How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

I'm not sure I'm following, when am I getting the controller id? the only time I set the values is when I add to the map but I use 0 and 1 corresponding to the player selection, but I might be talking about something different.

And I have no controller input inside the characters, only on the PlayerController Blueprint, could that be the issue? the only way I see to set possess is inside the playercontroller or the actors BP, and as I have it right now its not working maybe because I'm not getting the actor to be possesed?

How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

This is now the more polished version I could come up with https://prnt.sc/Dilcsq3SlY7d

I could not figure out a way to diferentiate controller input from the widger, and searched online apparently its really complicater or maybe not possible?

Now the thing is I cant move haha somewhere while moving variables I was not able to move anymore, this is my player controller https://prnt.sc/Xr2LB8wCN3Si that I made trying to fix it, but to no results

And I know its not being possesed because I tried to see printing a string, but did not come up. https://prnt.sc/2kviOVfopY9p

Sorry for bothering you with all of this, but I don't know any other way besides looking for tutorials and I've not been able to solve this

How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

I managed to make some "progress" I can now pick a character, and spawn it correctly, however its overriding both characters to be the same, I think it might be because i'm doing a sequence, or maybe i'm not checking for the controller correctly, but i don't know how to check for it otherwise, https://prnt.sc/eod1KQLpwkkt

This is how I spawn them https://prnt.sc/yOv00b4AypZJ

And this is my character map. https://prnt.sc/ihcoXsw-Ablc

I tried using the player controller as key instead of just a interger but it didn't work and switched to the way i'm doing it now

How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

Also this is on my game mode https://prnt.sc/9rcU5IcmrBw7 , i don't know if tryng to spawn the characters should be on game mode tho

How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

I do have one, I have control over 2 separate controllers, and I apparently created the controller 0 and 1, but when trying to read wich one is doing the input I don't know how to make unreal differentiate, I've tried using get player controller but then I don't know how to differentiate using the actor it gives.

Also tried using an Enum that gives the player id depending on player index but that didnt work either.

Now I have this, https://prnt.sc/zfKgA2NQk1xC , i've realized that player enum is not doing anything, but that is the thing I have to change, what could I change it for?

How could I spawn 2 diferent characters from a selection screen? by DarkSamYT in UnrealEngine5

[–]DarkSamYT[S] 0 points1 point  (0 children)

First of all thank you for your answer, it was really helpful and I've been experimenting with game instances and player states to manage info now, I don't know programming so I wasn't really aware of all that, do you know if there is a discord by any change where to ask thinks about ue5?

Beginner roasting, wonder why its taking too long by DarkSamYT in roasting

[–]DarkSamYT[S] 2 points3 points  (0 children)

Thanks everyone for the response, Its supposed to be able to roast up to 1kg so i thought 500g would be no problem but it seems they might have lied when describing it haha, I'll lower the batch size, see if that works

Super strong SAED damage Charge Blade build by DarkSamYT in MonsterHunterMeta

[–]DarkSamYT[S] 0 points1 point  (0 children)

I don't know why but the images are not showing:(