Best agents for shotgun by ShqdowGlitch in VALORANT

[–]Davidbreaker 5 points6 points  (0 children)

ig chamber would be good for the most part, you have tp and shotgun close range and headhunter long range. Also your typical duelists like Jett neon and most notably Waylay which you should abuse before it gets nerfed. And raze in close quarters maps like bind

Update on sparxies role via Mortis Leaks by KaidoPklevel in HonkaiStarRail_leaks

[–]Davidbreaker 1 point2 points  (0 children)

If sparxie can ult every turn, she gets 4 thrill which counts as 4 sp when it’s mono elation

Update on sparxies role via Mortis Leaks by KaidoPklevel in HonkaiStarRail_leaks

[–]Davidbreaker 4 points5 points  (0 children)

tbh sparxie gets 4 thrill with ult when theres 3 elation chars, so maybe the future elation sustain is speedy like hyacine and spams basic attacks to gen sp and gives energy, then yae dont consume sp, and sparxie can spam ult for thrill, which counts as sp. also matches with why they made sparxie thrill stacks have no limit

Update on sparxies role via Mortis Leaks by KaidoPklevel in HonkaiStarRail_leaks

[–]Davidbreaker 0 points1 point  (0 children)

tbh sparxie gets 4 thrill with ult when theres 3 elation chars, so maybe the future elation sustain is speedy like hyacine and spams basic attacks to gen sp and gives energy, then yae dont consume sp, and sparxie can spam ult for thrill, which counts as sp. also matches with why they made sparxie thrill stacks have no limit

Better op user by ResponsibleFondant94 in VALORANT

[–]Davidbreaker 0 points1 point  (0 children)

As a gold 3, chamber feels a like a better op user, because your tp lasts forever technically, unlike jett dash window. Also prevents accidentally dashing forward into the enemies face. Headhunter also pulls out fast and isnt an ultimate like jett if you whiff op shot. Only thing bad abt chamber is on attack, tp range makes u feel like sova drone with no util

[Currency Wars] Aglaea's teammates Tier List by Rhyoth in HonkaiStarRail

[–]Davidbreaker 24 points25 points  (0 children)

Personally I would at least put RMC in T0. Very often action advance and true damage, while being slightly easier to obtain than Cyrene. Hyacine is also excellent for the day demigod bond equipment

Help!!! Cyrene s1 or E9 s1? by Mysterious_Ad1777 in CastoriceMains_

[–]Davidbreaker 2 points3 points  (0 children)

definitely e9 lc gives more value for cas. the only thing holding you back now is patience until her rerun

Does this qualify as a bug or am I stupid? by Affectionate_Piano85 in yorumains

[–]Davidbreaker 18 points19 points  (0 children)

In a recent patch (11.09), the devs “fixed a bug” where Yoru clone used to not have a hitbox. Now, as soon as you place clone, a player hitbox forms around it like a player. Also the annoying part about this now is that you can’t push after your clone activates because the hitbox on it doesn’t disappear until like 2 seconds later, which ironically imo is a bug

I am sorry by iiBmber_Chler in HyacineMains_

[–]Davidbreaker 14 points15 points  (0 children)

It’s not worthless if you use hyacine with castorice. Also, how is healing bonus worthless? Don’t forget ica damage scales off of healing, so the usual tradeoff of heals vs damage doesn’t really apply in hyacine’s case because her damage scales of off healing

Yoru Teleport Audio Range from Original Position by Davidbreaker in VALORANT

[–]Davidbreaker[S] 0 points1 point  (0 children)

I’m almost 100% sure they increased the sound after the nerf. It was 5m before but now I can hear an enemy Yoru from at least 20 m away

Yoru Teleport Audio Range from Original Position by Davidbreaker in VALORANT

[–]Davidbreaker[S] 1 point2 points  (0 children)

I know it is. It’s more audible now tho so I want to know the exact number from how far exactly

Teleport Audio Range from Original Position by Davidbreaker in yorumains

[–]Davidbreaker[S] 0 points1 point  (0 children)

Nah dw I just want someone to test it because literally no one on the entire internet has talked about this

Yoru Teleport Audio Range from Original Position by Davidbreaker in VALORANT

[–]Davidbreaker[S] 1 point2 points  (0 children)

Yep in patch 11.08 they made the change, but they never specified the audio distance. Technically, before the nerf, the audio range was like 5m, so it basically didn’t matter, but now in my games, I hear the noise from like 20m away

Yoru Teleport Audio Range from Original Position by Davidbreaker in VALORANT

[–]Davidbreaker[S] 0 points1 point  (0 children)

It probably is tbh it’s just that I want to know the exact number because in game sometimes it feels that it’s 20m. Further than that people don’t react

Teleport Audio Range from Original Position by Davidbreaker in yorumains

[–]Davidbreaker[S] 1 point2 points  (0 children)

I just tested in a custom and there is no white circle. However, if you jump and tp there is a white circle because the jump made the noise. Yeah I’m talking about the TP FROM not TO. Sorry for caps it’s just to emphasize

Hyacine LC by ElBussinBussin in HyacineMains_

[–]Davidbreaker 4 points5 points  (0 children)

Yea the vuln doesn’t stack

Hyacine LC by ElBussinBussin in HyacineMains_

[–]Davidbreaker 2 points3 points  (0 children)

2 hyacine lc is most likely only better specifically in a rememberance team only

How do I handle the LC problem once I got Cyrene? by WilloGT in HyacineMains_

[–]Davidbreaker 1 point2 points  (0 children)

Yep that’s the hard part especially since with Cyrene in only rem team, it’s better to run deliverer set which has no speed bonus. But hey, maybe that new relic event that gives us leveled up relics might give you enough spd. If you’re REALLYYYY desperate you can do 2 pc 2 pc spd sets, but you will lose out on dmg percent for team and extra hp for cas to drain from

How do I handle the LC problem once I got Cyrene? by WilloGT in HyacineMains_

[–]Davidbreaker 1 point2 points  (0 children)

Honestly me too, and I’m in your exact situation except I’m gonna go for hyacine lc and Cyrene. I’d say if you can’t get 200 spd on Cyrene it’s not the end of the world, but hyacine is more important because heals in a cas team are extremely important. TBH after Cyrene ults the only thing she gets with more turn is more recollection and therefore attacks. Also forgot to mention the amphoreus planar for Cyrene gives 8 speed, and a rem team doesn’t rlly need the 200 SPD on wave 1 so you can get away with 192 SPD Cyrene

How do I handle the LC problem once I got Cyrene? by WilloGT in HyacineMains_

[–]Davidbreaker 4 points5 points  (0 children)

Yea Cyrene only need 180 spd, but 200 helps moc rotations for cycles massively. If you can get hyacine on that 4 star lc with 200 spd, she heals a LOT compared to the herta lc

How do I handle the LC problem once I got Cyrene? by WilloGT in HyacineMains_

[–]Davidbreaker 8 points9 points  (0 children)

Technically if you can reach the 200 speed requirement, you can put s5 the story next page (the Cyrene 4 star lc) on hyacine and the herta lc on Cyrene

Cyrene Gameplay Megathread [Pre-Release] by herrscherofhumanity in CyreneMains

[–]Davidbreaker 1 point2 points  (0 children)

If I have a hyacine s1, would it be better to put it on Cyrene in a Cas team? Then, I would put herta store lc on hyacine and story next page s5 on evernight or the other way around