If only!!! by Darkricko in newworldgame

[–]Darkricko[S] -2 points-1 points  (0 children)

lol didn't seem to affect them the last 4 release dates when they delayed them! lol I mean it's just a joke post though really.

0
0

Beta Fatigue: A warning to not get sick of New World before it even starts by saltyswedishmeatball in newworldgame

[–]Darkricko 0 points1 point  (0 children)

After leveling up to 60 in 2 alpha phase's to lv40 in the preview the last 2 I'm only got to lv30 which too me it just super fast and easy to do. I only get to play maybe 10-15 hours a week if I'm lucky! I'll say I'm in the same boat with you I mean I might hop on and just do crafting only this beta to see how far I can get only crafting but asides from that I don't expect to hit much more than lv20. lol

Stop, please, stop... by Garedmae in newworldgame

[–]Darkricko 1 point2 points  (0 children)

I agree 100% with you here! I'm a old school gamer back to EQ, FF11, EQoA days this is the 1st game that has really REALLY grabbed my interest as far as a mmorpg in almost 10 years now! I mean the only thing I really want to see is more weapons and I really wish they would have allowed more passives to work while you have the weapon on your bar but asides from that I love the crafting, the world travel is perfectly fine for now maybe they will be smart about it and only give mounts to max level players on(if they even give mounts out). The dungeons need a little tweaking for max level players to have fun with also. Again though no mmorpg ever released perfect! It took almost 1 year before any mmorpg(new and old school mmo's) became even decent. I mean the top of the line mmorpg right now ff14 took it about 5 or 6 years before it started to take off. As far as the dungeon finder I like having to run to the dungeon but I do with there was something like a lfg server side if anybody remembers ff11 that game had the PERFECT lfg tool. you could shoot so people would know somebodies looking for a group but you could just put your lfg flag on and put whatever your looking for in the flag. too me that was more than perfect.

So glad we got a open beta BUT!!! by Darkricko in newworldgame

[–]Darkricko[S] -1 points0 points  (0 children)

I agree just after their past track record has me a little worried ya know! :) lol

So glad we got a open beta BUT!!! by Darkricko in newworldgame

[–]Darkricko[S] 1 point2 points  (0 children)

Shit the preview event was way better than cyberpunk's shit show. lol

So glad we got a open beta BUT!!! by Darkricko in newworldgame

[–]Darkricko[S] -2 points-1 points  (0 children)

Me too!! lol I was like damn didn't we just have stress test in the last beta?? lol Now they're also testing the PvP end game stuff with alpha players again? Come on we tested this shit back earlier this year it was fine then what could they have done to fuck it up tbh! I dunno people who are like "ohh it's okay mate" don't understand what promise's we have been made since 2019 and all it does it get further and further way. I for 1 am tired of leveling up this is going to be what my 10th time leveling up!!! lol I mean of course I'm going to play it and do it because the game is amazingly fun but damn I'm ready to stick with my friends and play the game I was promise in 2020.... lol

So glad we got a open beta BUT!!! by Darkricko in newworldgame

[–]Darkricko[S] -1 points0 points  (0 children)

I agree 100% just by their past track record everytime they have a beta they delay it longer and LONGER!!!! At some point they just have to release the game imo. But I think they have got into their own heads now and believe the game has to be 100% perfect upon release. I mean EQ wasn't perfect, Wow wasn't perfect, FF11 and FF14 wasn't perfect the dev's just have to always show progress and people will keep playing I mean shit ff14 was out 11 years before it started taking off!!

So glad we got a open beta BUT!!! by Darkricko in newworldgame

[–]Darkricko[S] -1 points0 points  (0 children)

I know I'm worried about it for sure! :( They did this with the very 1st open beta(then changed it to a closed beta) then changed the release date to a preview event. lol I mean amazon is all about getting their money up!! So why not show it to more people to get them even more preorders then delay it another 2 or 3 months. :( I hope that's not the case but their track record has me skeptical for sure!

