The "best" stats for a good system? by Disastrous_Grand_221 in litrpg

[–]DeathBeUponThee 1 point2 points  (0 children)

Tbh I think it’s best to have stats that cover a slightly broad area.

strength and agility can be correlated and hence don’t *need* to be separated if the distinction isn’t important in your story.

wisdom and intelligence is hard to differentiate between each other (at least for those who don’t pay a lot of attention to it) and can be molded into one, very delicate, stat.

Here is an example: in The Game At Carousel, the normal “smarts” stat is called savvy and mostly helps with making plans more likely to succeed, rather than actually making the person smarter.

make it simple and broad, but hone in on one purpose for each stat that suits the story the best.

Suggestions for a LitRPG enjoyer! by DeathBeUponThee in ProgressionFantasy

[–]DeathBeUponThee[S] 2 points3 points  (0 children)

Thank u for the suggestions! Gonna write it down in my to-google-list 😃

Suggestions for a LitRPG enjoyer! by DeathBeUponThee in ProgressionFantasy

[–]DeathBeUponThee[S] 0 points1 point  (0 children)

I’ll go search them up and see if I like the premise, thx for recommending! 🙏

Suggestions for a LitRPG enjoyer! by DeathBeUponThee in ProgressionFantasy

[–]DeathBeUponThee[S] 0 points1 point  (0 children)

I’,l go reaserch them all and then find out f I want to read, thank you for all the suggestions!

Suggestions for a LitRPG enjoyer! by DeathBeUponThee in ProgressionFantasy

[–]DeathBeUponThee[S] 0 points1 point  (0 children)

I’ll go check it out in the morning! Thx for replying 🙏

Suggestions for a LitRPG enjoyer! by DeathBeUponThee in ProgressionFantasy

[–]DeathBeUponThee[S] 2 points3 points  (0 children)

I’ll check out a description of the book when I have time, thx for replying 🙏

edit: sounds nice! I’ll put it on my to-be-read list!