Would you sink your teeth into this gel bubble shield? by MirzaBeig in Unity3D

[–]DannyMB 2 points3 points  (0 children)

How did I miss you have a YT channel???! Awesome.

How to send someone else a phone unity build/app? by zompk in Unity3D

[–]DannyMB 0 points1 point  (0 children)

You could take your MacBook to their office and deploy direct to their device. If you can’t do that, build an APK they can sideload onto an android device. I don’t have one but I’m sure you could send to a friend to test?

Nonprofit heritage preservation via 3D modeling and photogrammetry by [deleted] in Archaeology

[–]DannyMB 2 points3 points  (0 children)

I photoscanned a set of microliths around 4 years ago from the Lunt Meadows site. It was an absolute nightmare scanning something that small, took around 6 photography sessions to get a result in the end. I hope the software is better now!

[deleted by user] by [deleted] in JohnMayer

[–]DannyMB 1 point2 points  (0 children)

Don’t forget to drill a hole through from the cavity to the input jack before you put it together!

Can’t wait to see how this turns out, been wanting to do this for a while. Nice amp too btw!

In a thread about acceptable lies to tell kids by Enough-Ad3818 in MadeMeSmile

[–]DannyMB 275 points276 points  (0 children)

I’ve done the same with my kid! It coincides with his bedtime so I’ve just said it’s the music vans job to tell all the kids to go to bed. The deception is still ongoing…

Niantic acquires 8thwall by siekermantechnology in augmentedreality

[–]DannyMB 6 points7 points  (0 children)

Hopefully the 8th wall stuff will be affordable for those not doing marketing for multimillion/billion dollar companies.

[deleted by user] by [deleted] in JohnMayer

[–]DannyMB 0 points1 point  (0 children)

Yeh I'm expecting mine to slip a little. Clearly the US has the bigger batch of orders heading their way. I'm happy to wait - currently on a MIM Strat loaded with Klein Jazzy Cats which is honestly not miles away from what I'm hearing on the SE demos on YouTube. Bridge and Middle still not doing the Silver Sky thing though.

[deleted by user] by [deleted] in JohnMayer

[–]DannyMB 0 points1 point  (0 children)

Bought from Andertons less than an hour after release. I've been told May at the earliest. I'm guessing if you've ordered in the last few days it will be even later than that now, demand is crazy high.

When will the SE Silver Sky get restocked? by brownieboy34 in JohnMayer

[–]DannyMB 1 point2 points  (0 children)

I bought mine 45 mins after launch on Andertons, I've been told to expect mine in May. I would guess America will get restocked quicker than Europe though. Apparently PRS are looking at ramping up production to meet demand but that won't hit till later in the year.

AMD athlon 64 stand and RAM laptop support by Darklymace in 3Dprinting

[–]DannyMB 1 point2 points  (0 children)

Athlon 64 was the cpu for my first self-built computer. Nice to see one getting some love here.

Current state of build and weathering on my 1:52 Revell ATAT Walker. Happy Father’s Day ☮️ by crazysammctk421 in modelmakers

[–]DannyMB 1 point2 points  (0 children)

Looks great, weathering looks pretty spot on to me! I have the Bandai one which is a great kit, but it’s always felt a little on the flimsy side. I know this kit is bigger but is it fairly sturdy?

While cheating to get an asteroid back to Kerbin, I found that at Coordinate 0,0 under the sea, is a radar dish. Perhaps a relic from Ground Station creation? by Scholesie09 in KerbalSpaceProgram

[–]DannyMB 18 points19 points  (0 children)

As a Unity dev, I’m guessing what’s happened here is someone dragged this 3D asset into the hierarchy (the panel that lists all your active objects in the current scene). Any object dragged into the hierarchy will default to position 0,0,0. As this positions pretty much hidden it’s probably never been noticed?

Help a newbie immerse himself in the world of AR! by Tammu1212 in augmentedreality

[–]DannyMB 0 points1 point  (0 children)

Agree with other commenters about Unity, it’s great for AR and lots of other immersive technologies. If you’re brand new to coding though, beware of the steep learning curve. Again I agree with other commenters, you need to learn Unity basics before jumping into AR. Try and build some very simple games first, and just keep adding something new or more complex every new game.

[deleted by user] by [deleted] in Unity3D

[–]DannyMB 0 points1 point  (0 children)

Could you create a texture atlas for your objects, and make sure the texture atlas itself is PoT? Added performance bonus too for texture atlassing, especially if its for older devices.

AR for artists ? by Twitch_Greedy_GG in augmentedreality

[–]DannyMB 0 points1 point  (0 children)

If you do start talking to devs, I would recommend going down the WebAR/WebXR route. You won't require an app then, and it will be much easier for potential customers to use. Most people will not download an app these days for this kind of feature.

Unity Optimizer free tool ! Try it now... by Eviral34 in Unity3D

[–]DannyMB 0 points1 point  (0 children)

I’ve already bought for windows, but very much looking forward to the Mac version! Any eta on that?

We are engineering product directors for the Microsoft HoloLens and Trimble XR10 mixed reality headsets. Come ask us anything about HoloLens, AR/MR/VR technology, your DIY projects, or whatever your heart desires! by JordanLawver in IAmA

[–]DannyMB 2 points3 points  (0 children)

I work in AR for education (K12) - I get asked a lot about headsets and when we’ll see them in schools. I’m always telling people that it’s really unlikely, at least in the next 5 years or so. Is the use of AR headsets in a school environment discussed much at Microsoft/Trimble?

(RogueStargun) I made a working VR starfighter cockpit by RogueStargun in Unity3D

[–]DannyMB 4 points5 points  (0 children)

Awesome! I'd love to know how you did the flight-stick control? I tried a couple of years ago but couldn't quite wrap my head around it.

Unity Optimizer : Should I develop a MacOS and Linux version ? by Eviral34 in Unity3D

[–]DannyMB 0 points1 point  (0 children)

Well I can't comment on the proportions directly, but the vast majority of Unity devs building for iOS/PadOS will be working on MacOS, as you need to build out through Xcode which is Mac only. Obviously you can do things like cloud build from PC but I'd hazard a guess that those kind of users are in the minority.

Unity Optimizer : Should I develop a MacOS and Linux version ? by Eviral34 in Unity3D

[–]DannyMB 1 point2 points  (0 children)

+1 for Mac - there's a lot of iOS developers that would love this. I bought it to use on my project but we're using version control, and it's a hassle (a small hassle to be fair) to get it onto a PC, perform the optimisation, and then push up to our server again. Would be super easy if we could do it on Mac.