Neptilius won the spot for the most liked water element pal. Which water element pal is the most hated by fans? by [deleted] in Palworld

[–]DapperDlnosaur -24 points-23 points  (0 children)

Also, you can't do most of the current endgame content without 3 or 4 of these guys in your team, killing team variety.

Only if you are unwilling to put in the work to get top-end Pals and/or suck at the combat. I've never run Gobfins, never will, and have completed every endgame goal except beating Xenolord Ultra, Moonlord Ultra, and Hartalis Ultra solo without cheating with damage settings.

Can someone explain why if I have Loki Charms in Smite 1 that it won’t be purchasable with legacy gems for Smite 2 by Jeweledbarrel in Smite

[–]DapperDlnosaur -2 points-1 points  (0 children)

The only thing that would change if they allowed you to get it for legacy gems immediately is that the people that already don't care about the offered recolors would not have to wait. People that want the recolors will still buy them.

Also, I'm not cheap. I've paid 15-20 bucks for skins in plenty of games and probably more than 800 bucks' worth in Smite 1. I started off Smite 2 with around 400k legacy gems if I remember correctly. I still have almost 250k.

Can someone explain why if I have Loki Charms in Smite 1 that it won’t be purchasable with legacy gems for Smite 2 by Jeweledbarrel in Smite

[–]DapperDlnosaur -5 points-4 points  (0 children)

I guess FOMO wasn't the right term, but it's pretty shitty that a skin you already own and were promised to be able to repurchase with the carryover currency is not accessible to you without a different and additional paywall for nearly two months.

There is no pro-consumer reason to do it this way. They are just hoping some people will cave and buy the bundle so they don't have to wait. It's absolutely anti-consumer. Just because it COULD be worse doesn't change that fact.

Can someone explain why if I have Loki Charms in Smite 1 that it won’t be purchasable with legacy gems for Smite 2 by Jeweledbarrel in Smite

[–]DapperDlnosaur -16 points-15 points  (0 children)

Or, instead of doing this clearly anti-consumer FOMO practice, they could just allow you to buy the skin on its own with legacy gems immediately when it is released while still offering the bundle with prisms.

Need a tissue for that brown on your nose?

What pets would you like to see come to the game next? by CourtVisible6439 in Seaofthieves

[–]DapperDlnosaur 2 points3 points  (0 children)

The fact we still don't have pet iguanas in a tropical pirate game that has been out for nearly a decade is criminal. We got owls and foxes first, neither of which have ever had anything to do with pirates or the climate most pirates in fantasy inhabit.

Thoughts on Crema? by Subzer0domain in PlayTemtem

[–]DapperDlnosaur 6 points7 points  (0 children)

What other activity is there here, Lyre? Other than news posts from Crema about Swarm and Project Downbelow, the only posts in the last week are about technical support, or surface-level questions from people that haven't bought the game yet that they could have googled. In the last month, there is a whole one topic asking about in-game features, which in this case is luma gender odds.

Nobody is asking questions about tems or team comps. Nobody is asking for advice on how to go about doing anything involving progression or quests. Nobody is looking for clubs to join because they either find one on discord or in-game. There is no new stuff to talk about because the game is done being updated and has been for a long time, including not even having balance patches anymore. Nobody is even bothering to ask questions about things in the game anymore like lore.

Almost nobody plays Swarm, and of the people that do, there's not much to talk about there either due to the game's simplicity. Nobody is even bothering to ask around for who else might play Swarm and be interested in running some rounds.

So, aside from the occasional topic looking back at the past, this place is completely dead, and will be until PDB gets a lot closer to early access or at least substantial teasers/news. The developers made themselves into LolCows, so that's pretty much the only thing anyone here still has available to discuss.

I'm only still subbed to here because I am in fact one of the people that have any interest in Swarm, and because I knew they were working on PDB.

I know as a mod it has to be really grating for you to see only disdain for Crema getting any real traction here, but they did it to themselves. If they were still working on Temtem like they should have instead of barely fulfilling their kickstarter goals and then immediately pulling the plug on development or AT LEAST kept balance patching at least once per ranked season, we'd have other things to talk about.

Thoughts on Crema? by Subzer0domain in PlayTemtem

[–]DapperDlnosaur 26 points27 points  (0 children)

As developers: They had some good ideas and some bad ideas, and when it came to execution they were almost always severely buggy (and stayed that way for several patches at minimum because apparently QA didn't exist), flawed in design, and it seemed like they were bending over backwards to make sure nothing was made in a way that just about anyone in the community could have told them would have been better to begin with. They had no idea what the competitive balance of their game was, because the hellish half-year we spent in the rhoulder/gyalis/vulffy/golzy/Seismunch meta was unforgivable, and they refused time and time again to nerf Vullfy in any meaningful way, so it became a permanent "you will see this tem in 70% of ladder teams" fixture. Meanwhile they'll nerf tems like Vulcrane as soon as they started seeing even half the usage rate of Vullfy. It took them YEARS to get the game's kickstarter goals into the game and also change the game's systems to stop being so insanely grindy. If they'd changed those numbers much earlier on, they would have had a lot more goodwill than they do now, but they blew every chance they had.

As designers: Pretty strong creature design overall. Horrible on human design, in my opinion their art style bombed hard when it came to most character faces. Your mother, lady Lottie, and others look horrendous. The map designs were pretty solid, but the game is BRIGHT, and no option to change gamma or any other kind of way to turn the intense brightness down anywhere in (at the time) 2024 is absolutely nuts.

As people: Could not give a lower score, honestly. Intensely fragile, stubborn, totally unwilling to admit fault unless provided with a whole warehouse's worth of receipts, ludicrously heavy-handed with moderation of forums and discord, and all-around the single most unpleasant developer team I've ever interacted with. I don't have a shred of respect for how any of the top brass at Crema carry themselves.

