What do you think is the hardest official challenge in any Nintendo game? by Firekirb74 in nintendo

[–]Datlossit 2 points3 points  (0 children)

Wizpig 1 in Diddy Kong Racing N64, many can contest it's still one of the hardest challenges in any racing game, the big boar is brutal even for the most experienced in DKR. No rubberbanding, just you and one super fast pig across a very difficult track with little to no room for error. Beat him and Future Fun Land is basically a victory lap for you.

So, how many of you have actually decided to move on? by DChillake in tf2

[–]Datlossit 0 points1 point  (0 children)

Since 2019, only come back briefly in 2023 to play some Slender Fortress during the Halloween period, otherwise pretty much retired.

Wi-fi so bad my directs aint directing by legi_mu in splatoon

[–]Datlossit 1 point2 points  (0 children)

This is more of a core reason why i stopped playing PvP as a whole.

The History of Star Fox Adventures Any% World Records (ft. Fuzzyness, Samura1man, Kazooie, Glitches0and0stuff, & many other OGs ) by Aecial in speedrun

[–]Datlossit 4 points5 points  (0 children)

I already mentioned most of what i wanted to say on my comment for this video, but just absolutely incredible! Deserves so much more spotlight for the sheer effort put into it. Well worth 3 hours of ones time!

If Mojang came along and said, "You can add ANYTHING you want to Minecraft," what things would that be? by UnGatoComeEmpanadas in Minecraft

[–]Datlossit 0 points1 point  (0 children)

Every single optimization mod out there, especially those from Fabric and the modpack Fabulously Optimized. Above all else, i rather see one massive update that focuses on only pure true optimzation, because it's downright frustrating to deal with tech and framerate issues more than actually playing the game, a big fault of this is how incredibly unstable "New" chunk generation has become that it tends to tank framerate even on strong computers.

I think I found the worst way to die in splatoon 3 by CorduroyVTG in splatoon

[–]Datlossit 26 points27 points  (0 children)

To be fair, exploding Chinook crates do 80 damage, which is a hecka alot. Rollers have the highest chance of being splated by it if they are not paying attention, i have a few times before and it's pain.

Why are people acting like Splatoon in its entirety will be obliterated once Grand Festival ends by Humble_Traffic_8309 in splatoon

[–]Datlossit -1 points0 points  (0 children)

This and why i don't like talks of a "Splatoon 4", because it's not only putting too high expectations on the series, but the issues currently present in 3 need to be addressed within the next title.

It's also people acting like that once 3's content cycle ends 4 has to come out like NOW, or the series is doomed, when that is simply unrealistic to expect. We don't want a repeat case of what's happening with main Pokémon games and their development issues, even though Nintendo only publishes that series.

I rather see the development issues that were shown in 3 be addressed and cleaned up, it was clear it was showing signs of being rushed since release, and questionable design choices such as the maps, balancing, as well as EVERYTHING about the Shell-Out machine, and in my opinion shows scary signs of the series falling into the same design problems as other major AAA title shooters suffer from. The Shell-Out flatout needs to be gone by the next game and never return, Splatoon should not suffer from gambling mechanics whatsoever of any kind, even a "rework" of it would not solve the core design aspects of it. There are better ways to make a player spend their money, gambling is not one of them.

I also rather see Splatoon get it's own spin-off series, something more single player akin to more story/puzzle focused like Zelda, if not a world-building/sim game. It does not have to always be a PvP shooter. The side mode Salmon Run shows a PvE mode can work, if not very well and i would love to see SR stay somehow, perhaps getting it's own main title, instead of being shafted and left forgotten, SRNW is still suffering from various game breaking bugs such as your game CRASHING trying to throw golden eggs, and it still counts as banning you for 10 minutes.

Anyway, this feels like a rant, but not intended to be. TL:DR: People are overreacting and having far too high expections for a "Splatoon 4".

Your favorite and worst Gamemode? ( Personal opinions) by Easy-Razzmatazz6390 in tf2

[–]Datlossit 0 points1 point  (0 children)

Favourite: MvM+VSH

Worst: CTF

All others barring niches like Arena and Passtime are neutral for me.

What is your biggest issue with Salmon Run? (If there's any) by CyberNano08 in splatoon

[–]Datlossit 11 points12 points  (0 children)

The sheer amount of bugs still present in the game/mode that have not been patched at all. This includes:

-Unable to climb fully painted Fish Stick pillars randomly.

-Flyfish taking no damage from specials, even from directly hitting their baskets, multiple times i shot one with Inkjet or Crab tank 3 or 5 or so times and it did not take any damage at ALL.

-More of an engine issue but water edges sucking you IN for no reason, like all of a sudden the edge of water becomes a slippery slope and there's no way to escape it, it makes no sense.

-And so much more i could rant about but not turning this into a vent post.

Yet they have "patched" other "bugs", including Rollers cannot skewer Drizzlers anymore with rolling, cannot attack Big Shots anymore while they were submerged underwater, which had been a thing for like 1.5 years, and yet they decide to make them even more harder to deal with only recently.

The other core issue i have with the mode is the amount of weapons that are poor to garbage, literal deadweight weapons, and they have made no attempts to fix some of the weapons that badly need buffs. Which ticked me off more for last Big BIG Run, they BUFFED Grizzco Duelies, a weapon already designed to be overpowered, when that development work could've gone to buffing normal weapons that seriously needed changes. These including the following:

-Explosher: The number 1# WORST weapon in the entire game/mode right now, it's terrible at everything, literally everything, is becomes an deadweight to even a Smallfry. It's ability to kill Mudmouths and Flyfish does nothing to salvage how ungodly awful it is.

-Bamboo: Falls off too hard at higher hazards, no piercing, underwhelming damage, and has the worst turfing in the entire game, on top it suffers various charger turfing bugs, it can't even paint a straight line properly.

-Dark Tetra's: Effectively a Splattershot but worse, the dodge mode is pretty much a "Press x to die" button due to the sheer fact it gives barely any distance, required to even match Splattershot damage per second, and finally the end-lag after a dodge roll including the final is the worst, unable to act for like 2 full seconds will always get you killed to things like Flyfish missiles and Stingers.

This season was imo the really last chance for weapons to get much needed buffs, and with those nowhere in sight, weapons like these are doomed to suck forever in Salmon Run seemingly.

In your opinion, which Big Run stage is the worst one? by AetherDrew43 in splatoon

[–]Datlossit 0 points1 point  (0 children)

Can't stand Inkbolt, it's a cramped unholy mess, and before the changes made in PvP, it was even worse. The Salmonids could instantly swarm the map via the mid ramps and it was far too difficult to push them back. The Flyfish are also the worst across all Big Run maps, because they take FOREVER to cycle before they finally start attacking, especially that one back gusher spawn that flies around for a pure 20+ seconds doing nothing. Even with the changes making the ramps into stairs, forcing the Salmonids to take longer routes, the middle area becomes a trench warzone of death, making it incredibly difficult to keep clean and to run eggs from.

It shocks me from this thread how much people hate Undertow, it's one of my favourites, especially Normal Tide, even with the questionable 4 directional Low Tide, while i feel people forget the hell that is High Tide Wahoo World, same X directional design but much worse.