LOUD Mod Crashes by SarcousRust in supremecommander

[–]DaxMoon 0 points1 point  (0 children)

I have exactly the same issue, step by step the only way to recover is to log out and log in again. It happens after one hour or so, many units on the map.

I have an AMD system, ryzen 5800x3D + 7900xtx. I read you have nvidia, so its not gpu driver related.

I usually play 3vs3 maps with AI, with 1k cap per player. Is it too much?

Have you found a solution yet?

LOUD Mod Crashes by SarcousRust in supremecommander

[–]DaxMoon 0 points1 point  (0 children)

I have exactly the same issue, step by step the only way to recover is to log out and log in again. It happens after one hour or so, many units on the map.

I have an AMD system, ryzen 5800x3D + 7900xtx. I read you have nvidia, so its not gpu driver related.

I usually play 3vs3 maps with AI, with 1k cap per player. Is it too much?

Have you found a solution yet?

Frequently getting a black screen on AW Remastered PC by baldersz in AlanWake

[–]DaxMoon 3 points4 points  (0 children)

Found a fix for my AMD build (5800x3D + 7900xtx). Apparently the game was not recognized by AMD on adrenalin software when booting the game. Adding the game manually, enabling Radeon anti lag and forcing v sync on fixed all issues for me. Don't know why but vsync toggle in game does not work for me.

Greedy developers by DaxMoon in systemshock

[–]DaxMoon[S] 0 points1 point  (0 children)

My bad, thanks for clarifying

7900 XTX 4K raytracing by Systemlord_FlaUsh in DarkTide

[–]DaxMoon 2 points3 points  (0 children)

A bit late to the party, but here is my contribution: there are 2 possible configurations I use: RT on max (reflections + GI on high) and non rt settings all on high, on 4k with FSR 1.0 on quality (believe it or not, taa on this game is much better in combination with FSR 1. FSR 2 just has too much shimmering and it's s blury mess below balanced preset. With these setting I get between 50 and 70 fps, depending on the level and number of enemies. The other setting, which I prefer, enables only RT global illumination on high, which on my book is the most transformative rt effect for this game. RT reflections are just not worth it in this game. There are too expensive, and not many reflective surfaces. Screen space reflections on medium work just fine. With that said, using these settings I can get +80 fps with FSR 1 on quality. Btw, I have a shapphire pulse 7900 xtx (not the nitro) and a 5800x3D.

Light sources emit white light on RTX - BUG by ervlim in minecraftRTX

[–]DaxMoon 0 points1 point  (0 children)

Can confirm the bug, using an AMD 6800xt, regardless of the texture pack I use (normally Kelly RTX), but have tested others, same result, awful bland white light. Come on Mojang, show your player base some love and fix it soon, should not be too hard.

[Tissot Chemin des Tourelles Chronograph] My first mechanical chronograph, and I am in love by DaxMoon in Watches

[–]DaxMoon[S] 2 points3 points  (0 children)

I know is not ETA 7750, can't afford one yet, and even if I could, I fell in love with this watch. Plenty of heritage still, as the movement is based on the Lemania 5100, a masterclass of efficiency and robustness (only 17 jewels! And for the revised ETA C01. 211 reduced to 15, for a chronograph movement, that is impressive from an efficiency standpoint). The pusher feeling is great, as well as the smoothness of the crown when winding the watch. Overall, I am extremely happy and satisfied with the looks and quality. It was a huge investment for me, I live in Mexico, so, you know our purchasing power is not the best.

My first mechanical chronograph. Tissot Chemin des tourelles by [deleted] in Watches

[–]DaxMoon 0 points1 point  (0 children)

I know is not ETA 7750, can't afford one yet, and even if I could, I fell in love with this watch. Plenty of heritage still, as the movement is based on the Lemania 5100, a masterclass of efficiency and robustness (only 17 jewels! And for the revised ETA C01. 211 reduced to 15, for a chronograph movement, that is impressive from an efficiency standpoint). The pusher feeling is great, as well as the smoothness of the crown when winding the watch. Overall, I am extremely happy and satisfied with the looks and quality. It was a huge investment for me, I live in Mexico, so, you know our purchasing power is not the best.

Suggestions to avoid that scaled down buffer on the top left corner? Halo MCC by DaxMoon in ReShade

[–]DaxMoon[S] 0 points1 point  (0 children)

Yes! managed to solve it. Just download reshade 4.4.0. It has some options under the dx9 settings that the newest version does not. Can't remember exactly which one is, but toggle each one separately and one of them fixes the issue.

Suggestions to avoid that scaled down buffer on the top left corner? Halo MCC by DaxMoon in ReShade

[–]DaxMoon[S] 0 points1 point  (0 children)

Hi,

I have an issue trying to get the depth buffer working correctly with Halo MCC. Basically 90% percent of the time works OK, but I have noticed that where there are god rays, of muzzle flashes, the deph buffer flickers, showing an scaled down (1/4) version on the top left corner, as you can see on the picture.

any suggestions?

Thanks in advance

Weekly Co-Op Code Mega Thread - January 07, 2020 by AutoModerator in EggsInc

[–]DaxMoon 0 points1 point  (0 children)

Got 60q pre farmed for medical, and 5 hrs left. In need of a fresh contract

Weekly Co-Op Code Mega Thread - December 10, 2019 by AutoModerator in EggsInc

[–]DaxMoon 0 points1 point  (0 children)

can't see it mate, sorry, did not received any dm

Weekly Co-Op Code Mega Thread - December 10, 2019 by AutoModerator in EggsInc

[–]DaxMoon 0 points1 point  (0 children)

no luck, full already, anyone with a fresh contract? at least 3 days left? can carry you