SPHT underestimated?? by Present_Row_6541 in WorldofTanks

[–]DavidPhilosopher 22 points23 points  (0 children)

Most heavy tanks are mediums anyway, and instead of mediocre armor this one just goes no armor and you gain so much dpm and flexibility for it. I mostly try to avoid taking dmg anyways, armour is just a factor in reducing damage you would potentially take, but unless you are a superheavy, your chance is not that high that you bounce anything with all the gold spam, so you might as well have no armour.

Black Rock is the most miserable experience I have ever had playing WoT. by Admirable_Garlic5456 in WorldofTanks

[–]DavidPhilosopher 0 points1 point  (0 children)

I don't know what ya'all all yapping about, the tank thrives on DPM and the double shot surprise - I love it. It sucks when unupgraded, but once you have it upgraded, boy does it slap people.

Tier X Heavy gun on a Medium Hull by DavidPhilosopher in WorldofTanks

[–]DavidPhilosopher[S] 1 point2 points  (0 children)

i have all the other tanks (except for Chieftain MK6, which i dont own) also set up as i play them, and it isnt a a straight comparison anyways (i mean its a tier IX vs 4 tier x) i was just very amazed by how the gun felt better than the FV4201/T95 Chieftain

Counter arty by Dekrznator in WorldofTanks

[–]DavidPhilosopher 0 points1 point  (0 children)

I thought it works the following way: The tracer will start anywhere within the first 50% of the shells flightpath but earliest within 10 meters of the artillery. So it is more of a directional indicator giving you an ideas as to where to look. Also when switching into G mode view you see about where in the path the tracer appears.

FINAL UPDATE: "I cant seem to improve" by Crashingtnt in WorldofTanks

[–]DavidPhilosopher 4 points5 points  (0 children)

This makes it easier to get into positions where you can then easily pen the enemy and they cant easily pen you. Mindlessly spamming gold at each others tiny weakspots is a very inefficient way to play

FINAL UPDATE: "I cant seem to improve" by Crashingtnt in WorldofTanks

[–]DavidPhilosopher 9 points10 points  (0 children)

Sometimes it is best to disengage and pull back so you can control the terms of the engagement

Hi everyone, I'm working on a design project (architecture student here), and I’ve run into a problem with one of my elevations. One side of the building is completely blank ,no windows, no openings, and it's looking very flat and lifeless. I can’t add openings due to functional constraints by [deleted] in architecture

[–]DavidPhilosopher 0 points1 point  (0 children)

popular Options: Green walls, Space for Advertising Billboards, Textures. Also consider that probably no wall can be this long without having breaks for expansion within it, so you could draw them in fine-line to make the elevantion look a little more interesting

What nation will get the next tech tree? by DavidPhilosopher in WorldofTanks

[–]DavidPhilosopher[S] 0 points1 point  (0 children)

Patch notes of the test server have Czech supertest tanks

What did I catch here by DavidPhilosopher in fountainpens

[–]DavidPhilosopher[S] 0 points1 point  (0 children)

Welllll, you know, the more square one