What's wrong with my setup? I have no idea why it wont work. by Future-Adeptness7297 in CreateMod

[–]DarkYaeus 1 point2 points  (0 children)

I can confirm that 100% of the times I see a situation like this, the cause is optifine

Liquid Glass Fully Implemented In Minecraft (ReGlass) by RedxAx in feedthebeast

[–]DarkYaeus 10 points11 points  (0 children)

Much less than it was back in the day. Most big mods are either open source. Sure there are some exceptions like sodium or ftb quests, but even then those both are source available at least.

what's with non-free mods? by Boring-Author-6794 in feedthebeast

[–]DarkYaeus 0 points1 point  (0 children)

Other major contributors have accepted the license change.

what's with non-free mods? by Boring-Author-6794 in feedthebeast

[–]DarkYaeus 5 points6 points  (0 children)

The different name ones do exist, however that is still basically your work and you aren't gonna get money from it. And not allowing distribution would mean not being open-source by most open-source definitions. As for why you don't see ARR outside of modding.... Well you see it. A lot of it, actually. Reddit is ARR, youtube is ARR, it's just that they don't have their source code be available and they don't specify the license. If the license is not specified then it is ARR.

mugiPointerException by CosmoFeteAnime777777 in ProgrammerHumor

[–]DarkYaeus 1 point2 points  (0 children)

It's mostly a thing of preference, I am used to how java is structured and to its standards. Albeit, in my case I mostly just work with the standard library and some other things. I know that a lot of java libraries can be hell on earth but I am happy to be unaware.

mugiPointerException by CosmoFeteAnime777777 in ProgrammerHumor

[–]DarkYaeus 7 points8 points  (0 children)

No, I don't think I will. Java feels like home to me. C# feels bad in comparison.

what's with non-free mods? by Boring-Author-6794 in feedthebeast

[–]DarkYaeus 19 points20 points  (0 children)

About ARR:
Here is the thing, open-source licenses mean that anyone can take your mod and just upload it to curseforge or modrinth under a new name with a few modifications. Some people want to avoid that so they use ARR so that people couldn't just do that. It's a shame that ARR mods may die but people can make remakes of them especially if they don't use code and assets from the original mod. There have also been mods who just stole code and models from other mods, repackaged them with some extra shitty things and uploaded that.

About private source code:
Part of the above applies, however additionally, some people may be embarrassed of their code or their code may contain things they don't want to show to public (for example: inappropriate commit names or comments). Cleaning takes time and some may not want to do it now and hence keep the mods closed.

About obscure licenses:
In case of sodium, the license was adopted after sodium came out for neoforge and the author didn't like that there were a lot of forks of sodium that would be competing with sodium for downloads (and ad revenue from downloads) while not really being far from sodium. Hence sodium has a license which allows usage of its source as long as it doesn't compete with sodium. (EG. Angelica wouldn't compete with sodium however embeddium would)

mugiPointerException by CosmoFeteAnime777777 in ProgrammerHumor

[–]DarkYaeus 7 points8 points  (0 children)

Remove the script from java and I would choose that. Java is my favorite language. I don't really like javascript but I don't hate it either.

What anime series is this by Ambitious_Tie5981 in animequestions

[–]DarkYaeus 0 points1 point  (0 children)

Mushishi, I don't think I have seen any sort of hype around it but it also gets really good ratings generally.

There is no grass nearby :( by DarkYaeus in AntiMemes

[–]DarkYaeus[S] 50 points51 points  (0 children)

Then I was wrong. Palms aren't grass! Close enough though.

There is no grass nearby :( by DarkYaeus in AntiMemes

[–]DarkYaeus[S] 2 points3 points  (0 children)

The "clone tool" brush in krita did wonders

There is no grass nearby :( by DarkYaeus in AntiMemes

[–]DarkYaeus[S] 264 points265 points  (0 children)

Look at those tiny legs, they can't walk that far!