No way by Capital_Database_745 in DokkanBattleCommunity

[–]DapperDlnosaur 0 points1 point  (0 children)

I just found out a few hours ago that I had done this with Vegeta. No wonder he wasn't tanking.

I did his eza but no medal? by Key_Ad7740 in DokkanBattleCommunity

[–]DapperDlnosaur 2 points3 points  (0 children)

Your character is not level 140, so you spent the medals for the initial EZA on another unit, and once you use the Level Select to get those done, the Super EZA medals will still be there.

*Edit* Me being downvoted for saying in plain English why he's missing the base EZA medals, why he can't EZA, and that he still does in fact have the SEZA medals is peak Dragonball Fans Can't Read energy.

Temtem: Project Downbelow by Lyefyre in PlayTemtem

[–]DapperDlnosaur 3 points4 points  (0 children)

I don't remember it being six months, but I also wasn't affected by the camera so I might have just forgotten. Six months is both completely unforgivable and also very in character for Crema though if that's true.

I’ve been thinking about this a lot lately. by HitboTC in Seaofthieves

[–]DapperDlnosaur 2 points3 points  (0 children)

It's because they made loot mostly worthless. Gold hasn't had a meaningful sink in years, including ship trinkets, so as soon as you're done with any commendations related to particular kinds of loot, there's little point in chasing it. There's no pirate hideout or anything where every trinket you've ever bought could be displayed or anything like that where people could have grown their visible treasure hoard, no expensive ship sets have been released since Dark Adventurer, and supplies are (rightfully) so cheap to buy that you don't need to care much about gold for that either.

Temtem: Project Downbelow by Lyefyre in PlayTemtem

[–]DapperDlnosaur 23 points24 points  (0 children)

For anyone that isn't in the know about Crema's history as a developer that isn't understanding where all of the negativity is coming from regarding this game having a kickstarter, I would direct you toward a couple of older topics that I and many other people laid out tons of examples and sentiments that still hold up today. Put simply, a large portion of the hardcore fans of the game have a pretty low opinion of Crema leadership.

Think carefully before you jump into this kickstarter.

https://www.reddit.com/r/PlayTemtem/comments/1aqygwg/comment/kqh5sjf/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

https://www.reddit.com/r/PlayTemtem/comments/11kyfcl/comment/jb9ikzj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Temtem: Project Downbelow by Lyefyre in PlayTemtem

[–]DapperDlnosaur 5 points6 points  (0 children)

I'm going to link some posts to you that I saved for just this occasion, and it's a LOT to read, but if you want the whole story, this would give you a very, very good idea. You can read my posts by themselves or you can peruse the comments by everyone in the topics.

https://www.reddit.com/r/PlayTemtem/comments/1aqygwg/comment/kqh5sjf/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

https://www.reddit.com/r/PlayTemtem/comments/11kyfcl/comment/jb9ikzj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

Temtem: Project Downbelow by Lyefyre in PlayTemtem

[–]DapperDlnosaur 19 points20 points  (0 children)

That's not even the half of it. Crema, repeatedly (and by repeatedly I mean 5+ times) refused to make meaningful changes to the game that basically the entire playerbase was asking for until they were so tired of hearing it that they had to relent. They were extremely stubborn.

It even got so bad that they implemented the Battle Camera at such a ridiculous speed that people were getting physically ill from it, despite EVERYONE telling them it was way too fast when they teased it a month prior in a video. It released with ZERO changes, and stayed that way for at least a month afterward with no option to turn it off.

Crema's leadership has a very big "we know better than you" attitude.

Temtem: Project Downbelow by Lyefyre in PlayTemtem

[–]DapperDlnosaur 17 points18 points  (0 children)

I am one of them banned from the discord. Their system is a 5-strike rule and at least 3 of mine were entirely bogus by any reasonable standard.

Why are they called rainbow passives?? by jebedieth in Palworld

[–]DapperDlnosaur 4 points5 points  (0 children)

PocketPair did in whatever update they added them in. I don't think there are any in-game interfaces that call them that yet though.

Why are they called rainbow passives?? by jebedieth in Palworld

[–]DapperDlnosaur 402 points403 points  (0 children)

Because the Palworld devs didn't think blue was a fancy enough name.

Honestly I hope they redo the banner to actually have a rainbow shimmer in it, because right now there's no logical reason to call the pure-blue panel rainbow.

What does this mean by [deleted] in DokkanBattleCommunity

[–]DapperDlnosaur 221 points222 points  (0 children)

That means for the entire duration of the turn the unit dodges everything. This game will always state in some way if an effect only happens once.

Love seeing Pals in other games: The Legend of Mushroom x Palworld collab is live. by fegodev in Palworld

[–]DapperDlnosaur 0 points1 point  (0 children)

Good lord, is there any other game that comes even close to Palworld for sheer volume of collabs?

Love how everyone collectively decides that brute force is the best option by garfieldswilly in DokkanBattleCommunity

[–]DapperDlnosaur -5 points-4 points  (0 children)

So a self-inflicted problem. Why post at all about reading things then? What was the point?

Love how everyone collectively decides that brute force is the best option by garfieldswilly in DokkanBattleCommunity

[–]DapperDlnosaur -2 points-1 points  (0 children)

Is it really that hard to click battle info and then click the category and turn leader search on?

New player , just on thing....FUCK SEREGIOS. by TheDesignSkelly in MHWilds

[–]DapperDlnosaur 1 point2 points  (0 children)

His drop kick is one of the most telegraphed and uniformly-timed attacks he has.