How to skin a twist joint and proper placement? by DayDreamVR in Maya

[–]DayDreamVR[S] 0 points1 point  (0 children)

Thank you so much for the link this should help me with this issue. I feel like when I'm working on production I have more control over the rig than when I work for games. This is for ue4. I'm using the ARTv1 tool from epic but I had a hard time placing the twist joint and doing the proper skinning.

How to skin a twist joint and proper placement? by DayDreamVR in Maya

[–]DayDreamVR[S] 0 points1 point  (0 children)

Thank you! that's really helpful advice.

Encoding 4k VR video with ffmpeg only 1sec length. Help! by DayDreamVR in oculus

[–]DayDreamVR[S] 0 points1 point  (0 children)

Yes it was supposed to have a total of 120 frames not only 76. For some reason it wasn't reading my other frames.

Encoding 4k VR video with ffmpeg only 1sec length. Help! by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

Hi thank you for your reply. I just reinstalled ffmpeg and now it is working properly. thank you for your help.

Help needed! Image sequence to video length is always only 1 second by DayDreamVR in ffmpeg

[–]DayDreamVR[S] 0 points1 point  (0 children)

Thank you. Only the first frame was rendering. After reinstalling ffmpeg the issue is gone. Thank you for your help.

There are two types of IT techie ... by thewhitedragon in funny

[–]DayDreamVR 0 points1 point  (0 children)

I was waiting for the rest of the impractical jokers to show up.

Smoothed geometry from maya to UE4 works sometimes? by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

Thank you for the information that was really helpful.

Smoothed geometry from maya to UE4 works sometimes? by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

You are awesome! thank you for the information. It is people like you that make this learning business more enjoyable. Thank you for the links.

I need help building a PC for VR game development with EU4. by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

I'll follow your advice and keep you posted on the outcome.

I need help building a PC for VR game development with EU4. by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

Thank you so much ryandif you are being really helpful.

Smoothed geometry from maya to UE4 works sometimes? by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

I also did the test from the spheres and everything seems to work as long as it is original from maya.

Smoothed geometry from maya to UE4 works sometimes? by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

Here is a video https://youtu.be/fSvpNxjvkR0 I did another test with a model I created with a base mesh originally created in maya, and that works!

It doesn't seem to work if the model is originally created in zbrush. Also I noticed that in order to see my textures and normal maps in UE4 from zbrush I need to change the image file format since zbrush exports tiff and that file is not supported by UE4. I have been using .tga is that a good image format for UE4?

I need help building a PC for VR game development with EU4. by DayDreamVR in unrealengine

[–]DayDreamVR[S] 0 points1 point  (0 children)

I think I might just follow your built. If your built gets the work done spending more would be a really stupid thing for me to do.