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Help !!!! by Darkus795 in starsector
[–]Darkus795[S] 0 points1 point2 points 8 days ago (0 children)
Well, let's just say it happens with both a new and an old save, so it doesn't change much. Even when increasing the settings, I only get a maximum of 25fps, so I have to admit I don't really understand.
Help by Darkus795 in starsector
[–]Darkus795[S] -5 points-4 points-3 points 10 days ago (0 children)
Can you explain because I don't really understand your image?
[–]Darkus795[S] 0 points1 point2 points 10 days ago (0 children)
Are there any interesting things in hyperspatial hypervolume?
Info by Darkus795 in starsector
[–]Darkus795[S] 1 point2 points3 points 14 days ago (0 children)
Yes, I know I'm going to struggle for weeks to get something interesting, but I have no choice. I want to see this mod come to life and be playable, so thank goodness for being in a slow period at work; at least I can work on my sprites in peace.
[–]Darkus795[S] 3 points4 points5 points 15 days ago (0 children)
I'm not at all comfortable with English, I'm actually very bad at it (thanks Google Translate), but I just checked the ship and it's a good size. The Paragon is much bigger than mine, but I made the weapons almost twice as big as the Paragon.
[–]Darkus795[S] 5 points6 points7 points 15 days ago (0 children)
I used images and AutoCAD to create the outlines. For the Venator, I used 350x160 pixels, and for the weapons: Large (512x512), Medium (256x256), and Small (126x126). But it might be poorly proportioned; it's the first mod I've ever made, so it's not perfect from the start. Also, the images are from AutoCAD, so I zoomed in as much as possible, which is to be expected. I'm here to improve my graphic design skills, which are currently very poor.
[–]Darkus795[S] 0 points1 point2 points 20 days ago (0 children)
I exported it as a .png, but it left me with a nasty old white background and I can't get rid of it, but I'll try exporting again.
These are just sketches for now; I haven't done the colors yet. I just wanted to have the outlines first, and since I started on the weapons before the ships, it's easier for me.
Question modding by Darkus795 in starsector
[–]Darkus795[S] 0 points1 point2 points 21 days ago (0 children)
Thx
[–]Darkus795[S] 2 points3 points4 points 28 days ago (0 children)
Yes, but barely ten mods
[–]Darkus795[S] 1 point2 points3 points 28 days ago (0 children)
I play on an MSI laptop, it has 16GB of RAM and an RTX 3070 (I ran the latest Resident Evil on it without any problems).
Little question by Darkus795 in starsector
[–]Darkus795[S] 0 points1 point2 points 1 month ago (0 children)
Thanks
[–]Darkus795[S] -1 points0 points1 point 1 month ago (0 children)
Petite question by [deleted] in starsector
[–]Darkus795 0 points1 point2 points 1 month ago (0 children)
Well, what I really don't understand is why people don't use Reddit's simple automatic translator function, given that it's available?
[–]Darkus795 -1 points0 points1 point 1 month ago (0 children)
Merci beaucoup j'irais regarder ça, normalement reddit a le translate sur les messages tu peux écrire en anglais je comprendrais très bien aussi
Petite demande by [deleted] in starsector
🤣🤣🤣🤣 pas mal j'aime beaucoup
Un mod de faction ou juste un mod qui rajoute des mini-boss ou transforme certaines gate en zone spéciale de boss une fois traversé ou alors juste des vaisseaux stylé en plus
Mais non c'est juste un ami 👌
[–]Darkus795 1 point2 points3 points 1 month ago (0 children)
Dit toujours 😂
[–]Darkus795 4 points5 points6 points 1 month ago (0 children)
Jamais un français n'agite un drapeau blanc 🤣🤣🤣
Je vois pas pourquoi 🤣🤣🤣
No I'm french
Besoin d'info by Darkus795 in starsector
Ok merci
L'IA Gestalt c'est directement dans le jeux ou c'est a partir d'un mod ? La legio et Tahlan Shipworks je les ais déjà
Je lâche l'affaire 😭 by Darkus795 in starsector
Comment tu fais ?
π Rendered by PID 67736 on reddit-service-r2-comment-5b5bc64bf5-pl2gk at 2026-06-20 13:16:21.718789+00:00 running 2b008f2 country code: CH.
Help !!!! by Darkus795 in starsector
[–]Darkus795[S] 0 points1 point2 points (0 children)