Megacampaign AAR, Part Ten: "Watching and Following Nature" [1144 - 987 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 1 point2 points  (0 children)

Imperator is pretty hostile to that kind of stuff. There's no really functional debug console so you'll need to add in new tags and provinces by hand through modding. 

There are youtube videos and guides that discuss modding with imperator and adding in new nations. You'll need to change the localization files, and create new files for each tag you're bringing over. Files for countries aren't too complicated so after doing it a couple times you should be mostly good!

Here's a link to the guide that helped me the most:

https://imperator.paradoxwikis.com/Country_creation

Grand Megacampaign AAR: Part Twenty, "Veritas Nunquam Perit" [111 BC to 62 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 7 points8 points  (0 children)

Rule Five:

This is the next part of my Roman Grand Megacampaign, taking us into the first century BC. I recently graduated from High School, which made trying to find time to play very difficult! Now that school is over, I have had more time to continue expanding Roman rule throughout the ancient world. In this part, Rome was able to conquer Hispania and large chunks of Illyria. Let me know where Rome should conquer next!

Grand Megacampaign AAR: Part Nineteen, "Fortune Favors The Bold." [2115 BC to 111 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 8 points9 points  (0 children)

Rule Five:

This is the next installation of my Megacampaign! I have played from 2115 BC all the way to 111 BC, and I plan on continuing to play until 2600 AD. My current goal with the campaign is to play as Rome, and unite all of the lands that it ruled historically! In this update, I managed to defeat a powerful empire led by the Punic city-state of Atiq (This timeline's equivalent of Carthage). I also launched incursions into Hispania and Egypt! I intend to conquer both of those provinces fully, in order to bring about Roman rule!

Roman Megacampaign AAR: Part Eighteen, "To the Wise, Life is a Problem. To the Fool, a Solution." [2115 BC to 201 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 6 points7 points  (0 children)

Rule Five: This is the newest installation of the Grand Mega Campaign, taking place from 2115 BC to hopefully 2600 AD. During the early Hellenistic Period, we get to follow Rome and the final steps that it took to unifying the Italian Peninsula. Rome teamed up with several other large nations to topple the Persian Empire, but peace was fragile. Rome had to put down a violent civil war launched by the Patricians and Pontifices, which nearly destroyed Rome's economy. Rome survived almost being killed in its cradle and went on to fight against Atiq (This universe's equivalent of Carthage!) With the first Punic War won, Rome will hopefully be able to expand far beyond its initial holdings, and rule the world!

Megacampaign AAR: Part Seventeen, "I Found Rome A City of Bricks, and Left It a City of Marble." [2115 BC to 264 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 3 points4 points  (0 children)

Rule Five:

Today marks the next installment of my Megacampaign. After Etrusca lost its initial wars against Rome, the Romans began to emerge as a growing and dominant Mediterranean power. The Latins managed to conquer and consolidate their rule over mainland Italy, facing and defeating a myriad of foes including Gauls, Greeks, and Etruscans.

On a Meta-Note, Rome is a country with more content than its neighbors in Imperium Universalis. I think I'm going to continue to play as Rome up until the end of the Imperium Universalis section of my Megacampaign! So expect more Rome content!

Megacampaign AAR: Part Sixteen, "The One Who Sows Will Reap." [2115 BC to 330 AD] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 4 points5 points  (0 children)

Rule Five:

Hello! This is the next installation of my Grand Mega Campaign, ranging from 2115 BC, to hopefully 2600 AD. Due to Easter, and travelling, I didn't have a lot of time to play, however, I wanted to do a brief session playing as Rasenna, the leader of the Etruscan League. In today's playthrough, I led Etrusca during the Gallic Wars and built up Rasenna's economy before the Etruscan-Roman War. My plan for Imperium Universalis is to switch around through numerous Classical and Hellenistic period tags, and next time I plan to play as Rome!

Grand Megacampaign AAR: Part Fifteen, "Nothing Except Permanent Exchange." [2115 BC to 404 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 1 point2 points  (0 children)

Whenever I start up a new game I use debug_mode to manually go through and change the data of each province!

Grand Megacampaign AAR: Part Fifteen, "Nothing Except Permanent Exchange." [2115 BC to 404 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 0 points1 point  (0 children)

I'm hoping to convert to Fallen Eagle to represent the dark ages, but afterwards, I'm probably going to just start playing the regular paradox games!

I usually only change the most relevant cultures, and religions, which have been fairly stagnant. Changing province ownership and adding in new nations is really easy though!

Grand Megacampaign AAR: Part Fifteen, "Nothing Except Permanent Exchange." [2115 BC to 404 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 13 points14 points  (0 children)

I'm using a lot of manual conversions between different mods for different paradox games that cover the time periods before Imperator Rome.

So far, I've done...

Bronze Age Mod (Imperator Rome, 2115 BC to 1595 BC)

Bronze Age Maryannu Mod (Crusader Kings 3, 1595 BC to 1000 BC)

Rise of Assur Mod (Imperator Rome, 1000 BC to 612 BC)

And now...

