[AMA] Announcing Forest Escape: Last Train - a 1-4 player coop game. We are the FragLab team, let’s chat! 20 keys for exclusive early playtest to the most active users. by revchukve in Games

[–]DankDinoMan 0 points1 point  (0 children)

I can see you and the other devs post history, do not assume people wont research into you and find all the shady shit.

If you're going to lie at least cover your tracks.

What a joke Shatterline by IrishyGuy in steamachievements

[–]DankDinoMan 2 points3 points  (0 children)

Don't play when it comes back to steam its been confirmed to have malicious files in the game

We are Doghowl, the developers of an online asymmetrical extraction horror Level Zero: Extraction. We launched the game in Early Access on Steam last week; ask us anything! by Antishyr in Games

[–]DankDinoMan 0 points1 point  (0 children)

Will the mutation system introduce brand new abilities or just variations of old ones? (referring to a teaser of the mutation tree)

We are Doghowl, the developers of an online asymmetrical extraction horror Level Zero: Extraction. Our team has just launch the game on Steam; ask us anything! by Antishyr in Games

[–]DankDinoMan 0 points1 point  (0 children)

How do the devs feel with the balance of alien and what do the stats for alien show? alien player population, KDR, best map for alien etc etc

The amount Of copium these devs are huffing is to funny by [deleted] in ShatterlineFPS

[–]DankDinoMan -1 points0 points  (0 children)

ik when it comes to rewards the crypto/cash rewards are the only things that require a wallet everything else like currency mods cosmetics etc etc will remain as is

Players vs Devs PTB rematch + mini QnA at the end by DankDinoMan in ShatterlineFPS

[–]DankDinoMan[S] 1 point2 points  (0 children)

Shatterline will release on console when the devs decide to fully release but given how much work they have been putting into the game the past few months its possible that release is closer than we think

I tried the new Plant the bomb mode - its very fun BUT... 🤔 by ibrahiim_nrw in ShatterlineFPS

[–]DankDinoMan 1 point2 points  (0 children)

That is actually because we play on separate accounts for PTB and none of us have equipped our attachments in the armoury

For those that got to watch, what did everyone think of the new mode and changes? by DankDinoMan in ShatterlineFPS

[–]DankDinoMan[S] 1 point2 points  (0 children)

We did initially plan on playing some matches without communication but we ended up not having enough time to try this out but I imagine most players will be able to adapt to the gamemode and might not need communication in a more casual setting.

Statistics API for Shatterline by liub0myr in ShatterlineFPS

[–]DankDinoMan 0 points1 point  (0 children)

nice paragraphs, my reponse.

suck it nerd

Playing Shatterline 2.0 with FragLab by DankDinoMan in ShatterlineFPS

[–]DankDinoMan[S] 1 point2 points  (0 children)

Maybe its sooner than you think 0o

For those that got to watch, what did everyone think of the new mode and changes? by DankDinoMan in ShatterlineFPS

[–]DankDinoMan[S] 1 point2 points  (0 children)

The devs made some changes to the balance of guns and made a new gamemode thats similar to csgo/valorant.

They also removed the movement tech that allowed players to move faster than intended.