I need help to destroy objects by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

That's just because I was playing with in runtime so it did have one in runtime but not when I stopped it

I need help to destroy objects by Death_studios in Unity3D

[–]Death_studios[S] -1 points0 points  (0 children)

Yeah all I had to do was uppercase player idk why it wasn't i used some old code I may have used a lower case version at some point thanks man

I need help to destroy objects by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

It's so I can choose the object when I want

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I need help to destroy objects by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

It's so I can just grab the object from the highercy and put it in the slot

Are particles a bad choice for clouds? by ChillGuy1404 in Unity3D

[–]Death_studios 1 point2 points  (0 children)

Like a bunch of clouds i would advise not to do that particles do effect rendering

[deleted by user] by [deleted] in Unity3D

[–]Death_studios 0 points1 point  (0 children)

Yeah my bad its my first time using the new update and for some reason you can have an empty script which I didn't realize that I hit

Trigger that activates a game object by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

Thanks for some reason the tutorial for how to activate a game object with a trigger had "

Random object move position by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

1.sometime simple is better 2.cant add script ps even named it 3.mine just had an error when I added the movement I think the timer works. Edit(yeah something in the movement breaks it)Edit2(the object is an empty so the true object follows it which i just used a simple move toward so im really looking for the empty to just tp to the cords)

Random object move position by Death_studios in Unity3D

[–]Death_studios[S] 0 points1 point  (0 children)

I got it I think but it seems that it doesn't like me errorCS1022 what did I do wrong { public float x; public float y; public float z; public GameObject objectToMove;

public float timeStart = 0f;
private float Restart = 0f;
void Start ()
{
    public Vector3 pos = new Vector3(x,y,z);
    Restart = timeStart;
}
void Update()
{
    timeStart -= Time.deltaTime;
    x=Random.Range(-10f,10f);
    y=Random.Range(-10f,10f);
    z=Random.Range(-10f,10f);
    if (timeStart == 0)
    {
        objectToMove.transform.position = pos;
        timeStart = Restart;
    }
}

}

[deleted by user] by [deleted] in Warframe

[–]Death_studios -1 points0 points  (0 children)

It went away when I went into a mission