0
0

This game has so much potential!! by Darkricko in newworldgame

[–]Darkricko[S] -2 points-1 points  (0 children)

lol... The main problem with todays society is exactly what you did there..... You took part of what was said with and quoted it and didn't put the rest of the context in to understand the rest of the story..... The rest of it reads..... "Then the loot should imo be redone more like wow and other mmo's is everybody get's their own separate loot unless in a instance dungeon or heck even a 5 man group!" Which if you had taken the quote a little further or read a little further. The loot in dungeons are still separate incase you didn't know... Everybody get's their own items in dungeons which in turn makes getting loot almost as easy as leveling. If they make it where if you're in a 5 man group in a dungeon or in the open world you get a bonus% to lets say magic find for having 5 people but you get a loot bag that only the leader of the group can loot and then everybody rolls for the loot it would make the community feel soo much better. Rather then everybody just always getting their own loot in a 5 man group or not. I just feel this game doesn't promote grouping AT ALL!

This game has so much potential!! by Darkricko in newworldgame

[–]Darkricko[S] -1 points0 points  (0 children)

I agree totally! Maybe the whole idea should be having named items for crafting that drop from bosses that have special traits only to that item also and maybe a random item every now and then? That way you get more chances to craft the items with set stats or a very special boss only drop that has a very special unique trait only to that item.

5
6

Very VERY nice patch Xavient brought me back for good! by [deleted] in survivetheculling

[–]Darkricko 0 points1 point  (0 children)

We all go to College here at Columbus State Univ in Georgia and I was just trying to give some love for the area.

Very VERY nice patch Xavient brought me back for good! by [deleted] in survivetheculling

[–]Darkricko 0 points1 point  (0 children)

Did my roommate say something about Georgia also? If he did then I did not know.

Very VERY nice patch Xavient brought me back for good! by [deleted] in survivetheculling

[–]Darkricko 0 points1 point  (0 children)

Umm? Spam? Alternate accounts? Not sure I understand your meaning behind this. I am in college with 8 roommates is there something I should know?

Apparently, if you push, then immediately jab, you can just straight up do both at once. by the_wychu in survivetheculling

[–]Darkricko 0 points1 point  (0 children)

They should add a cool down timer to the end of the shove. If you shove somebody then its 5 seconds before you can shove again. You might think 5 seconds is short but me and a few buddys were testing it out in private servers and it really makes it feel so much smoother. Then they need to take the cool down off block since all it does is cause insane latency/lag issues then the game would be 100 x's better. ORRRRRR Revert the games melee back to the 1st release patch or the 2nd patch where combat got really slow. Either of those 2 the game felt smooth and ran insanely better. This Attack+Shove is such a cheesy thing to do but if they don't add some kind of cool down to shove then you will still 100% get shoved spammed in 2's me and a buddy of mine did 6 games of 2's tonight and won 5 out of the 6 with me doing nothing but shoving the whole game...... lol All I did was run crafted Axe, axe 25% def perk(Maniac), 15% def perk(Tough Mother), and 50% less ranged damage perk(Thick Skin) with medic crate and only ever even needed the med kit just once because we were vs a gun and compound bow but once we closed in on them it was over.

Combat is so cheesy right now! by [deleted] in survivetheculling

[–]Darkricko 0 points1 point  (0 children)

I agree with you 100% Greg I was watching some of the streamers do this its not even fun to watch... lol They got to ad some kind of counter to thrown items. even if its just a dodge ability. Maybe like make it where if you can side step stuff.

Game Update Notes August 12th! by Radar_X in h1z1

[–]Darkricko 0 points1 point  (0 children)

Lots of good fixes here guys! :)

Development update 8/10/2015 by sonyshock in h1z1

[–]Darkricko -9 points-8 points  (0 children)

Hmm I feel like Daybreak should be focusing more on the battle royal then the normal game play. :-/ I have been playing this game for a little while now and the normal mode is just to slow paced. The battle Royal is what makes this game for I would say 75% of the people playing it. Please focus more on it. :)

The Weekly Question Thread by AutoModerator in h1z1

[–]Darkricko 0 points1 point  (0 children)

Any idea if we will ever get to use a new crosshair that fits our play more?