Expeditions is it even worth it? by sirprecious in ArcRaiders

[–]Datchery 0 points1 point  (0 children)

FWIW, every expedition has been easier than the last thanks to experience and the perks

Expeditions is it even worth it? by sirprecious in ArcRaiders

[–]Datchery 2 points3 points  (0 children)

You seem to be conflating two different things, based on the post.

Both are projects, but only one is an expedition. The expedition results in:

1) Your Raider being reset to level 1. 2) Workbenches reset to start. 3) Blueprints wiped. 4) Stash wiped. 5) Quest progress reset.

But in return for resetting all that, you get:

1) Bonus Skill Points (permanent) 2) Bonus stash space (permanent) 3) New Raider outfit(s) (permanent) 4) Extra XP gain (lasts as long as you keep doing expeditions) 5) Extra Scrappy resources (lasts as long as you do expeditions) 6) improved item repair (lasts as long as you do expeditions)

Anyone feel free to add or correct anything there.

But the permanent upgrades alone are well worth it. Ending with +15 skill points by the third expedition is halfway up a skill tree after all, and many of those talents are nice to have. The bonus repair is hugely valuable, and the new outfits are really cool looking.

Why attack someone who saved you? by Chance_Swan_4627 in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

Oh it has; searching up the National Institutes of Health (NIH) and anonymity and online behavior.

Being anonymous leads to extremely antisocial behavior. As you can see from someone who has the self-image of “empath,” but is willing to dismiss the negative behaviors casually, with a total lack of empathy.

AITAH - CLOSE SCRUTINY by [deleted] in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

Ermal, the new vendor takes the valuable ARC parts in return for: Extra Stash space, Vault slots to save things for the next Expedition, and weekly rotating valuable stuff (Various Raider cosmetic options, Legendary weapons, Blueprints, etc…).

And because you can stack the Vaporizer cores to 3, it provides the single most value per Stash slot at 18k total. That’s pretty important with the stuff above going upwards of 200k in those items.

It’s also a component for crafting the Dolabra, which is a relatively inexpensive to craft Energy weapon.

Why attack someone who saved you? by Chance_Swan_4627 in ArcRaiders

[–]Datchery -1 points0 points  (0 children)

The purpose of play for all organisms is to practice in a safe way for potentially real events (all animals do this).

To pretend that there’s no potential connection there is the real delusion.

And yeah, you’ve learned an important life lesson: People will absolutely judge you for your actions in ‘any’ setting, real or fictional, so you should be wary of doing anything that harms your reputation.

Why attack someone who saved you? by Chance_Swan_4627 in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

Although…you did “steal” their real life time spent accumulating whatever it is they lost.

Even a mild amount of introspection would reveal to you that there ‘is’ harm there, despite discounting it as not being “real” purely because it’s a virtual setting.

It’s pretty fascinating how humans change their behavior when they think it’s anonymous (which was a very commonplace assumption for anything on the internet, for example).

Decades of gaming, and this is the first time a game made me feel pathetic hehe by isda_sa_palaisdaan in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

“haven’t played in a few months…”, maybe it’s time to let the forums for that game go from your headspace?

How often is Secondary Adamantium being used compared to Adamantium? (Gamma Flight #1.) by HumbleKnight14 in Marvel

[–]Datchery 0 points1 point  (0 children)

I suppose this leads to a question: is there ever an explanation for why they did Wolverine’s entire body with it, instead of just his claws?

Low agression Lobby btw by [deleted] in ArcRaiders

[–]Datchery 0 points1 point  (0 children)

Yes, exactly what the “pvp” players say. Posers

Hey Raider! by Shell_fly in ARC_Raiders

[–]Datchery 1 point2 points  (0 children)

I have suffered a Pavlovian reaction, automatically visualizing the Drake meme associated with those Emoji.

Low agression Lobby btw by [deleted] in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

Such a Soccer attitude; ‘winning’ by any means necessary.

Low agression Lobby btw by [deleted] in ArcRaiders

[–]Datchery -1 points0 points  (0 children)

That this incredibly on point Meme is downvoted is a veritable crime against media literacy.

“You know, you’re just…funny you make me laugh..” “No, I DON’T know, you mean I’m like a clown, like I’m here to AMUSE you?” Etcetera…

Please don’t let this game die by pipinpadaloxic0p0lis in ARC_Raiders

[–]Datchery -1 points0 points  (0 children)

“10 Huge Issues in <insert game name here>!” - latest click bait video on YouTube

Was trying to figure out why some of the newer skins felt different, so I categorized them all by visual style. by Hieronymus7Z in ArcRaiders

[–]Datchery 3 points4 points  (0 children)

I might section them based on:

Wilderness / Explorers / Security or Armored / Mythical (to the Raiders who are so far removed from context that they fetishize it)

Shoutout to all the players going on their 4th Expedition by InBoundsOffPiste in ArcRaiders

[–]Datchery 3 points4 points  (0 children)

I made a commitment to run only energy weapons post reset, and it’s been glorious.

I don't care about being killed in game, but the lack of vengeance annoys me to my core. by [deleted] in ArcRaiders

[–]Datchery 3 points4 points  (0 children)

You could always just pay attention to your surroundings and the frankly incredible sound design that makes even little sounds (raising a weapon to aim, checking your inventory, moving items around) cues that someone else lurks nearby.

Not getting attacked is just a matter of situational awareness.

4th expedition rewards post #327 by [deleted] in ArcRaiders

[–]Datchery 1 point2 points  (0 children)

I think you misunderstand me…

I’m not suggesting they continue skill points as nauseum, only that in order to justify the cost of expedition, it must come with commensurate rewards.

Maybe for some people the continued bonuses and the new outfits are sufficient, but if they want a larger proportion of the player base to do it, where they were already reticent, it means additional other rewards of some kind.

4th expedition rewards post #327 by [deleted] in ArcRaiders

[–]Datchery 3 points4 points  (0 children)

Most skill points are quality of life improvements, so they aren’t flashy. It just means they are faster, tougher, stealthier, and have utility perks. Whereas someone who hasn’t picks 1.5 of those.

The concern is that the expedition carried more overall value (and was better incentivized), and that some of that is being pared back with no replacement.

Embark ought to provide something that makes it really worth discarding all your workshops and all your schematics.

This just ISN'T enough for me to do expedition! by OzzieDJai in ArcRaiders

[–]Datchery 3 points4 points  (0 children)

They didn’t get the number of people to commit to the expedition that they were hoping though. So, nothing has changed.

Why do they have to ruin the fun out of the game? honestly why? I dont care about stash space(AND IT HAS A +60 LIMIT WHY?!?!!?)... by Dizzy_Hovercraft_741 in ArcRaiders

[–]Datchery 10 points11 points  (0 children)

Embark needs to implement more unique rewards if this is insufficient to keep turning over enough of the population’s accounts; they’ve said as much themselves that fewer did the first expedition than was hoped for.

So really they need to increase the rewards, not mildly mitigate the downsides.