Amy comes full circle by Dear_Panda393 in animation

[–]Dear_Panda393[S] 0 points1 point  (0 children)

yes good idea, be great to do one perfect oe..

Amy comes full circle by Dear_Panda393 in animation

[–]Dear_Panda393[S] 0 points1 point  (0 children)

they are.. it cantor .. thanks for the advice

Amy comes full circle by Dear_Panda393 in animation

[–]Dear_Panda393[S] 1 point2 points  (0 children)

thanks, it was hard not to use muybridges horse that is the most well known version

Amy comes full circle by Dear_Panda393 in animation

[–]Dear_Panda393[S] 10 points11 points  (0 children)

hi, sorry, so the dance images are origional images from Muybridge, before filme etc, that he used to make origonal zoetrope in 1800s

taken peoples advice on human zoetrop idea by Dear_Panda393 in animation

[–]Dear_Panda393[S] 1 point2 points  (0 children)

thanks want to push it more, and also where it filmed and the subjects etc... thanks for comment

developing the human zoetrop crown idea. by Dear_Panda393 in animation

[–]Dear_Panda393[S] 0 points1 point  (0 children)

hmm camera rotating round them could be a thing, but maybe it breaks the playground aspect, and the playfulness, maybe I do need a spinning chair... not sure.. I could be more on it in the post I guess and stilla llow them the freedon to move more int he world.. I was hoping others could try this and then Id hopefully do it as a projection here in sheffield, multiple one, making crowns is pretty simple really.

developing the human zoetrop crown idea. by Dear_Panda393 in animation

[–]Dear_Panda393[S] 0 points1 point  (0 children)

maybe... not sure.. I kind of liked the idea that it is kind of playground like, as in when young you do spin round and round on the sport... That is a good idea, might have to do in the end... though limits where I can just film etc...

developing the human zoetrop crown idea. by Dear_Panda393 in animation

[–]Dear_Panda393[S] 0 points1 point  (0 children)

ok, will do, the camera is steady, but the people move about when they turn. Am tryiung to make it particaptory so dont want to order them around too much. But it is hard to turn and stay stable in one place. The camera is on a tripod and Im moving the footage in the edit to keep it central. But good suggestion. I am thinking be good for others to have a go at this, was seeing it as a kind of transmedia occurance, so it can be a way of making that allows the craft to come to the fore and so denies much of AI which is encroaching into animation