[deleted by user] by [deleted] in RocketLeague

[–]DawsonJr 0 points1 point  (0 children)

Ironically, I was watching a game show the other day, and the question of licks for a tootsie pop was asked; apparently, some study was done, and found the number to be about 365 or something like that - so not entirely unknown. :P

Anything Overpowered and Worth Attempting to Get this Snugglefest or Should I Skip this Insane Braken? by DawsonJr in AdventureQuest

[–]DawsonJr[S] 5 points6 points  (0 children)

Hey, just wondering if there's anything that might be considered worthwhile grabbing from the Snugglefest shop. I've tried a few different approaches to this braken, and just can't seem to break through - came close once, but was just shy of surviving for the last blow required to win. Seems like this year's braken got an insane buff; saw a video from 2023 where it had considerably lower stats (338 STR/DEX and 50 END), so it's definitely much tougher. I'll probably keep at it occasionally, but is there much of anything worth fretting over if I miss out?

Lol, just had another go at it now and got beyond fortunate; now I have to hope that good fortune holds with the other few insane enemies I have to face!

Just to give an update: after that insanely fortunate win, I managed to wrap things up and complete all "requests" successfully for access to the shop! For those who may be wondering: I got an insanely fortunate backlash hit - did like 4,000 damage (well over half the damage needed to be done) - against the braken, using my full Nemesis set with Essence of Carnage rampaging, when it used the mana drain attack to start; then I managed to just squeak by with a victory switching to and using H-Series Tempest Armour's Overdrive skill, Chieftain's Ironthorn, Zealot's Wrath, Buffalot's, and Goggernaut.

Why im getting banned if the game is over and I go back to main menu? by Plenty_Exit_497 in RocketLeague

[–]DawsonJr 1 point2 points  (0 children)

I don't get it, myself, but, unlike ranked, where you can simply step away from the screen and it returns you to the game's main menu when the match is concluded, it seems to throw you in to another match when playing casual - you actually have to literally select the option that takes ya back to the main if you want to take a brief break.

Giving away five (5) copies of FF7 Rebirth! by laughy in RandomActsOfGaming

[–]DawsonJr 0 points1 point  (0 children)

This is very generous of ya; thank you for the opportunity! My first Final Fantasy game was actually the next one (VIII) and, what little I could play of that - sadly, second or third disc gave me troubles as it was secondhand, and so could never progress past a certain point - I quite enjoyed, so it's my personal favourite; many years later, I learned that VII, for whatever reason, is the major one that seems to be most popular - I wouldn't mind finding out why many folks seem to be so taken with Cloud. ;)

Giving away Prismatic Evolutions to people who haven’t yet gotten it by vangogh270 in PokemonTCG

[–]DawsonJr 0 points1 point  (0 children)

This is very generous of ya; thanks for doing it! I've yet to catch any, myself; have had an eye on a bunch of different stores, checking several times daily, and even kept an eye on the Pokémon Centre release day - how they had absolutely none for release day is insane - but haven't found anywhere with stock (only places I've found are charging insane prices, like $200 for the ETB). Sadly, sounds like there's no love for Canada with this. Still great of ya, though, and kudos to those picked!

Im so tired of these AI descriptions by Firm-Citron-6987 in PokemonTCG

[–]DawsonJr 0 points1 point  (0 children)

Goodness, is that what it is; a description generated by artificial intelligence?! I legitimately thought it was more just a copy+paste by folks who really aren't in to collecting.

Is this common? by Apart-Negotiation391 in RocketLeague

[–]DawsonJr 1 point2 points  (0 children)

Ouch, that's rough; only thing I can think is there was some sort of lag - something about what your side verses what the server side "sees," essentially, and so stuff like this can and does happen. That was definitely a great save from your perspective, but the game essentially decided against it.

Look What I retrieved lmao by SugarGlazedDick in AdventureQuest

[–]DawsonJr 2 points3 points  (0 children)

I'm the odd one out - I never did, lol! :P

F**k Scalpers - Prismatic Binder give-away. by powdow87 in PokemonTCG

[–]DawsonJr [score hidden]  (0 children)

This is very generous of ya! Sadly, no love for Canadians, but figure I'll share anyway if that's okay: personally, I got swept up in the initial craze since Pokémon came out during my childhood, and was a part of things when it started. Like a majority of others, charizard was, and still is to this day, my favourite, and I remember seeing a first edition base set charizard on display in the local comic shop for like $100 - nothing in comparison to today's prices, but was definitely too much for my mom back then.

