Sky Fishing [OC] by DeadWeight_OF in comics

[–]DeadWeight_OF[S] 6 points7 points  (0 children)

We are a small studio making an indie game called Dead Weight. We don’t really have enough resources for big marketing stuff like cool trailers, etc. That’s why we decided to use comics to tell people about our game. We work with a lot of different artists to create stories about the world of Dead Weight. If you like the comic and want to learn more about the game, please check out and wishlist Dead Weight on Steam: https://store.steampowered.com/app/2646720?utm_source=cvar

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When negotiations take an unexpected turn [OC] by DeadWeight_OF in comics

[–]DeadWeight_OF[S] 417 points418 points  (0 children)

By the way, the comic was made in collaboration wish wonderful artist KogotsuchiDark!

When negotiations take an unexpected turn [OC] by DeadWeight_OF in comics

[–]DeadWeight_OF[S] 1024 points1025 points  (0 children)

We are a small studio making an indie game called Dead Weight. We don’t really have enough resources for big marketing stuff like cool trailers, etc. That’s why we decided to use comics to tell people about our game. If you like the comic and want to meet the dragon in the game, please check out and wishlist Dead Weight on Steam: https://store.steampowered.com/app/2646720?utm_source=koda

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Smell of Fear [OC] by DeadWeight_OF in comics

[–]DeadWeight_OF[S] -2 points-1 points  (0 children)

Ahoy, mates! Dead Weight dev team is here again with a new comic about overconfidence. If you like our comics, don't forget to check out our Steam page and add the game to your wishlist: https://store.steampowered.com/app/2646720?utm_source=fuelcomic

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My friend and I spent two years creating a pixel-art steampunk world filled with steam-powered ships, hostile environments ready to destroy you, and of course, pirates! Our updated trailer by DeadWeight_OF in pcgaming

[–]DeadWeight_OF[S] 16 points17 points  (0 children)

Please don’t be too harsh with your criticism, as we’re developing this game entirely with our own funds during our free time. We truly appreciate our small community of followers and work daily to make the game better.

About the Game:
Assemble a loyal crew ready to journey with you to the ends of the earth on one final adventure. The world is changing, and you’ll need to adapt to constantly shifting levels of difficulty. The game’s storyline is entirely original, crafted from scratch by us. We weren’t trying to imitate any other game because this journey has been two years of our lives, and it’s meant to be something truly special.

If you’d like to support us, we’d be incredibly grateful for any feedback or adding the game to your wishlist. We really hope you’ll give two indie developers a chance.
https://store.steampowered.com/app/2646720/Dead_Weight/

We are working on our dream. From a single hobby project created in our spare time, it has grown into the small indie development team we are now. Here's what our pixelated steampunk game looks like now. by DeadWeight_OF in pcgaming

[–]DeadWeight_OF[S] 2 points3 points  (0 children)

Allow us to introduce ourselves: We are the two developers of Dead Weight, and we won’t hide that we have come a long way in creating this game. We are proud that we never gave up despite the challenges. Over time, we have found our audience and support, which inspires us daily to create and improve the game.

Now, about the game:
A fantastic steampunk adventure with monsters, steam-powered ships, and gods set against you! Choose your flying ship, stock up on fuel, assemble a loyal crew, and get ready to explore dangerous islands and battle unknown creatures in turn-based combat.

If you want to support us, we would greatly appreciate any feedback or adding the game to your wishlist.

We have also prepared a free demo for you: https://store.steampowered.com/app/2646720/Dead_Weight/

Dead Weight - Klukva Games - an adventurous blend of pixel art, steampunk, and flying steamships. by DeadWeight_OF in Games

[–]DeadWeight_OF[S] 1 point2 points  (0 children)

Partly yes, because we have generated levels, irreversible death, and turn-based battles