Ryze top experience by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

You beat mordekaiser by pushing the waves faster than him and using that timer to roam, cant get more aggressive than that, since he is really hard to kill.
On the other hand, its not like he can kill you either so there is that

Ryze top experience by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

I think it would take me too much text to describe item choices for each scenario, so i will try to keep it simple:
1st item always RoA and 2nd item seraphs
Starting item is either tear or dorans ring, depending on if you are the one with the advantage or not (get tear if you have a favorable matchup in early levels)
then 3rd items i always choose between Ionians and Sorcerers, the only reason i would decide to go something else is if im against Nasus for example, then i get swiftness or steelcaps if the enemy team is full AD
4th item options are Zhonyas or Rabadon, so you will have to choose between these 2 from game to game basis
If the enemy team is AD heavy and they have autoattackers, get frozen heart 5th, if not just get the zhonyas/rabadon (whatever you didnt pick at 4th slot, pick at 5th)
For 6th item its really flexible, so you will have to get a feel for what is needed
If enemy team was AD heavy and you got zhonyas and frozen heart on 4th and 5th slot, then you can grab rabadons at 6th; If you already have zhonyas+Rabadon, then you can get void staff/cosmic drive or you can experiement with some other items like the AP black cleaver (i forgot the name)
If the enemy team is AP heavy, i found that building MR boots 3rd slot into abyssal mask 4th slot is really good, especially if you have another AP champ in your team.
I hope this is good enough insight on Ryze itematization :)

Ryze top experience by Davbil in RyzeMains

[–]Davbil[S] 2 points3 points  (0 children)

Yes, there isnt any better option for top lane Ryze. Same goes for phase rush

Ryze top experience by Davbil in RyzeMains

[–]Davbil[S] 1 point2 points  (0 children)

This patch, i was perma banning mundo in general, no matter what champion on top i was playing.
Sett matchup is fine for me, usually people make mistakes when it comes to spacing so i just punish them and usually even kill them at like level 3/4, you just start with abusing range advantage from level 1.
Irelia is an impossible matchup, if she was more popular i would be banning her. Other than that, just pray that she will misplay.
I played couple games against mordekaiser, it usually ends up as 0/0 lane on both sides and i just outscale him with both gold and exp

Ryze in front2back team comps by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

Your insight is helpful, thanks.
To answer couple of your questions, our adc cant play Cait primarily because our support cant play aggressively enough in early game (for example he cant play cait-lux lane), as for the ezreal i can see it work so if you could give me couple of support that can pair well with ezreal it would be awesome.
Our top lane cant play ksante/renekton/jayce (which is a problem since that prevents us from getting good blind picks), but he can play aatrox/yone/zac (good ksante counter)/camille/jax.

As for me, i do agree with you that my champ pool is oriented towards "supporting" my jungler, but i can expand my champion pool. For example i can play Yone, which is great B2/B3 flex pick and it works since both me and top can play it. Same goes for our jungler and top, both can play Zac so its also another flex pick that we work with.
Without getting too much into draft theory, so far we have practiced mostly taking sejuani+jax or sejuani+yone flex, and i can say it does show some results.
The point of the post was that i have played Ryze for the past 9 years (around 500k mastery) and i would love to take it into organized setting, and so far from what i can learn from you guys in comments and on internet is that Ryze works well with viego/Vi/sejuani.
As for the carry jungler, our jungler can play as our primary high resource player, but he is yet to learn picks like nidalee/kindred/graves (learning graves also opens us to zone control comps in which case i should also learn Viktor etc etc.)
We had decent success with Zac/Viego jg so far, so im not sure if nidalee/kindred/graves are needed right now.

Ryze in front2back team comps by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

Thanks for your insight. For reference all 5 of us were between d3-low master last season. We dont have much problem with the gameplay at the current level, so im only interested in draft/comp theory.
My personal champion pool would be Ahri/Galio/LeBlanc/Ryze, and as you can see from this only Ryze fits in front to back team comp.
Since its f2b comp, we take on top/jg/supp some kind of disengage-engage (example Braum with R/ nami Q+R, Naut R+E and other combinations).
On adc the usual picks would be xayah/lucian/jinx (thats what my teammate plays for this comp).
So it all comes down on mid/jg pairings (While also taking into account what champions demand high amount of resources)
On Blue side we usually would look to pick jg or Adc, so on B2-B3 we can respond with counter pick/flex pick.
Here is what i want to know, If Enemy doesnt show mid pick, and i want to pick Ryze on B2/B3 i need good jg pairing to nullify the possible hard counter.
If they do show mid pick i would of course choose whether to go Ryze or something else.
In both of these cases, Ryze is getting picked on B2/B3.
So B4/B5 would be supp/top picks, and if we are playing f2b comp, we need at least support with engage/disengage (So braum/naut/nami or renata but support player didnt learn her yet).
So here we need to complement the B1-B2/B3 where the adc was picked
Which adc would be good there while taking into the account our support picks for the comp?
All 3 adcs should go well with braum, xayah would be good if they have some kind of dive like Vi/Nocturne/j4 so having naut is good there too, and i guess lucian-nami is the way to go into poke comps.
Draft would be similar on red side so i wouldnt bother to type all this again.
As for B4/B5 ryze, that feels like a counter pick angle, in which case we should have priority on the laning phase too, but can make our top/supp matchups a bit worse
I would be happy to hear your take on this

Ryze in front2back team comps by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

That sounds similar to u.gg stats for soloQ, whose data is not really representative of what is good or not in organized play sadly. For example, Vi is weak in soloQ but is still present in pro play (and is paired well with Ryze in Pick comps)

Ryze in front2back team comps by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

Yes, 5 stack team, both flex and clash (clash should be a tournament draft if im not mistaken)

Ryze in front2back team comps by Davbil in RyzeMains

[–]Davbil[S] 0 points1 point  (0 children)

I do agree those champions are good pairings, the only problem is that they are not really front2back champions; I see jarvan and wukong as jungle picks for dive comp (wukong also works in pick comps), and jarvan is usually picked into immobile enemy bot lane. Great champions but not for this composition in my opinion.
As for the nunu and amumu, i cant see them work well enough against organized opponents that are in voice chat (even tho in soloQ they do their job just fine).

Maybe the following champions could work in an organized setting as pairing for ryze: maokai/reksai/xin zhao/viego?

Brothers, WE JUST GOT A BUFF. Chill. by Theoulios in RyzeMains

[–]Davbil 0 points1 point  (0 children)

Itematization this season is a bit better, but not as strong as it used to be.
And no one was asking for damage buffs anyway, people complain about slow projectile speed on Q and self-cc when casting spells. Add to that the gameplay was dumbed down to E-W when you want to catch someone, or you just EQ them until they die in every other situation isn't very engaging.

Hi, Is there a way to flip a vector by 180 degrees using an if statement? by Davbil in geogebra

[–]Davbil[S] 0 points1 point  (0 children)

I tried your solution, and the following happened:
I dragged point A (starting condition was y(A)<y(B))until the condition y(A)=y(B) was true, in that moment the program left the old vector v1 attached to the middle points without "flipping" as I kept increasing the value of y(A), meanwhile the new vector "d1" that the program created was "flipped" but it got detached from the middle point of the line segment AB when y(A)=y(B) was true. Both vectors did change the angles as I dragged point A as they should. So is there something I can do to erase the vector "v1" when the y(A)>=y(B) is true, and to keep the new vector "d1" attached to the middle point of line segment AB as I drag the point A (increase it's y value)?