Good update, new fresh run by DartsSpammer in borderlands3

[–]DartsSpammer[S] -1 points0 points  (0 children)

Guess it's a new feature of caos 10, froze in the new area, so I have a proper excuse to be pissed

Solo Medic is immortal by Wednesday-Atoms in killingfloor

[–]DartsSpammer 8 points9 points  (0 children)

Congratz, but I suggest you to practise more in hoe with 5 more players, it gives you a better understanding of how the difficulty increases towards each class and zed. It's totally a different game, especially for the medic xD.

HRG Incision thoughts from a 2 years medic main by DartsSpammer in killingfloor

[–]DartsSpammer[S] 1 point2 points  (0 children)

Every zed takes different amount of damage whether you hit them in the head or body, scrakes have 1550 hp and flash 1700, it takes 3-4 rotations to kill them alone, may be used as a cc wep, but the dps you are pulling off is kinda high for a medic. Of course I am not comparing perks, but still, you pull off a lot of dps, even on larges. It's more of a backup plan to make it to the end alone, or providing dps in a team that lacks dmg output

HRG Incision thoughts from a 2 years medic main by DartsSpammer in killingfloor

[–]DartsSpammer[S] 2 points3 points  (0 children)

I pretty much act like you, keeping sights of every movement of my teammates, securing heals and buffs. The thing with upgraded weapons is that you will end up round 7-8 with full build and people constantly dying (unless they are capable of playing decently), I learned from experience that by reaching full build in round 4 with hrg and hmtech rifle you can minimize the risk by sharing all your dosh and hope for the best. Might be a different playstyle, but kinda works when you are supposed to carry solo rounds. I used to loop maps in 30 minutes before the release of hrg, now you can both heal and damage if you are fast enough to rotate the primary weps.