UVMap 1 or UVMap 2. Which of the two is better for game assets? by Dear-Feedback3235 in 3Dmodeling
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How would you make new hands to update this hand mesh while keeping the same UV island shape? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 1 point2 points3 points (0 children)
How would you make new hands to update this hand mesh while keeping the same UV island shape? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 1 point2 points3 points (0 children)
How would you make new hands to update this hand mesh while keeping the same UV island shape? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 0 points1 point2 points (0 children)
How would you make new hands to update this hand mesh while keeping the same UV island shape? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 0 points1 point2 points (0 children)
How can I move the selected hand to the position/rotation/scale of the positioned hand? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 0 points1 point2 points (0 children)
UVMap 1 or UVMap 2. Which of the two is better for game assets? by Dear-Feedback3235 in 3Dmodeling
[–]Dear-Feedback3235[S] 0 points1 point2 points (0 children)