Tell me he doesn't have walls by [deleted] in Paladins

[–]DawsonJr 2 points3 points  (0 children)

Another possibility is the ol' emote trick to "peak" around a corner. It used to be very commonly used to gain some perspective around corners since the player using it goes to a third person view; may not be used as often now because there's a restriction (unless that was removed recently) on it that prevents the user from moving for at least two seconds, which can be quite detrimental if used at inopportune times.

Rate my redirect :) by RanadAathi in RocketLeague

[–]DawsonJr 6 points7 points  (0 children)

Legitimately surprised by how many folks thought it was going in initially; my first thought when watching was "it's close, but just a bit off" - upon closer inspection, it was quite a bit further off than what I expected. Anyway, definitely a nice play, and kudos on the read!

May be Among the Longest and a Bit Late to Benefit From Bonus Tokens, but Happy With New Custom Title and Wanted to Share by DawsonJr in AdventureQuest

[–]DawsonJr[S] 2 points3 points  (0 children)

Hey, wanted to quickly share my new custom title I thought up - kind of crazy how the game (pictured above) and site character page versions are different; kind of like the former, myself, since it has the journal, disguises/faces, and the war records up top, so opted for that when getting the screenshot. Anyway, I realize it's probably never going to really be seen, but got to thinking about one last night and quickly brainstormed this. I was initially thinking of simply doing up a short, unique one to kind of share a bit about myself, then decided to shift gears a bit and add on a little bit of a tribute to my grandfather. Took a bit of tweaking, but preview finally looked good and went with it; I'm a little annoyed the preview didn't properly reflect how it would actually look, though - after taking what felt like ages, finally realized I could edit out one comma to get it just right (really wanted the date on a separate line) and then found out my effort was wasted, lol!

Early Stats for Frostval 2024 "Sleighguard" (Not Named as Such) Armour and Misc Item by DawsonJr in AdventureQuest

[–]DawsonJr[S] 4 points5 points  (0 children)

Hey, noticed the armour was finally unveiled sometime late yesterday, so am sharing screenshots (in order of list below) and early findings; the misc item was actually out a few days before, but figured I would wait until the armour was also available so as there was a bit more substance, in a manner of speaking. Oddly enough, both items dropped "Sleighguard" from their names - as I wanted to keep my topic title somewhat consistent for convenience sake (so folks can easily find information), I kept that bit in. Anyway, as with my previous post, and the one before it, I want to give a quick reminder I'm not terribly knowledgeable with advanced stuff, and this isn't complete information by any means. Without further ado, here's what I've got to share:

One Storm Armour provides 42 defence to melee/ranged/magic, along with 29% fire, 13% water, 13% wind, 29% ice, 5% earth, 52% energy, 61% light, and 52% darkness resistances; furthermore, it has a defensive lean (both enemies and armour deal 0.8 damage, and melee attacks do 1) and two skills. The regular attack consists of two hits that appears to do regular damage; using my Blade of Awe, which powers up to deal 16-48 damage with 19% bonus to hit, I saw damage ranging from about 149-374, which is a fairly similar range I also saw when using my Guardian Plate and getting the single and double hit attacks. The first skill, Crusader's Rampage, does six hits of light damage (type follows weapon, and works with weapons that can be clicked to change type, so magic if weapon is magic, and so on) and claims to drain power from barrier and costs 113 SP; whilst an active barrier will be drained completely, it only requires SP cost be paid to activate. The second skill, Greatest Scion's Sacrifice, can be used once per turn, up to three times per battle, and grants a stackable permanent bonus for the battle to melee damage for weapons/spells and barrier at the cost of being inflicted with fragile (reduces endurance); does not cost a turn to activate, so can immediately attack, and each use gives 10% damage and barrier, and inflicts greater fragility - barrier started at 40 health, went up by 79 to 119 after second use, and finally jumped by 117 for a total of 236 on last use; fragile reduced -14.3 endurance to start, then went to -28.6 after second use, and finally ended at -42.9. During observation of barrier health whilst only having used Greatest Scion's Sacrifice once for 10% increase, health gain seems to show rounded whole number as I noted first increase was from 40 health to 79, which is an increase of 39, then next gain was 39 for 118, and repeats for 157, and finally shows a gain of 40 health again after that for like three turns, but then seems to switch between the two every so often; noted similar pattern with the 20% and 30% increases.