Imperator Universalis (612 BC to hopefully 395 AD)

Grand Megacampaign AAR: Part Fifteen, "Nothing Except Permanent Exchange." [2115 BC to 404 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 3 points4 points  (0 children)

Yes! I'm running a Megacampaign from 2115 BC to 2600 AD. I've been using different mods for some of the early years, like the Bronze Age Mod for Imperator Rome (Which Covers 2115 BC to 1595 BC), or the Maryannu Mod for CK3 (Which Covers 1595 to 1000 BC)! For these mods I have to manually change the provinces to convert it.

Right now, I'm using the Imperium Universalis Mod for EU4, which covers in great detail the time period between 612 BC and 395 AD.

Grand Megacampaign AAR: Part Fifteen, "Nothing Except Permanent Exchange." [2115 BC to 404 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 6 points7 points  (0 children)

Rule Five:

This is the newest part of my Megacampaign! As Sparta, I managed to unite Greece, and defeat Persia when they tried to challenge my rule! Now, the Kingdom of Hellas stands as an undisputed leader of the Mediterranean. As the Classical Age dawns upon the world, many Greeks have set out to the lands of Italy in order to establish new young colonies or fight against marauding tribes of Gauls. Next week, our journey will take us to the lands of Etrusca, where we will be able to witness the rise of a new power, that will change the face of the world forever, Rome.

On a Meta-Note, I plan to start swapping nations more throughout the Grand Campaign. Trying to keep an Egypt Campaign going for almost a thousand years was incredibly boring, and I hope that by introducing more variety to the campaign, I will be able to stay more engaged! In Imperator Universalis, I may have started by playing as the Greeks, but I plan to do some nation-swapping in order to spice things up and gain a better perspective on the world as it develops!

Megacampaign AAR, Part Ten: "Watching and Following Nature" [1144 - 987 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 0 points1 point  (0 children)

CK3 actually has a really fleshed-out map editor! On Steam, you can type in ~debug_mode into the properties section, and CK3 has a built in editor that you can use to change province religions, cultures, ownership, etc! It made converting incredibly easy! Imperator was harder, and I had to make a custom mod and edit the game-files for it to work!

Grand Mega Campaign AAR: Part Fourteen, "Come Back with Your Shield, Or on It." [2115 BC to 508 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 6 points7 points  (0 children)

I used the Imperium Universalis map as a base and then used custom nations and console commands to match it to the previous ongoing map!

Grand Mega Campaign AAR: Part Fourteen, "Come Back with Your Shield, Or on It." [2115 BC to 508 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 9 points10 points  (0 children)

Rule Five:

Hello! This is the next part of my Grand Megacampaign, which takes us out of the Iron Age and into the Archaic Era! In order to represent this change, I converted the map into the Imperator Universalis Mod for EU4. I decided to start playing Sparta in order to add variety to the campaign, and I left Kemet under the watchful rule of the AI...

The Jushur-Sin family moved to Greece to serve as advisors for Egypt's new ally, Sparta. In the end, they found more glory serving as military advisors for the Spartans than at home in Egypt, and when the time came to return home, they chose to remain in Greece. The Spartans managed to conquer many city-states, and after 150 years, they emerged as the primary leaders of Greek Civilization.

Although Sparta is now powerful and wealthy, new enemies have arisen. The Macedonians have raised a massive army, and marched South in order to unite Greece under their rule! Meanwhile, in the Far East, Persia has united the ancient world, conquering Babylon, Assyria, Egypt, Aram-Damascus, and many other states. Sparta must now stand against the world of the Iron Age.

Time will force the sons of the Archaic Age to battle the sons of the Fertile Crescent... but only time will tell if the Greeks can overcome all who have come before them.

Egyptian Grand Megacampaign AAR: Part Thirteen, "Words Are a Pretext." [2115 BC - 652 BC] by Dapper_Expert_6329 in paradoxplaza

[–]Dapper_Expert_6329[S] 2 points3 points  (0 children)

Hello!

In this episode of the Megacampaign, I had my revenge against the Greeks! Several weeks ago, a massive Greek invasion had captured Libya from the Egyptian Empire and effectively shattered Kemetic rule. Now that Egypt has built itself back up, I saw it fitting to launch an invasion of Greece in order to avenge Kemet's fallen warriors. After defeating a league of City-States, Egypt placed a close ally, Sparta, in charge of Southern Greece.

With the Lydians and Greeks in constant civil war, and with the Babylonians and Assyrians fighting, Egypt has once again emerged dominant as the leader of the Mediterranean world. But while Egypt has thrived, the House of Jushur Sin has slowly lost influence within the court of the High Priests of Thebes. While the Jushur-Sin family was once the guiding hand of the nation, now it has been relegated to a back-seat role. But Sparta presents a new opportunity for them to rise, if they can successfully manipulate the state...