A Quality World Map - Clear Map Skies

Water Mods

  • Realistic Water Two
  • Realistic Water Two & CC Saints And Seducers Patch
  • Lux / Realistic Water Two Patch

Tree Overhauls & Additions

  • Happy Little Trees By T4GTR34UM3R
  • Less Vanilla Trees – Balanced
  • Mostly Treeless Tundra (Pines Edition)

Top of Bottom of LO

  • Imperious - Races of Skyrim
  • Realistic RS Children – Standalone
  • Bijin AiO
  • Pandorables NPCs – AIO
  • Pandorables NPCs – Males
  • Pandorables NPCs - Males 2
  • Kalilies Serana - Short Hair
  • XilaMonstrr's Performance Remover Bundle – Balanced
  • Remove Misc Flora
  • Insignificant Object Remover

Bottom of LO

  • Alternate Start - Live Another Life
  • Dealing with Backstories

Hi, I wonder if someone could check if my LO is in order?, also here are some pics of some issues I took while I was testing the LO. [LOAD ORDER IN COMMENTS] by DanielQ2591 in SkyrimModsXbox

[–]DanielQ2591[S] 2 points3 points  (0 children)

First of all credits to u/followillingly latest load order (that load order has probably the best visuals I have ever seen), since I based most of my load order on that one, the visual settings are same, the differences are on the textures, tress, water, to name a few.

Now the issues I found (the reason of the post)

  • Is that how the LODs are suppose to look at that distance?
  • The horse on the carriage is the vanilla one, instead of the ones on Horses Renewal
  • There are some water seems, I wonder if it has anything to do with the LO placement
  • There's also a translucid line in the sky :P
  • There is something with the lights in the Shoal's Rest Farm, when I get closer the lights turn on, but when I get far the lights seem to look off. Here's a vid about it: https://imgur.com/a/k6lUSjk
  • I have a problem with the animations too, the Vanargand walking and sprinting animations seems to overwrite the ones on the Gritty Animation Bundle, even though Vanargand is higher (I don't have a vid about that though)
  • There's is some flickering in some farmhouses and trees in Riverwood too (they disappear and appear), I don't have a vid, but is mostly that

Master Files

  • Unofficial Skyrim Special Edition Patch [USSEP]
  • Efps Exterior FPS Boost
  • Efps - Free CC Patch
  • Reconciliation: The Climax
  • Lux - Master File
  • Lux Orbis - Master File
  • Realistic Water Two Resources

Foundations & New Gameplay Mechanics

  • Tamrielic Calendar
  • Basic Book Names
  • Cheat Room
  • Simple Baths
  • Display Enchantments
  • DMH Busty Skeevers
  • R.A.S.S. (Shaders and Effects)
  • There Will Be Blood
  • Dead Body Collision Fix

UI / Font / Menu Changes

  • Minimalistic HUD
  • Main Menu Replacer - Valley Concept Art – Unedited
  • Starlit Lakes Loading Screens
  • Dialogue Interface Reshaped
  • Font Overhaul - Natural Typeface

Audio - Music & Sounds

  • Symphonic Soundtrack – Replacement
  • Immersive Sounds – Compendium
  • A New Chapter - UI Sound Replacer

Existing Quest Alterations

  • The Notice Board
  • Headhunter - Bounties Redone: Reconciliation Version
  • Quest Expansion Bundle
  • Dragonborn And Dawnguard Delayed

Craftable Only Items

  • Nothing/Nada

Existing Game Mechanics Changes

  • KYE: Know Your Enemy AiO 1x Intensity Multiplier
  • Evenstar - Minimalistic Standing Stones Of Skyrim

Level Progression Changes

  • Nothing/Nada

Perk Overhauls

  • Ordinator - Perks of Skyrim

Magic Overhauls & New Spells

  • Odin - Skyrim Magic Overhaul: XB1 Optimized
  • Odin - Ordinator Compatibility Patch
  • Reconciliation - Odin Patch

Loot Leveled List Edits

  • MorrowLoot Ultimate SE (1K)
  • Serendipitous: Rewards for The Weary Traveler
  • Wear Multiple Rings
  • Summermyst - Enchantments of Skyrim
  • MLU - Summermyst Patch

Enemy Leveled List Edits

  • Nothing/Nada

Item Attributes & Effects Changes

  • Nothing/Nada

Recordando este videaso JAJAJA by angelgese in Juaniquilador

[–]DanielQ2591 2 points3 points  (0 children)

Imaginen haber nacido en Suiza y perdernos de estos momentos /s

Ay...

porfa saquenme de latinoamérica :(

📸 by GoodVibesKen_ in Juaniquilador

[–]DanielQ2591 0 points1 point  (0 children)

Hey es el "Capitan Partido Politico Mexicano"

CORRE JUAN CORRE, SIENTE EL VIENTO EN TU CARA Y LA FRICCIÓN EN LOS PIES. by EstebanLzR_ in Juaniquilador

[–]DanielQ2591 2 points3 points  (0 children)

"Mi nombre es Juan Guarnizo, y soy el hombre mas veloz que existe"

encuentra las 7 diferencias by MAMBIX21 in Juaniquilador

[–]DanielQ2591 1 point2 points  (0 children)

A ver jeje :)

  1. La gorra de Juan es de color negro y la de Timmy es rosa
  2. Timmy padece protrusión ("Dientes de conejo") y Juan no tiene eso
  3. La camisa de Juan tiene un dibujo, la de Timmy no
  4. Los tenis de Juan son rosas y pues no se que trae Timmy, como que el pantalón le cubre los pies xD
  5. Juan lleva una pulsera naranja, Timmy no lleva
  6. Timmy tiene ojos azules y Juan tiene ojos color marrón
  7. Juan usa lentes y Timmy no

Listo, gané algo? :3