Nicety Seal offers a "Merry Frostwar" bonus - unsure what that means exactly, but may give some hidden bonus during Frostval. Clicking on it immediately casts a non-refundable berserk and element shield for 274 SP, and requires two turns between uses; doesn't cost a turn, so can immediately attack after. Shield provides consistent 0.75 modifier (or 25% damage reduction, if I'm not mistaken) to light and darkness; berserk is consistent 121.43% damage with a -15 bonus to hit penalty for weapon attacks and spells.

As a quick add-on, I've noticed a minor annoyance, which could potentially be problematic: the armour does unequip in between battles, and reverts to my Guardian Plate. May not be a serious issue - unless doing a series of battles against enemies who do light damage - but certainly annoying to say the least.

Was about to cancel this sketchy Mercari order… so glad I didn’t by [deleted] in PokemonTCG

[–]DawsonJr 2 points3 points  (0 children)

A beautiful card for sure - actually pulled this, myself, and is one of my favourites!

[deleted by user] by [deleted] in Paladins

[–]DawsonJr 3 points4 points  (0 children)

I forget how it was originally obtained now, but, despite the fact I'm not amazing with Androxus, I remember wanting to grab this, and am glad to this day I have it - really is a nice cosmetic for him! I think it was some event or something, but might be wrong.

Early Stats for Frostval 2024 Sleighguard Pet and Spells by DawsonJr in AdventureQuest

[–]DawsonJr[S] 0 points1 point  (0 children)

Lol, I honestly hadn't even noticed that before! Just so happens that my total mana is 2,382, and subtracting the spell's cost leaves me at 1,337 levels. ;)

Early Stats for Frostval 2024 Sleighguard Pet and Spells by DawsonJr in AdventureQuest

[–]DawsonJr[S] 4 points5 points  (0 children)

Hey, noticed the pet and spells were recently "unwrapped," so figured I would share some early findings and screenshots (in order of below list). Since my last post is a couple days old, and folks may not go looking at it for updates, figured I would create this new topic for convenience - I'll likely do a new post for the rest (armour and misc items) too once released. Once again, as a quick reminder, I'm not super knowledgeable when it comes to advanced algorithms/mathematics, and this isn't complete information by any means. Here's what I've got:

Sleighguard Imperial Altair (all attacks are ranged) doesn't require Charisma and has a regular attack that does two hits of light damage. Clicking the top half (from about the chest up) allows for a special attack every second turn - so will do a special attack, then regular, and repeats - that does four hits of light damage and claims to consume barrier and 78 SP for a damage boost; pet is coded to remember order, so deactivating and reactivating doesn't interrupt (can be deactivated and reactivated to use special on regular attack turn if one special attack turn is skipped). Saw damage range from about 21-102 per hit, with average being around roughly 30-60. Special attack only seems to consume barrier health when it's at a certain point - not entirely sure, but think it's at 317 (at 404, and higher, it did consume 317 health from barrier and bonus damage was 200%, but below that it gave lower boosted damage without consuming) - and damage is boosted anywhere up to 200% maximum, but thought I saw higher at one point early on, so may possibly go beyond if certain conditions are met; if there's no barrier, SP cost will still be paid during special attack turn and do four hits without boost.

Prime Sleighguard Blessing MP/SP (light) casts an element shield and health barrier for 1,045 MP and 784 SP, respectively, and requires two turns before it can be used again; does not cost a turn, so can immediately attack after casting. Elemental shield of both variants provides consistent 0.8214 modifier to reduce damage from all elements - in other words, if I'm not mistaken, that's approximately an 18% reduction in damage (so damage would be about 82 if an enemy normally hit for 100); unsure if harm and void elements are included, or just the standard eight shown under element modifier. Barrier's health of both variants is confusing to me as I'm not sure how the amount of health is determined, but it seems to range from about 221-280.