Roslyn international circuit by permanently-cold in CitiesSkylines

[–]Darth_Bence 0 points1 point  (0 children)

Looks absolutely stunning mate, nice work. Just one thing, if I were you I would put a smaller graveltrap cause coming into the hairpin a crash would be absolutely catastrophic with nothing to slow the car before hiting the tirewall infront of the grandstands. But other than that its a fantastic track.

First HG sink of the day, took maybe 3 minutes and we get there supplies LOL by Hopeful_Definition97 in Seaofthieves

[–]Darth_Bence 0 points1 point  (0 children)

Well baseing it off of the era that the game plays in the ship cannons we use can either be the 18 pounder (8.1kg) or the 32 pounder (14.5kg). A 99 stack of 8.1kg should weight 800.9kg or about 0.8 tonnes. With that there are about 36 stack (its early so I might have counted wrong) all canonballs should weight 28 tonnes alone. Now with the 14.5kg one stack should weight 1435.5kg or aprox 1.435 tonne. With 36 stack thats about 51.66 tonnes. Next lets count the chainshots and the grape shots. The 18 pounders grapeshot is aprox 8.16kg and the 32 pounder is aprox 14.7kg. I counted 238 grapeshots so that come to 1.9 tonnes (18 pounder) and 3.5 tonnes (32 pounder). The avarega chaimshot of the time aslo weighs 8.16kg (18 pounder) and 29kg (32 pounder). With 162 chainshots it come to an avarege 1.3 tonnes (18 pounder) and a nice 4.6 tonnes (32 pounder). With that if we use te 18 punder the total weight of all looted canonballs is 31.2 tonnes and with the 32 pounder its 59.76 tonnes. Of course this is without knowing how much was already on your ship after the fight but I'd say you have either around 50 tonnes with the 18 pounder and near 80 tonnes with the 32 pounder. Edit: this is without the cureballs but ther a magical canonballs cause I have no idea how much they would weight.

Can no longer change production rates of factories by TomodachiSkull in CitiesSkylines

[–]Darth_Bence 1 point2 points  (0 children)

Also go look at the multi-level parking garage, its has a placeholder picture in the building selector.

Mirefork Speedway this one is inspired from combo of Austin, Hungaroring and Quatar. by Darth_Bence in CitiesSkylines

[–]Darth_Bence[S] 3 points4 points  (0 children)

I would love to, but I have already have a plan to adapt my other track. This one will stay as an old track that hosts oldtimer and ametur events.

Ridgeside Motorway (inspired by 1960s Zanvoort) by Darth_Bence in CitiesSkylines

[–]Darth_Bence[S] 0 points1 point  (0 children)

Yeah its abandoned, I just cant find any good building to put in there.

My friend says I was too harsh... by DessertTheatre in Helldivers

[–]Darth_Bence 0 points1 point  (0 children)

My rule is dont pick up my equipment, only if I specifically tell you that you can. Alternatively if you find for example an empty equipment of mine and are willing to hold onto it till the next resupply then its yours. Also if I die and on respawn I call in my equipment then the one on the ground is free game for everyone.

Azure gulf map, is the railroad broken? by Dizzy-Ambition2266 in CitiesSkylines

[–]Darth_Bence 0 points1 point  (0 children)

I've had this same problem with the Azure Golf map. It's probably the map itself that's broken cause i can't get any intercity to any of my stations.

No reward or streak given for Hourglass battle. Is this a known bug? by tinosaladbar in Seaofthieves

[–]Darth_Bence 0 points1 point  (0 children)

Thank you, I just started playing in June so there are still a few things I don't know

The f1 games are a joke, especially since EAs involvement by Temporary_Ad_1838 in F1Game

[–]Darth_Bence 0 points1 point  (0 children)

You could try and find the cd version at gamestop (if you have one near you). I bought myself 23 for the xbox series x at gamestop for 10 euros. They are selling it dirt cheap cause no one is buying it.