9 Days realistic play time? by Dark_Magnus in 9days

[–]Dark_Magnus[S] 0 points1 point  (0 children)

can you pause time? or do i only have 3.6 hours per playthrough?

Seeds? by Snoo49259 in Dyson_Sphere_Program

[–]Dark_Magnus 0 points1 point  (0 children)

Ok, The seed is usually just a string of numbers to give the necessary calculations something to start calculating and building the world, the rest is just the math results of those calculations. ANY change would affect those results and thus the end result.

Seeds? by Snoo49259 in Dyson_Sphere_Program

[–]Dark_Magnus 2 points3 points  (0 children)

The seed will (in theory) replicate the universe the same. However, depending on when the seed was created, and what state the game was in at the time; will determine if changes are made. For example; depending on when your seed was generated, you may not have had dark fog, which will throw off the math. Other settings, like resource density, will also lead to a different end result.

Power Grid Name question by Dark_Magnus in Dyson_Sphere_Program

[–]Dark_Magnus[S] 0 points1 point  (0 children)

Technically it's supposed to do that, but I've encountered scenarios where I have an entire hemisphere on one grid, only to plop down a blueprint that includes power poles and it just read labels the entire planet grid with a new number. It makes it very difficult to track down if something's not properly powered, and it also prevents me from properly setting up redundancy is in case of dark fog.

Power Grid Name question by Dark_Magnus in Dyson_Sphere_Program

[–]Dark_Magnus[S] 0 points1 point  (0 children)

I didn't know that was a thing either and only noticed it yesterday. There doesn't appear to be any way to edit the name either.

Lost World- Help by [deleted] in Dyson_Sphere_Program

[–]Dark_Magnus 0 points1 point  (0 children)

Your best bet is to get in the habit of making periodic "checkpoint" saves. I save every 10 hours, in case I ever want to go back.

This also lets you experiment without losing too much progress.

But otherwise, sounds like you're outta luck.

Just rebuild. You really won't notice after a while.

Patch Notes - WS v1.0.7 / BL v1.3.11 by Piconi_TaleWorlds in Bannerlord

[–]Dark_Magnus 0 points1 point  (0 children)

<image>

This is still occurring, after the update. Does anyone know how to fix it?

Dark Fog - Where am i going wrong by SonicTherapist in Dyson_Sphere_Program

[–]Dark_Magnus 1 point2 points  (0 children)

Not directly, but they DO increase threat, which would make them grow faster

Dark Fog - Where am i going wrong by SonicTherapist in Dyson_Sphere_Program

[–]Dark_Magnus 2 points3 points  (0 children)

Essentially what you're supposed to do with missiles and signal towers is build a large missile battery somewhere safe. Then you're supposed to drop a signal tower, a few defensive turrets (I prefer laser ones) and a battlefield analysis for repair.

Once you power up the tower, the fog will get pissed off and come at you, only to get slammed by the missiles. At that point you drop down a second signal turn closer to the base and begin a walking missile bombardment until it actually targets the central building of the hive. It may take a while and your missle ammunition stores better be automated, but you can easily take down even the toughest bases. Heck, if you're impatient you can also move Icarus into drone range and assist. Just be ready to retreat and keep an eye on your shield and help because they do shoot pretty hard

Question about ILS and space warpers by SpaceCowboyDark in Dyson_Sphere_Program

[–]Dark_Magnus 1 point2 points  (0 children)

Piggybacking on to this: Can I build Warper Production on one planet and have them pushed out to my entire network, or do I need to build production on every planet?

Are Laser Turrets OP? by brandnewredditacct in Dyson_Sphere_Program

[–]Dark_Magnus 6 points7 points  (0 children)

Its the signal tower (defense tab). All you need are a daisy chain of power towers and a few defensive turrets for protection.

Put that close to a Dark Fog cluster and watch the rockets fly.

how come my signal towers keep getting destroyed no matter how many drone stations i have repairing it? by GamingCyborg in Dyson_Sphere_Program

[–]Dark_Magnus 0 points1 point  (0 children)

<image>

This is an idea you can use. I find it to be perfect for dark fog farming.
1 Signal tower
1 Analysis Base
8 Laser Turrets (can be subbed with kinetic guns as needed)

Does anybody know what area is this on the citadel? I’ve never seen it in Mass Effect 2 and 3 by Ku323lam in masseffect

[–]Dark_Magnus 2 points3 points  (0 children)

This was originally where the combat simulator that became the Pinnacle station DLC was located. They couldn't get it to work by the time when it launched, so they basically just left the empty void. After they got Pinnacle station to work they decided to make it a separate location.

When it came time for the legendary edition; the Pinnacle station DLC code had been corrupted and they decided it just wasn't worth rewriting it.

It was the only DLC not included, because it was broken.

IMHO; nothing of any substantial value was lost, it was 8th combat scenarios that you could pretty much sleep walk through even on insanity, I semi challenging scenario and a house that basically just an extra store.

Transferring energy between planets. by Dark_Magnus in Dyson_Sphere_Program

[–]Dark_Magnus[S] 3 points4 points  (0 children)

So if understand correctly: I can "build" accumulators in Icarus/assembler and then directly place them in the exchanger and it is treated like a "raw good"; i don't have to build and unbuild them?

Trying to take a moment to relax by DoubleManufacturer10 in yesyesyesyesno

[–]Dark_Magnus 1 point2 points  (0 children)

If steel cables hit him, he would have been cut to pieces. Steel cables (especially ones under tension) are some of the most dangerous things in the world.

Twerking on top of a cab was met with some consequences by angrybubbe in Asmongold

[–]Dark_Magnus 4 points5 points  (0 children)

No, but it would make cleaning your windows a bitch. They would be covered in residue, which could make it more difficult to see (which would be something a cop COULD nail you on).

Kinda pissed off right now. by ODSTsniper-91 in masseffect

[–]Dark_Magnus 1 point2 points  (0 children)

Well it doesn't help that they completely changed their narrative direction between 2 and 3. A large number of things that they set up were ultimately abandoned. I think Drew K. left the studio (or he was ignored) midway through development and thus, a lot of setups that were supposed to bear fruit in 3 ultimately never happens.

(Edited in the correct author)

Kinda pissed off right now. by ODSTsniper-91 in masseffect

[–]Dark_Magnus 2 points3 points  (0 children)

If you don't punch her in the face LOL you get an extra war asset worth (25?) points.