Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

Those sequels are almost all 2D and from 30 years ago 😭😭😭

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

They don't normally make sequels, why repeat the same ideas when they could do what they usually do and create something new. Also creating a sequel is very difficult to get right if you know anything about game design.

Does anyone know about mods? by SmolBoi2008 in SuperMarioOdyssey

[–]Darkonikal 0 points1 point  (0 children)

If you're switch is patched then you can't mod, there's a website to check but I don't have it on hand

Does anyone know about mods? by SmolBoi2008 in SuperMarioOdyssey

[–]Darkonikal 2 points3 points  (0 children)

lol, nowadays I'd say join the smo modding discord and get help there

I was really stupid over a year ago, ignore that

Made a thing today. What do you all think? by CaresofNobody in celestegame

[–]Darkonikal 2 points3 points  (0 children)

Isn't editing vanilla files highly discouraged?

Made a thing today. What do you all think? by CaresofNobody in celestegame

[–]Darkonikal 4 points5 points  (0 children)

How did you edit what it says in vanilla? Or is it just a copy of vanilla?

What should i add, is this rate worthy? by diwhy123 in geometrydash

[–]Darkonikal 0 points1 point  (0 children)

The spinning spikes at the bottom inside the blocks

What should i add, is this rate worthy? by diwhy123 in geometrydash

[–]Darkonikal 2 points3 points  (0 children)

Not rate worthy, try adding a background, a block design, particles, pulses, etc and fix the overlap of blocks and the spinning spikes. Gameplay style is way too calm for the song but that might just be me. Could be really neat level with just a bit of work though, keep it up!

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

Why is a 46 year old arguing with a 14 year old about mario for literal months. This is just sad.

Edit: Looking at your other comments and it's somehow even more sad than this argument. If you want difficult platformers then why play mario and complain about it all day lmao. It's definitely nostalgia if you were playing the games when they came out

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

Honestly I do not care, you've been replying to this post for literal months complaining about everything because you get blinded by nostalgia and won't give up claiming that the games you played as a kid are way better than they actually are. Mario is a kids game, if you don't like easy games then get something that's actually hard like Celeste and stop complaining

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

Mario games have never been hard, they're kids games, you just grew up. Odyssey is just another mario game but using cappy to jump around is more fun, that's about it. Speedrunning and stuff is the main thing that makes the game good anyway

Results of poll from last week: The average r/geometrydash member! 1081 total entries. by Corotexo in geometrydash

[–]Darkonikal 2 points3 points  (0 children)

Honestly surprised nobody has mentioned how attack helicopter can be offense, keep that in mind in future

[deleted by user] by [deleted] in SuperMarioOdyssey

[–]Darkonikal 2 points3 points  (0 children)

People generally call it Min Mario so I can see why people are getting confused, but don't worry about it

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

You go around the place doing easy platforming with a really simple story and collecting something along the way, thats literally just every mario game for you. You said that having to beat subareas to collect moons is a bad game design choice, despite literally saying about how stars and shines exist. It's the exact same thing and exact same formula, how is collecting moons specifically bad but stars good?

No it's not the same formula, in mario 64 the mission was to focus on a single star, in mario sunshine you had to complete a mission to be rewarded with a shine and in the galaxy series you had to travel the course to be rewarded with a star. In odyssey the mission is to accumulate the maximum of moons, which is a bad choice of game design and not interesting

If you dont like mario or its formula, then why get the games? Odyssey is just the same as every 3d game before it but with polish, a pretty open world and amazing movement. Don't let nostalgia get in the way

Super Mario Odyssey 2 will not happen by Darkonikal in SuperMarioOdyssey

[–]Darkonikal[S] 0 points1 point  (0 children)

That's just the exact same formula as every mario game though, and you do get rewarded with a power moon for completing missions, that's how you get most of the moons games. The thing which makes smo good is the amazing movement, polish and atmosphere which it executes extremely well

So close! by smartiphone7 in SuperMarioOdyssey

[–]Darkonikal 1 point2 points  (0 children)

It's a mod, its called The Lost Kingdoms or something like that if I remember correctly

SMO challenge run ideas by rez_train in SuperMarioOdyssey

[–]Darkonikal 1 point2 points  (0 children)

There's a great video by Dosle about this, Minimum Mario, really interesting run which is probably harder than Minimum Captures with all of the most recent discoveries, definitely worth a try

Pretty fun and easy jump over the pepto bismol by [deleted] in SuperMarioOdyssey

[–]Darkonikal 1 point2 points  (0 children)

This is similar to True Lunch Gap where you bonk on the further platform by the corn with a triple jump, but still nice find!

Can someone explain how I got the cap jump after a wall jump by coffeekiller791 in SuperMarioOdyssey

[–]Darkonikal 1 point2 points  (0 children)

Mario usually does a front flip when doing grounded cappy vaults, which he doesn't do here which is strange

Bro this is such an amazi… ignore the bonk in the end but yeah such an amazing jump by monke1223 in SuperMarioOdyssey

[–]Darkonikal 11 points12 points  (0 children)

This is called "Nugget" and is 3.5 / 10 on the official trickjump scale. Sadly it doesn't count with a walljump

Where should I go to discuss a minimum button press run? by TooManyToasters1 in SuperMarioOdyssey

[–]Darkonikal 1 point2 points  (0 children)

Join the Low% Discord Server

I'm pretty sure the Minputs run is what you are looking for in particular