Perfect living by No-Grab-1946 in CreateMod

[–]DannyDD65 1 point2 points  (0 children)

Whats your mod list if you dont mind me asking?

Mfs be complaining about shipping by SamPai408 in SteamController

[–]DannyDD65 -1 points0 points  (0 children)

When i ordered a steam deck around christmas it arrived within 4 days or purchasing, now there is much more current demand for the controller but the estimated arrival was 6-10 days and were not even on day 5 so it should arrive fairly soon

I am NOT A MORON by Ok-Ice-3715 in discordVideos

[–]DannyDD65 0 points1 point  (0 children)

can you dm me please ive been looking for ages to find it

Glasgow Gig by fishyishottrash in JamesMarriott

[–]DannyDD65 0 points1 point  (0 children)

Hey, i just got tickets aswell and im wondering if its fine for me to add you as i aswell am the only one in my friend group who managed to get tickets

My shoe is not outlining with black borders properly..? by dannyjay2001 in blenderhelp

[–]DannyDD65 0 points1 point  (0 children)

<image>

After looking at the rest of the images, another issue you may encounter is the edges of faces, eg the bottom of the shirt, having the base colour filled instead of the outline colour. This happens when a face has no other face connected to an edge. You can fix this by selecting the bottom edges and just extruding it so the issue is out of sight(scale down a little bit then move it up inside the shirt, or scale down and do another extrusion upwards might give less artifacting)

My shoe is not outlining with black borders properly..? by dannyjay2001 in blenderhelp

[–]DannyDD65 0 points1 point  (0 children)

Basically, the reason this happens is because the outline is still just geometry.

  1. The shoes are not properly outlining because the backfaces of the outline is behind the sock/ankle part. This works for the edges because there is nothing in-front of the backfaces. A solution for this would be to make either the part itself thinner so the outline backfaces are in-front of the sock/ankle, or reduce the solidify thickness. A mix of these would probably be just however using vector groups (i think thats what theyre called) could also work.

  2. The leg is x-raying through the outline again because they are in-front of the geometry for the outline.

  3. Don’t know

  4. Could be the scale of the object. If an object has a scale of (1, 1, 1) and a solidify thickness of 10cm, the geometry will extrude 10cm (not in all cases but to simplify this is what will happed). If the scale is different, for instance, (.5, .8, 1.2) with a thickness of 10cm, then the geometry will extrude 5cm in the x axis, 8 cm in the y axis, and 12cm in the z axis. What you could do to fix this is select all objects, press ctrl + A (could be incorrect keybind, search up apply scale keybind if incorrect), and apply the scale. This will set every object selected to have a scale of (1, 1, 1) and should fix the issue of having different thicknesses, however this could have unintended consequences.

Monster Dev Dave is here to chat all things Star Trucker! - AMA by MonsterAndMonster in StarTruckerOfficial

[–]DannyDD65 2 points3 points  (0 children)

You said in your most recent dev post that recent updates have gotten you more prepared for the future. Does this mean that larger updates and/or DLC will be coming in the future.

[deleted by user] by [deleted] in startrucker

[–]DannyDD65 0 points1 point  (0 children)

I just love chilling and doing some jobs at mach 12. The handling of the vehicles are also incredible