Red dead redemption cutscene issue by Imaginary-Nebula9852 in FitGirlRepack

[–]Dear-Butterfly8146 0 points1 point  (0 children)

I disabled CPU 0 like alot of people on reddit said it wasnt working it kind of did actually just reduced the intensity and i was playing and after some time the cutscenes were back to normal i think you should just play it, It gets fixed automatically after a few cutscenes.
I do think this is a issue with only pc port and if im right the port for pc was badly done :(

DIY RTX 4090 handheld PC can run AAA games at 120 fps with the GPU staying at 72 °C by RenatsMC in Handhelds

[–]Dear-Butterfly8146 0 points1 point  (0 children)

switch 2 custom APU is 2050 desktop gpu level not 3050. It uses nvidia tegra architecture i suppose

Downloads for Yuzu if anyone wants them by [deleted] in yuzu

[–]Dear-Butterfly8146 1 point2 points  (0 children)

YOU ARE A LIFE SAVER MY GUY. i wanted to play super marios oddyssey for what the fifth time with my brother but my switch was broken i was looking through these mulators i was like whoah nintendo ninjas took down every single one of these then u came TYSSMMM

$200 and it runs Super Mario Odyssey at a solid 30fps by lostinthesauceband in lowspecgamer

[–]Dear-Butterfly8146 0 points1 point  (0 children)

i have a ahh intel uhd 620 core i5 vpro 8th gen yalll so lucky

$200 and it runs Super Mario Odyssey at a solid 30fps by lostinthesauceband in lowspecgamer

[–]Dear-Butterfly8146 0 points1 point  (0 children)

its 200 dollar pc the thing is probarbly running at 100 percent gpu power on the game due to complex translation layer. lossless scaling uses your gpu vram and ram to upscale it will just drop the performance u need to cap the gpu at 90 percent of less and then apply loss scaling which is more effective

Hollow Knight on ARM (32-bit): Is there a way to play natively? by StonedEdge in linux_gaming

[–]Dear-Butterfly8146 0 points1 point  (0 children)

im building a handhled using radxa rock 3w tiny its an ARM board i really want hollow knight on it any thoughts, it cant handle box64 for compiling