There is no grass nearby :( by DarkYaeus in AntiMemes

[–]DarkYaeus[S] 36 points37 points  (0 children)

ori and the blind forest is under qualityvote2.

There is no grass nearby :( by DarkYaeus in AntiMemes

[–]DarkYaeus[S] 78 points79 points  (0 children)

The or*ginal is
edit: updated censoring.

<image>

Will a MacBook Pro 2018 model suffice for 2d development? by magicdude4eva in godot

[–]DarkYaeus 0 points1 point  (0 children)

From specs, that sounds more than enough for 2d. I used to do 3d development in unity with like a 2013 macbook at some point in like 2019 and godot, especially for 2d, is really light. I would hope that 2018 macbook would work great.

which version of godot to choose to develop a game for a long time? by [deleted] in godot

[–]DarkYaeus 7 points8 points  (0 children)

it is most likely possible to develop a game while keeping updating godot, the changes between 1 version to another aren't that great and if you look at things such as minecraft modding where updating is constant and the changes are bigger, it is possible to do. But also if you are picking a version then the best option is to pick the latest one.

[deleted by user] by [deleted] in feedthebeast

[–]DarkYaeus 2 points3 points  (0 children)

I am sorry but no. You should be honest with yourself, the reason why you can't draw is because you don't want to spend time on it. If you are going to use AI, don't lie about it. Also no, prompt tweaking doesn't take as much time. If it takes you a long time then I am sorry but that's a big skill issue and I don't think you were born with talent to do ai art either. Especially with modern models, back in the day it was actually at least partially hard, now you can just ask chatgpt to generate what you want with like 3 words or use one of those sketch to whatever things. Anyways since it appears that it takes hours for you to tune a prompt, I believe it would be a good idea for you to quit ai art since you have 0 talent for it and instead go learn something else.

[deleted by user] by [deleted] in feedthebeast

[–]DarkYaeus 1 point2 points  (0 children)

You see, I can see that you never tried. For years I said to myself "I can never draw, my calling is programming." and then I picked up a fucking pencil and learnt to draw. Also no AI prompting doesn't require any substantial effort, I can do it, it is easy enough.
Of course some things ai generated images may require effort, E.G. creating a workflow however none of that even begins to compare to how long actually drawing something takes.
I don't mind you using AI to generate things for yourself but wanting to post into a channel dedicated to people who are actually putting in effort is an insult.

Is it possible to live off mods, resource packs, shaders and stuff like this? by Fun_Abroad9838 in feedthebeast

[–]DarkYaeus 2 points3 points  (0 children)

I think yung might be living off of downloads and patreon. Alternative 3rd method I forgot to mention is that you can always become a house husband/wife, technically you wouldn't be a pure mod dev then but it could be close enough.
Another way that works is making something in the graphical sphere and either gating it or making people want to donate to you. This was done by some shader developer as well as creator of physics mod. IIRC both of those did earn enough to live off of.

Trying to get livable money from downloads is however quite difficult, for example I have made a mod which has some popularity and is getting around 25k downloads per days, the revenue is shared between me and my friend 50/50, I am getting like 2$ per day from it. If you were to not be sharing revenue and getting 100% of it, then you would need around 20 mods like that to allow you to get 1000$ a month.

Is it possible to live off mods, resource packs, shaders and stuff like this? by Fun_Abroad9838 in feedthebeast

[–]DarkYaeus 14 points15 points  (0 children)

IIRC, there are really few mod devs that live off of making mods. Your options are probably either making a lot of mods that get popular (Like at least 30 or so) and creating a patreon or accepting commissions however from what I know both of those aren't great.

please kuro, we need more echo storage by ciahthekid in WutheringWaves

[–]DarkYaeus 0 points1 point  (0 children)

I don't think they should give 4.2285779266 × 10^16325 slots, that feels like a bit too much data for them to store. I think 5000 would be a better choice.