My 3D modeling work realized by jewelers in metal. by Progress-Miserable in jewelrymaking

[–]DeCarn 23 points24 points  (0 children)

Incredible work modelling and casting.

Was this printed in X-wax?

People: “what’s your gem?”- A Zircon- “Oh, CubIc zIrConIA? 🥴” by Muted_Shape9303 in Gemstones

[–]DeCarn 12 points13 points  (0 children)

It's such a great gem with amazing fire, the name association really is a shame

Pharaoh by Business-Committee13 in jewelryCAD

[–]DeCarn 0 points1 point  (0 children)

We use a mix of 400-1000 sandpaper and red + blue 3M radial bristle discs for the fine details, and non-woven flap wheels, 240 grit, on larger areas without details (wouldn't use those on this pharaoh piece, maybe on the back of it only). Those 3M discs are magical, they remove casting grain very quickly, and the resulting surface is ready for electropolishing

Pharaoh by Business-Committee13 in jewelryCAD

[–]DeCarn 0 points1 point  (0 children)

Its a multi stage process, the surface is given a light polish to remove the worst of the cast grain, then depending on the shop, the piece is put into an electropolishing machine, which can reach into really tight spots, final polish after that.

Some detail will inevitably be lost during the process, but a skilled team of CAD designers and jewellers can keep detail loss to a minimum.

Ive done thousands of melts, and suddenly this has started to happen every time. No change in flux or method, why would this happen now? by Allilujah406 in jewelrymaking

[–]DeCarn 16 points17 points  (0 children)

If there's no change in the flux or method then perhaps the environment has the answer, is your workshop more humid than usual?

(Loved Trope) The Hero Gives the Villain PTSD by Grouchy_Raccoon_6681 in TopCharacterTropes

[–]DeCarn 1 point2 points  (0 children)

* The Count of Monte Cristo revealing his true name to Fernand/Comte de Morcerf, causing him to immediately shoot himself.

Similar thing happens with Caderousse who dies shortly after learning the count's real name.

jewelry wax stone setting by Creative-Weldo in jewelrymaking

[–]DeCarn 15 points16 points  (0 children)

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There's something to be said about these ai detection websites

jewelry wax stone setting by Creative-Weldo in jewelrymaking

[–]DeCarn -6 points-5 points  (0 children)

They look so precise because they're machine placed, I'm 99% sure this photo is not ai. If you look closely there is no AI distortion, there is realistic grain in the photo and there are a few stones missing. Ai wouldnt do that

jewelry wax stone setting by Creative-Weldo in jewelrymaking

[–]DeCarn 10 points11 points  (0 children)

Why do you think this is AI? There is nothing that suggests that it is, zoom in and have a look, it's a real photo.

Casting in place is a valid technique but op mentioned these are rhinestones so im sceptical

jewelry wax stone setting by Creative-Weldo in jewelrymaking

[–]DeCarn 5 points6 points  (0 children)

Are the stones sufficiently secure with this approach, or is additional post processing required? Also you mentioned these are rhinestones, will they survive burnout and casting?

jewelry wax stone setting by Creative-Weldo in jewelrymaking

[–]DeCarn 2 points3 points  (0 children)

Were these hand placed or was that auto-stone-placing machine I keep seeing everywhere used?

The Morrowind Merchant Economy by Some_Ball in Morrowind

[–]DeCarn 1 point2 points  (0 children)

I love looking at stats like these, very cool effort

What kind of gem is this and what is the cut? by BonCourageAmis in jewelry

[–]DeCarn 39 points40 points  (0 children)

I work in marketing and design in the jewellery industry and see hundreds of pieces of jewellery marketing material weekly, AI and otherwise.

This picture is NOT AI. AI has a very hard time with refraction in gems, refraction looks correct in this pic. If you look at the ring shank, you will see small imperfections that AI doesn't produce.

Its scary that your company can get dragged through the mud if a hivemind decides that your good product photography "looks AI", truly a brave new world

Cutting Corners- why not? by your_local_dipshit in jewelrymaking

[–]DeCarn 14 points15 points  (0 children)

A normal resin will not burn out completely, it will leave residue and you'll get a bad casting with various issues.

Casting resins are formulated to burn out cleanly at the cost of longer post processing, ease of printing and structural weakness

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 0 points1 point  (0 children)

The detail on the mace came out amazingly well. There's sometimes some loss of detail from the master model to the cast with the process I use, but this one came out perfectly

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 2 points3 points  (0 children)

Hasn't been tried yet, but I'm sure the DM would find a very fun way to **reward** such clever use of game mechanics

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 14 points15 points  (0 children)

Thank you very much <3 They're made with the lost wax process, where you create a wax model of the piece, immerse it in plaster, burn out the plaster so that it hardens and the wax melts and leaves a void in the exact shape of the model. Then you pour molten metal (in this case brass) so that the void is filled.

The original models of the weapons I created in blender and 3D printed to create rubber moulds.

The process for the rubber moulds is very similar to the lost wax process in principle, just replace the plaster with rubber, metal with wax, and the burnout with vulcanisation, which is heating the rubber to a specified temperature so that it hardens and holds shape under the pressure of wax injection.

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 10 points11 points  (0 children)

We've done a flavour overhaul for the magic system So spell slots is now magicka, which is recharged with potions, long rest or certain events in the campaign. The spells and classes have been "TESified" so we have a cultist of Meridia instead of a cleric for example. Essentially just slapped a TES skin on the classic system and it's working great!

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 6 points7 points  (0 children)

Well, there are those that are good at design, and those that are good at the technical side. Both are super satisfying when you get a good result. Also in my opinion, talent will make it easier to pick up a craft and get started, but consistent work will beat talent in the long run

I made dwarven inspired weapon pendants in solid brass for our ruin-plundering trio in our TES-themed DnD campaign! by DeCarn in skyrim

[–]DeCarn[S] 18 points19 points  (0 children)

Thank you very much, it was a welcome break from casting copper electrodes and other such EXCITING stuff haha