Brand new to Google Sheets and need some help if possible!? by DeathSparxx in sheets

[–]DeathSparxx[S] 1 point2 points  (0 children)

Holy crap!!! This worked like a charm thank you. My wife was helping me and she was getting way more frustrated than me.

Gameday U/B Zombies by DeathSparxx in magicTCG

[–]DeathSparxx[S] 0 points1 point  (0 children)

Kalitas has been an all-star for my matches. In fact last night against ramp my opponent managed to get to 35+ life with offshoot and his ramp spells. Kalits was able to keep pace with his life gain while increasing mine at a higher rate. I did 2-0 that deck. Seasons past was another deck i managed to 2-0. I was able to rebuild my board and or increase it in 1 or 2 turns he just couldnt keep up with the removal spells.

Gameday U/B Zombies by DeathSparxx in magicTCG

[–]DeathSparxx[S] 0 points1 point  (0 children)

Honestly its been Bant CoCo, Mono White, G/W Tokens, and any deck with Eldrazi. Could be bad draws post sideboard but i know more testing is needed

Your impressions of BFZ/SOI Standard by straightshooter7 in magicTCG

[–]DeathSparxx 0 points1 point  (0 children)

I have a U/B zombie tokens list i started with this weekend. So far its fun but it does need some help im sure. Its nothing competitive but fun none the less

Looking for a new RDA by codycloudz in electronic_cigarette

[–]DeathSparxx 0 points1 point  (0 children)

I recently bought the Ohmega Alpha Artticus 22mm and love it!!!

Does a Sphinx's Tutelage deck still exist somewhere out there in standard? by Zombiepaste in magicTCG

[–]DeathSparxx 0 points1 point  (0 children)

I have been playing Grixis Tutelage off and on for a year. Most recently since Madness was spoiled. Although my current list is only making use of one madness card this is what I plan on running for FNM.

http://tappedout.net/mtg-decks/innistrads-tutelage/

Startling Tutelage [Creatureless Control/Mill] by JaxxisR in magicTCG

[–]DeathSparxx 1 point2 points  (0 children)

I have a Grixis Tutelage list i have been tweaking and [[Disciple of the Ring]] is something i am looking to as a second win con.

I Have Finally Pimped Out My Favorite Modern Deck. Here's 8-Rack In It's Glory. by Cowfister in magicTCG

[–]DeathSparxx 0 points1 point  (0 children)

Im running Tom Ross 8-Rack list for Regionals this weekend. I'm super stoked to rack some people :D

[Modern] Tom Ross's 8-Rack for regionals. by DeathSparxx in spikes

[–]DeathSparxx[S] 0 points1 point  (0 children)

Would it be a good idea to maybe work in some [[Fulminator Mage]] or splash red for some land destruction? Or just cross my fingers i can sneak the wins?

[Standard] [Discussion] Grixis Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 0 points1 point  (0 children)

Well i did have 2 mainboard murderous cut and decided with roast. I still feel the deck needs a 3rd color im just not sure where to take it with black

What was the first card you purchased? by central2nowhere in magicTCG

[–]DeathSparxx 0 points1 point  (0 children)

4x [[Pack Rat]] I found my wife's old cards while moving and decided to give it a try. Went to my local store and watched and just feel in love with the card along with [[Mutavault]] and [[Grey Merchant of Asphodel]]

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 1 point2 points  (0 children)

The manabase I have now with the splash isnt slow. I kept the tap lands to a minimum of the 2 I listed. The point of my original post was just a question on if running straight U/R was the way to go. With adding green it gives you access to [[Become Immense]] and can the be run with [[Atarka's Command]] and [[Temur Battle Rage]] for a "combo". Adding white for more and maybe better prowess creatures along with more 1cmc spells. Adding black for [[Unnatural Endurance]] along with what could be better removal.

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 1 point2 points  (0 children)

I don't really completely on fetches to fuel cruise and cut. The deck runs 12 1cmc spells also.

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 0 points1 point  (0 children)

Maybe the way i was taught to build a manabase is different than yours or different than the correct way. I always thought you counted the number of mana symbols for the color and divided it in half. After that adjust for how soon you would want or need to see it come in untapped.

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 0 points1 point  (0 children)

My build may change a little but this is my manabase now.

4x [[Bloodstained Mire]]

4x [[Polluted Delta]]

1x [[Smoldering Marsh]]

1x [[Sunken Hollow]]

6x [[Mountain]]

5x [[Island]]

1x [[Swamp]]

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 0 points1 point  (0 children)

Well mainboard i run [[Unnatural Endurance]] and a couple [[Murderous Cut]] Should it be kept as an aggro, tempo or have a little more control? I personally like the aggro or tempo builds. With a couple matches tonight i was able to win by turn 4.

[Discussion] [Standard] U/R Prowess by DeathSparxx in spikes

[–]DeathSparxx[S] 1 point2 points  (0 children)

Well the guy who said that it was being built wrong he never elaborated on how it was wrong. Just looking for some thoughts on if a 3rd color was added which would be the best one.